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-   -   Living Silent Hunter III V5 - Download – Mod’s Tool’s, Info’s and Support.. (https://www.subsim.com/radioroom/showthread.php?t=159165)

RushTheBus 03-19-15 10:51 AM

Metal,

The basic gist of what is being said is that SH3 is sadly "hard coded" to be rendered at 1024x768. The the code the does that either lies inside or is controlled by (I'm not a programmer so i don't know exactly how it works) SH3.exe. In order to offer native support (and probably GUI scaling) for additional resolutions, someone needs to figure out how exactly its handled within the .exe file and then figure out a way to "unlock" additional resolution options.

To date no one has either bothered to try or has been able to decipher how it works exactly (i believe firmly that the talent exists within the community, so hopefully its something we see soon).

In an effort to work around what is hard coded within the .exe, a number of community members began to work on .dll and .cfg files that can be added to the games root folder. These files interact with each other and the game to tell the engine at what resolution to render.

The game can render above 1080 as i've had it running at 2560x1440 (the native resolution of my monitor). The problem is, however, that the GUI is made up 2D images that will not scale as you scale the resolution that the game is rendering up. This makes the game more or less unplayable (everything that you interact with - maps, binos, periscope, etc is all a 2D image).

Blitz listed a series of wide screen mods which have been created for various resolutions. These resolutions have included the custom .dll, .cfg, and .ini files to render the game at a given resolution (ex: 1920x1080) and ALSO include the 2D GUI that has been essentially re-built so that it fits the increased resolution appropriately and removes no default functionality.

Currently, the highest resolution this has been done for is 1920x1080. If you don't have a 1080p monitor, you can always set your GPU to scale according to aspect ratio or scale to full screen. This will result in either black bars (vertical or horizontal) or decreased image quality due to stretcher, or both.

Hopefully this helps you understand how things work. If I missed anything or have a mistake please, anyone, feel free to correct me.

blueduck 03-19-15 04:27 PM

Hey guys,

the problems and solutions creating a GUI with 1920*1080 are mentioned above.

Both LSH3-Edition2015-Widescreen-GUIs run a resolution of 1360*768.

Regards
Blueduck

Urmel 03-19-15 06:56 PM

Hi all

Tnx for all to your important infomation about this really hardcore Theme; SH3 Hi-Res now and for future. To bring our SH3 in "REAL HI-REST" (Standard 2015 +) is my major target since 10 years. Tnx Rush; for your detailed Informations!

To say it clear: Right now NOT ONE of all existing "Widescreen" Mods show more that realistic/physical 1360x768px!!! All of them use the basic/same d3d9.dll (from Seeadler).

This genius DLL make it possible to "stretch/upscalling" the Game content up, from 1360x768px content to your Desktop Resolution (1920x1024px, ore more).

About the "Game Content": Shure we can modding all the thousends of graphical elements (TGA) up to more "hi-res" (1360x768px+).

I made this (for test) allready to 1920x1024px (cost me one year trying). BUT some very important SH3 GUI-Elements ar NOT movable (menu.ini) at this time.

That means; ALL of our SH3-ideas about a RELAISTIC SH3 HI-RES WIDESCREEN Mod (1920x1024px+) is just a nice (future) dream right now.

Facts 2015:

1. LSH3 Edition 2015 is the first Supermod ever with including six differten GUI Mods, activaiable as separate MOD by JSGME

2. LSH3 Edition 2015 redesign concequently ALL SH3-Views. Means; EVERY single one! We optimize ALL of them, more than 60 SH3-Screenviews up to widescreen quality.

3. After 8 years of modding right now we know exactly witch part of "Display Elements" (60'000 Lines in menu.ini+) are moveble or not to bring SH3 in "realistic hi-res 1920x1024px shape".

Like i said befor; in THIS case we need a realy EXE-Terminator (like HSIE) for analysing and rebuilding sh3.exe file variants again.

In some weeks we release Supermod LSH3 Edition 2015 (incl. six GUI Mods, tree of them in REAL Widescreen).

After release i'm happy to talk with serious sh3 modder/programmer, to finde a final hi-res solution. Writh me anytime: urmel@lsh3.com.

Regards, Urmel

(Sorry about my bad english - im Swiss :-) )

Metalogic 03-20-15 02:38 AM

Quote:

Originally Posted by Urmel (Post 2298838)
Hi all

Tnx for all to your important infomation about this really hardcore Theme; SH3 Hi-Res now and for future. To bring our SH3 in "REAL HI-REST" (Standard 2015 +) is my major target since 10 years. Tnx Rush; for your detailed Informations!

To say it clear: Right now NOT ONE of all existing "Widescreen" Mods show more that realistic/physical 1360x768px!!! All of them use the basic/same d3d9.dll (from Seeadler).

This genius DLL make it possible to "stretch/upscalling" the Game content up, from 1360x768px content to your Desktop Resolution (1920x1024px, ore more).

About the "Game Content": Shure we can modding all the thousends of graphical elements (TGA) up to more "hi-res" (1360x768px+).

I made this (for test) allready to 1920x1024px (cost me one year trying). BUT some very important SH3 GUI-Elements ar NOT movable (menu.ini) at this time.

That means; ALL of our SH3-ideas about a RELAISTIC SH3 HI-RES WIDESCREEN Mod (1920x1024px+) is just a nice (future) dream right now.

Facts 2015:

1. LSH3 Edition 2015 is the first Supermod ever with including six differten GUI Mods, activaiable as separate MOD by JSGME

2. LSH3 Edition 2015 redesign concequently ALL SH3-Views. Means; EVERY single one! We optimize ALL of them, more than 60 SH3-Screenviews up to widescreen quality.

3. After 8 years of modding right now we know exactly witch part of "Display Elements" (60'000 Lines in menu.ini+) are moveble or not to bring SH3 in "realistic hi-res 1920x1024px shape".

Like i said befor; in THIS case we need a realy EXE-Terminator (like HSIE) for analysing and rebuilding sh3.exe file variants again.

In some weeks we release Supermod LSH3 Edition 2015 (incl. six GUI Mods, tree of them in REAL Widescreen).

After release i'm happy to talk with serious sh3 modder/programmer, to finde a final hi-res solution. Writh me anytime: urmel@lsh3.com.

Regards, Urmel

(Sorry about my bad english - im Swiss :-) )

Thanks Urmel. that's great news, I'm really looking forward to LS3 Edition 2015 as it is, and a knowing a future real widescreen mod is on the roadmap after this release is fantastic!

BTW your English is perfectly acceptable for a non-native speaker!

fisch1914 03-21-15 12:52 PM

I have a quite huge problem with the installation of the mod:

When i try open the .exe i get
"Can not open 'C:\Downloads\LSH3_V5.1_FULLVERSION.exe' as archive"

in the 7zip extraction window.

Does anybody knows help?
I use Windows7 64 bit.

Urmel 03-21-15 04:55 PM

Hi fisch1914

this error message means this achive-file was not complete/full downloaded.

go on http://www.lsh3.com/v5/download_full_en.html and download the file/s again!

Hints: every file must be downloadable in less than ONE hour!
if your provider/speed to slow your better choose the splitting variant into 8 smaller files to download each file separatly - step by step.

Compare file size after download in Explorer before starting the installation ! Additional information at http://lsh3.com/dl/v5/LSH3_V5.1_Installation_EN.pdf (Page 11)

After download check the your filesize with the size we wrote on the website!

if these sizes match you can open/install V5.1 without any problem.

Greets Urmel

flugkapitan 03-25-15 08:25 PM

Thanks
 
Greeting Urmel & all,

I haven't played SHIII via SH Commander/GWX for quite some time and got back into it a few days ago.

This evening I stumbled across this thread and am really looking forward to trying out LSH 2015 when it is released.

Many thanks to all those involved in its creation!

:salute:

Scott

jimmyjam25 03-26-15 03:10 AM

Was just wondering if there is a rough estimate on when the new version will be ready?

Sittingwolf 03-26-15 03:11 PM

Wolf call
 
Quote:

Originally Posted by jimmyjam25 (Post 2300899)
Was just wondering if there is a rough estimate on when the new version will be ready?


jimmyjam25,

According to what the team said couple of posts earlier; IT IS DONE! :rock:. Final preparations now. That means few weeks to release or so. Love it! :D

torpille 03-27-15 09:19 AM

more ????:rock:

theoffizier 04-01-15 03:47 PM

Hey guys,
can you tell me anything concerning the performance of V6?
I want to know of this version will be significantly more demanding than the previous V5.1, and if I will be able to run it flawlessly and with enough FPS?
Here is my PC:
CPU: AMD Athlon II X4 760K Black Edition (oced to 4500MHz - 15%)
GPU : AMD R9 270X ASUS DirectCU II Top Edition (oced 5%)
RAM : 8GB 1600 MHz
Monitor: 1366 x 768

Thanks in advance!

Tricky 04-01-15 03:55 PM

Quote:

Originally Posted by theoffizier (Post 2302912)
Hey guys,
can you tell me anything concerning the performance of V6?
I want to know of this version will be significantly more demanding than the previous V5.1, and if I will be able to run it flawlessly and with enough FPS?
Here is my PC:
CPU: AMD Athlon II X4 760K Black Edition (oced to 4500MHz - 15%)
GPU : AMD R9 270X ASUS DirectCU II Top Edition (oced 5%)
RAM : 8GB 1600 MHz
Monitor: 1366 x 768

Thanks in advance!

I'm not associated with the team, but I can pretty much tell you that your machine should be perfectly fine. Especially at 1366 x 768 resolution.

blueduck 04-01-15 05:42 PM

Quote:

Originally Posted by torpille (Post 2301327)
more ????:rock:

Not yet.

Quote:

Originally Posted by theoffizier (Post 2302912)
Hey guys,
can you tell me anything concerning the performance of V6?
I want to know of this version will be significantly more demanding than the previous V5.1, and if I will be able to run it flawlessly and with enough FPS?
Here is my PC:
CPU: AMD Athlon II X4 760K Black Edition (oced to 4500MHz - 15%)
GPU : AMD R9 270X ASUS DirectCU II Top Edition (oced 5%)
RAM : 8GB 1600 MHz
Monitor: 1366 x 768

Thanks in advance!

Yes, Tricky is right.
Hope you got a Win7 64bit or Win8/8.1 64bit!?!

Regards
Blueduck

theoffizier 04-02-15 09:40 AM

Yes of course, I thought it was obvious. Thanks for your help guys, it is windows 7 64 bit home.

Keep up the good work, hopefully, V6 will come soon!

blueduck 04-04-15 05:34 PM

Hello mates,

HSIE.EXE and/or one of the other SH3 relevant tools are reported "untrustworthy" by some Antivirus-tools when packed into our Supermod (testing since 3 months with www.virustotal.com).
This, of course, is rubbish - it might be due to the combination of files (EXE, DLL, ...).
Occurring problems will have to be solved by support via e-mail or the forum(s) after release.

Regards
Blueduck


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