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Bigboy, Not every member is a historical buff. The game has to have appeal to the masses. Those individuals in the masses that wish to make it historic may do so and the devs give that ability to the modders with many files to play with. Here we are given the foundation to mod it anyway we like in the SH4 graphic engine. That is a plus. Not to mention the many years of modding within this graphics engine. Personally I believe the graphics in SH4 are much improved over SH3. I love the Atlantic campaign and would love to see it in it full glory backed up by SH4 graphics engine. But first I wear out the PTO:up: Don't lose sight that this game is created for the history buffs. It is created for all and how they would like to play. But, those that want to make it historical can! Those you want Uber Boot can make that also. |
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This will be my last post on the issue; As out of respect for Neal and Subsim, it will not be me that lends any further to a thread turning bad. Quite obviously, my intent with my posts was simply to request that the devs be shown at least the courtesy of not trashing their work, to the pubic, right in their very presence. Is it not my fault that most of that disrespect came from one particular group, nor is it my fault that they don't like being called on it. Sorry, not all of us are willing to bow down to what amounts to a modding street gang. As far as my other comment, there are no useless rumors in my PM box. There are only PM's. PM's to me, and PM's forwarded to me that were sent to other modders here. Among them are two GWX team members. What that means to you, really doesn't concern me. It simply means that things are not always as they appear, and when some people are no longer happy, they begin to shift their posture away from you, and they certainly aren't going to openly tell the rest of the team about it. Do with that whatever you'd like. Ignore it, ponder it, it has no effect on my future. It might be important to yours though. In summary, all of this stems from my simply asking to 'give the devs a break, and appreciate their efforts'. That's all that really matters to me, and I'll say no more about it. You can respond however you like, but attempts to get me to continue this will be met with one of Lehmann's standard, and often threatening, form letters; which my PM box is full of. The usually go something like this... "I have discussed this matter with our team. We are in 100% agreement. This message will serve to inform you, effective immediately, that our support both individually and collectively for this conversation is hereby withdrawn. Your current requests and future permission requests are also declined. We also specifically define that I will no longer participate in this discussion. Your request to get me to continue this discussion will be met with PERMISSION DENIED. This will remain a private matter however unless you choose to flame us publicly, or make oblique attempts at embarrassing us. Be careful of the bridge you burn today... because you may need to cross it tomorrow. No further communications on this or related matters will be necessary between you and/or "us." Kpt. Lehmann" Further comments? Permission Denied. :rotfl: . |
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Wasnt me that said they were "extremely similar in appearance and size" @ AVG yes I know that But it doesnt say a fantasy campaign in the Indian Ocean does it ? And I seem to remember more than a few posts complaining about inaccuracy when SH4 released in these forums - Lancaster for one But thats ok to do |
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Shall we post Racerboy's complete succession of PM's to Kpt.Lehmann? Or maybe just his response to the above PM? It's also nice to know that PRIVATE MESSAGES stay private.:rotfl: So with this post from you, how does this support this statement? Quote:
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Crimeny, why do these conversations ONLY happen when we (the unholy GWX conspirators who spend all of our time squabbling amongst ourselves:rotfl: ) are at our busiest?
Just some general thoughts to get out of the way first: * Wearing a GWX sig does not remove the ability to form an independant opinion * SH4 "purists" and GWX bashers will just have to get used to the idea that we will be posting in the SH4 forums more and more in the days to come... and in so doing will benefit the fleet boat players in time as well. * <ahhh say again... ahhh say again...> There is no "GWX conspiracy." We have no intention of trying to "kill" this project. We do in fact hope that responsibility to history will be shown by the devs. * We understand that on occasion when we sent questions to the SH devs, that they weren't required to answer. We've never intended any harm. The motivation has always been to "fix stuff." * We also understand that the product must sell from a commercial standpoint... and for the same reason we understand the inclusion of conjectural/experimental weapons systems like the Walther boats. (I'm curious to what a peroxide boat would sound like and look like on the interior myself.) All that being said, (and I'm sure the SH4 modders can agree) that modding without a roadmap is very difficult work. We accept the lack of file modification tools or feedback... but the relationship and/or the difficulties should never be minimized. It can be exhausting and draining. Guys, if you are going to build works in the Indian Ocean. Let's at least get the factual U-boats and player U-boat bases correct. Meet us at least that far down the road. Rivet counting will ALWAYS be a part of what goes on here. As rotten as it can feel at times... it does result in refinement. One day they want to crucify you... and on the next day you are a hero... and the cycle repeats with the wind. If you at least get the major points right... a lot of things can be overlooked. |
* Wearing a GWX sig does not remove the ability to form an independant opinion
:rotfl: * SH4 "purists" and GWX bashers will just have to get used to the idea that we will be posting in the SH4 forums more and more in the days to come... and in so doing will benefit the fleet boat players in time as well. :down: |
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http://www.subsim.com/radioroom/show...956#post677956 |
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Relax man! |
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LMAO!!! Great selective job by MONOLITH completely rewriting one of my PM's.:up: Quote:
Is there ANNNNY chance of this thread staying on topic? I thought it was about an Indian Ocean add-on for SH4. |
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Peace & love, mate. http://img140.imageshack.us/img140/3...ehippiepd8.jpg *back on topic* |
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OK... asking nicely didn't work, so lets try this.
This thread goes back on topic or it goes away. JCC |
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Why did IL2 make 1946? Some crazy stuff in there but the game addon sold very well. My point is Bigboy is the game is created for all. Those that like to buzz around and just shoot up everything. Then there are those like you and ME that would like some creative historical accuracy. The developers have given the pallet and canvas to do that. We should applaud them. Take IL2, the game is clamped down tight for modding. Make a skin, ok that is nice. Not much more you can do here on that. Now take the SH series. Great bang bang shoot'em up out of the box, but guys like you and me who take the study of it seriously and would love to live it all be it in the comfort of our own homes, we are granted that option to do so. GWX has proven that along with the other mod packs and smaller mods we can add to create that historical appeal. OK, so super uber uboat IXXXXX was never made, we can remove it! Those who like it can use it all day long. Yes, others complained about SH4 and the traffic jam of ships. Within a week it was addressed by Tater and now Lurker with historical shipping and numbers to be found, including type. That is the freedom we are afforded by the devs in this game. IMO, awesome! Look at it this way, GWX expanded the horizons starting out of Lorient. Now we expand the horizon somewhere in the Indian ocean. |
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