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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

THEBERBSTER 06-18-14 04:12 AM

Thanks Def :up:

THEBERBSTER 06-18-14 05:23 PM

I have updated to 7-5-0

Deleted old OFEV relating to 7-4-2

Installed a new version of OFEV to 7-5-0

The game is not picking up the changes I have made.

Is it necessary to disable all the previous changes.

Some come already enabled with the OFEV


SH5InstallPath=C:\Ubisoft\Silent Hunter 5

LastMenuTXT=C:\Ubisoft\Silent Hunter 5

\MODS\NewUIs_TDC_7_5_0_ByTheDarkWraith\data\Menu\m enu.txt

LastOptionsFilePath=C:\Ubisoft\Silent Hunter 5\MODS\NewUIs_TDC_7_5_0_ByTheDarkWraith\data\Scrip ts\Menu\

ClientAreaWidth=1014

ClientAreaHeight=736

LanguagePackInUse=C:\Users\Peter\Documents\DOWNLOA DS TWO\TDW v 1.0.32.0 OFEV\LanguagePacks\English

THEBERBSTER 06-19-14 11:02 AM

My fault forget to disable the mod. :/\\!!

Just wondering now why I have no speed charts!:hmmm:

Defiance 06-19-14 02:16 PM

Heya Peter,

The speed conversions ?? (sjizzles charts ?)

Knots in meters per minute
Knots in kilometers per hour

Or the overlay on map (this you can enable/disable in ofev (i think) but deffo from a top left icon in map view etc in-game)

Those are the only two i know or use :oops:

:salute:

THEBERBSTER 06-19-14 03:02 PM

Cannot use Sjizzles charts 1 and 2.

Using the charts in any combinations I lose the speed conversions.

Chart 1 is not showing anything at all.

Chart 2 shows everything it should

Price I will have to pay as the speed charts are essential.

Defiance 06-19-14 03:58 PM

http://www.subsim.com/radioroom/show...charts&page=13

Maybe worth a try

Or back track through posts and see if anything else might help

:salute:

JiiiBiii 06-30-14 12:42 AM

Thanks for that awesome mod. I can't play without it anymore.

Dermeister 07-03-14 06:41 AM

hey guys is it possible that this UI adds a 3rd Mast that comes out on it's own when you submerge? IF yes how do you control it? I think its Weird that its always out especially when I try to not get hit by the under belly of ships that im trying to evade I'm stuck with this giant mast poping out like a Horny teenager in highschool. IS there a way to retract the mast manually or disable it altogether? I looked in the option.py but I don't even know what that mast is? Comm mast? or snorkel?

Defiance 07-03-14 11:12 AM

It's the radio antennae

It works how it's supposed to, as you're in below surface range for recieving it auto raises

The snorkels are way beefier looking apps

Hope that helps

ps : only way i guess to disable is with tdw's GR2editor viewer or goblin that's inside silent hunter directory

Sjizzle 07-03-14 03:05 PM

Quote:

Originally Posted by THEBERBSTER (Post 2217770)
Cannot use Sjizzles charts 1 and 2.

Using the charts in any combinations I lose the speed conversions.

Chart 1 is not showing anything at all.

Chart 2 shows everything it should

Price I will have to pay as the speed charts are essential.


if u have more then 50 charts enabled then some1 of them will not show up
u have extendet the charts menu item or scroll down to if they are not there ?
cos now i have enabled all of them with sober mod list and i can see all of them
if u still have problems pls let me know thx

Dermeister 07-03-14 11:39 PM

Quote:

Originally Posted by Defiance (Post 2221678)
It's the radio antennae

It works how it's supposed to, as you're in below surface range for recieving it auto raises

The snorkels are way beefier looking apps

Hope that helps

ps : only way i guess to disable is with tdw's GR2editor viewer or goblin that's inside silent hunter directory


Can any 1 help me out on how to do this? how to disable it with GR2 or Goblin. Because I would play this mod If that damn pole wasent automated and you actually had control on it,OR it was disabled all together,this is a deal breaker for me sadly BUT! if some 1 put up a tutorial or instructions or a file version with this radio pole disabled then I would be in heaven :)

Shadow4869 07-10-14 01:25 AM

Hello. So, I found this mod, and am so far loving most of it!
I have installed everything except the 2 Reaper things, Real Nav, alt officer wounded and German Messages.

There are only 2 things that I am noticing.
1: Only attack periscope has the dials. (I can live with this)
but! I am unable to do manual TDC and have the bearing follow the scope? If I manually tell the officer to have bearing follow the scope, it turns off the usage of the dials.

2: The officer picture and selection options blocks more than 50% of the periscope, and if I bring up the ship recognition manual It blocks a good 80% of it. It also seems that the Periscope views seem a little smaller?

If there is any workarounds for these that would be greatly appreciated:)

Edit: I installed this mod in port, not sure if I was supposed to start a new game or not?

I might try installing the other stuff and see what happens. All but real nav:)

Edit2:

Ok I installed everything but Real Nav and the German Radio Messages. Not sure if I need the Radio Messages yet or not. I think it is in German Language?
But it seems that with reapers mod installed the Recognition Manual is acting properly in it's little booklet, and movable. Now it's just using the dials, and not being able to have the bearing follow the crosshairs. If there is no workaround for that part, I can use this mod w/o it.

I did run into an odd bug though. The TAI minimap moved around on me, and I could not get it back lol! Somehow it reapeared, but was half too low?
The last thing, If I have the main map open, and go into choosing options. It does not show me all of the options. It's almost as if the extra UI options are extending past the bottom of my screen? Could this be a resolution problem on my end?

THEBERBSTER 07-10-14 05:45 PM

Hi Shadow

The scope dials can be configured by using TDW's Option File Editor Viewer.

See my Tutorial Post #6

Have a look through the tabs and you will undoubtedly find other changes you will probably like to make.

Link to my SH5 – SH4 posts:

Step By Step Tutorials & How To Do It

Useful Download Links

http://www.subsim.com/radioroom/showthread.php?t=211804

Peter

EatLead 75 07-27-14 12:06 AM

How do I set my TDC back to auto in this mod

Sjizzle 07-27-14 02:28 AM

Quote:

Originally Posted by EatLead 75 (Post 2228378)
How do I set my TDC back to auto in this mod

if is set from Option file viewer force to manual targeting then need to set it back to default again ....
u can set to auto targeting from the game menu uncheck the manual targeting option :D


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