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Isle of Hope Ger Hoffnungsinsel which is Just south of Spitzbergen, the small long Island would be also be nice cause this is point where The PQ 17 convoi which was the most disastrous ever with only 11 of 33 ships surviving was first attacked by ger Subs.
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FLB sale U-999wrote
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Curious as you posted a comment about his web site. :hmm: |
FLB,
I few months ago I put the minefields maps on the NAV map and they only appears in highest zooms level (like the harbours). But I do this without any modification on the map itself. The minefields maps were .tga files. I put them on the data\terrain\locations as a .tga file linked with a dat file ( Wilhelm_map.tga and Wilhel_map.dat for example). And it works, when you zoom out you don't see anything but when you zoom in you see the map in a point set on the locations.cfg file. See this thread: http://www.subsim.com/phpBB/viewtopi...t=45b&start=25 But I think that is not useful for you because you will need a lot of geographic names, so a lot of new files and correspondents modifications on locations.cfg file. I guess that is only a good idea for few things like the maps... Rubini. |
Actually, Rubini brings up a good point.
And not to detract any of the great work that FLB sale U-999 has done, but adding seperate TGA's to the map sounds like a good idea, in theory. That would get around the problem of only being able to do lettering in shades.. With Rubini's trick, we can use color if we want. What do you guys think? Is it feasable? |
:lol:
Ok i think i solve one ,,small" problem with readability of some words inside....... :) You now the 3 Zoomlevels now for the small Map (8,89MB)! You see it only so: This is the normal Zoomlevel how it is now and where u can Read it, a little bit hard, but u can read it...: http://img472.imageshack.us/img472/3...31199373bq.jpg :) So i just gave them 2 ZOOMLEVELS more to the Map! Now u can zoom 4 times inside with the small map (8,89MB) and all is visible: http://img472.imageshack.us/img472/5...10313108ce.jpg And the same i did for outside max Zoom! U now the maximum Zoomout in the Map: http://img472.imageshack.us/img472/2...03156878td.jpg But now u can zoom a little bit more far away..... (If u wanna see the whole half world :D) http://img489.imageshack.us/img489/9...31105006hx.jpg We can adjust/add/delete the Zoomlevels we want! I didn`t notice that before, just tested something and found out (easy one) that we have all Zoomlevels to edit for free :) It was very easy.... Just open your Maps.cfg in your data/Menu/Cfg Folder, then u see this down under: [Map0] MapID=Navigation_map Position=0,0 Resolution=1024,656 MajorSqrs=4,2.4 MinorSqrs=5,5 PixPerUnit=50 ZoomLevels=1,2,5,10,20,50,100,200,500,1000,2000,40 00,10000,20000,40000; meters per pixel InitialZoom=500 SymbolZoom=10;units are drawn as symbols from this zoom up GroupsZoom=100;units are drawn in groups from this zoom up CityZoom=10000;city names are displayed from this zoom down KriegZoom=2000;krieg labels are separated displayed from this zoom up HarborZoom=50;harbors will be displayed from this zoom up [Map1] MapID=Attack_map Position=0,0 Resolution=1024,768 MajorSqrs=4,3 MinorSqrs=5,5 PixPerUnit=50 ZoomLevels=1,2,5,10,20; meters per pixel InitialZoom=2 SymbolZoom=10;units are drawn as symbols from this zoom up GroupsZoom=20;units are drawn in groups from this zoom up Just add or delete or make new Zoomlevels for [MAP0]! That`s it. ZoomLevels=1,2,5,10,20,50,100,200,500,1000,2000,40 00,,10000,20000,40000; I have added Zoomlevel 7000 and 60000 inside Then the line looks so by me: ZoomLevels=1,2,5,10,20,50,100,200,500,1000,2000,40 00,7000,10000,20000,40000,60000; I have also done this to the data/Terrain/TerMaps.cfg File,too. U see this file: [TerrainMaps] MapsNo=3 InitialZoom=40000 [Map1] Format=raw Resolution=4320,2160,10000; map width,height(in pixels) and density(meters per pixel) ZoomLevels=60000,40000,20000,10000,7000; meters per pixel Tiles=1,1 File=data\Terrain\Maps\Map1\4320_2160.raw [Map2] Format=raw ;Format=rle Resolution=21600,10800,2000; map width,height(in pixels) and density(meters per pixel) ZoomLevels=4000,2000,1000,500; meters per pixel Tiles=1,1 ;Tiles=9,18 File=data\Terrain\Maps\Map2\21600_10800.raw ;File=data\Terrain\Maps\Map2\Tile_%03d_%03d.rl [Map3] Format=data Resolution=216000,108000,200; map width,height(in pixels) and density(meters per pixel) ZoomLevels=200,100,50,20,10,5,2,1; meters per pixel Tiles=360,180 Don`t know if it is a must to edit also that file, too to get the zooms to work!? But i did it and only this line: ZoomLevels=40000,20000,10000; meters per pixel (that is our small Map for these 3 Zoomlevels u see! I have added 2 new Zoomlevels inside) Looks now so: ZoomLevels=60000,40000,20000,10000,7000; meters per pixel That`s all, test it Beery. So u could make only one new Zoomlevel like i with 7000, that u can read the text a little bit better :) And on this way u can edit your own Zoomlevels..... Ok, i think it could be interesting for Beery, because the added 7000 zoomlevel is really good. So u have a smaller zoom like u see on the Screenshot where u can read much more better the words and Texts.... :) Greetings Sale |
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There's just one small listing you missed. 'Ostsee' (or is it 'Ost See') (The Baltic) is still showing up in that yellowish text. It's hard to see as there are some islands in there. If you could fix that I will be happy to include that version in RUb. Thanks so much for all the hard work you've done. This is amazing! |
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Yeah Beery i know....
I have to adjust some colours and add a name like Hoffnungsinsel inside (No idea where that could be!? Please show me anybody where that isle should be south of Spitzbergen!) and then it could be a good version for your RUB. Nice that u like it and would implement in your RUB! :) Now i have the really hard work! Implementing convouyroutes inside.... will take a little bit time but it`s a good example how Sheppard done his one! ;) Yeah, i like the 4rd new Zoomlevel in the Map :D http://img478.imageshack.us/img478/1...18363909oa.jpg http://img478.imageshack.us/img478/7...18467969hf.jpg http://img478.imageshack.us/img478/9...18594538lw.jpg Maybe a higher zoomlevel would be enough (now on the Picture 7000, maybe 8500 is enough!?) Don`t know, u have to test it out which one is the best....:) Today i will set the Ostsee colour! I don`t like it,too now. Sale |
Hoffnungsinsel is the small land that is East North East of Bäreninsel it just looks like a Wyrm its the point from where the PQ convois normaly headed south to go for Murmansk or Archalansk . the island is long and just a little bit south east of Spitzbergen.
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I know you guys have heard this all before but I can't wait for the next version of RUB. Thanks FLB sale and Beery.
:lurk: |
Version 1.0 Navigationskarte with Text
Ok, think i got a good compromiss for Ostsee colourproblem... -corrected some errors i have made before -included Seaname Antarktischer Ozean and South Orkney Inseln in the south of Falkland This version is good! Here Screenies: http://img456.imageshack.us/img456/2...62354844ky.jpg http://img411.imageshack.us/img411/8...23364532bg.jpg Here the newest Version without convouroutes (is still in work) http://rapidshare.de/files/6786054/RAWMap1.zip.html Greetings Sale P.s.: hope the Position of Hoffnungsinsel is right! ;) |
Nearly the right position its just south west of the I of Insel
Nice Layout btw and really good Work so far. thanks a Lot. |
This works beautifully! Thanks FLB sale U-999. I've included it in the next version of RUb.
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VERY AWESOME!!! THANK YOU FLB sale U-999 SO SO MUCH!!! :up: :rock:
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FLB sale U-999
There have been past discussions about the whether or not the convoy routes are accurate. (convoy map mod) Personally I don't know if they are or not, but if not will the convoy map version reflect the existing convoy map or are the convoy routes going to be modified to reflect reality. Either way thanks so much for this badly needed mod. Looking forward to it in the next RUB version. :lurk: |
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