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Let's see if I can throw some light on the whole matter, as I see that there is a bit of confusion:
- Wth Fx update, TDW has defined new torpedo splash particles and materials, and has assigned them new effect to existing torpedoes through the splash property of their amun_torpedo controllers. Stock torpedo splash materials and particles, respectively located in materials.dat and particles.dat are unchanged by Fx Updates, but simply they are not used by the mod. - Fifi has just switched back amun_torpedo to use the stock effect. His changes are compatible with Fx Updates exactly because TDW's mod don't remove the old settings: is simply "bypass" them. - Dynamic Environment changes material.dat. Don't ask me what exactly :D. Anyway I am sure that torpedo splash materials used by the stock effect are not removed by DynEnv, so Fifi's tweaks are 100% compatible with both Fx Updates and DynEnv :yep: @ Volodya I have been looking into the results of all your tests. Thanks for going to all the trouble of doing them. Because we can draw a conclusion I need for some more information though:
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http://s19.postimg.org/g2mlqcw73/pierre_E.jpg . http://s19.postimg.org/m4u8gukn3/pierre_E2.jpg . http://s19.postimg.org/d79ijhs73/NONE.jpg Quote:
http://s19.postimg.org/3qjpcv8cf/dis...particulas.jpg Quote:
1. → BitmapParticles → Material → TDW_FXU_PierreE 1.6 → ObjectParticles → Object → ALL Objects/Particulas were disabled (NONE) http://s19.postimg.org/5ddibu9rz/1_6_1.jpg . http://s19.postimg.org/mrxqk46wv/1_6_2.jpg 2. → BitmapParticles → Material → TDW_FXU_PierreE2 2.6 → ObjectParticles → Object → ALL Objects/Particulas were disabled (NONE) the same as 1. 3. → BitmapParticles → Material → NONE 3.6 → ObjectParticles → Object → ALL Objects/Particulas were disabled (NONE) the same as 1. |
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Okay, this is the list of changes between the two version of torp_great_explosion, i.e. particles.dat version (used by stock game and retrieved by Fifi) vs. TDW_FXU_Torp_Explosion_Particles:
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particles.dat TDW_FXU_Torp etc. Surprisingly, most of the changes concern the settings of the one BitmapParticle (TDW_FXU_PierreE). ObjectParticle settings (using TDW_FXU_Particula01 to 04) are almost identical. Time to have a look into material settings now :salute: |
PS: based on the settings I have seen so far, I can't figure out what makes torpedo splashes to open up as a fan yet :hmmm:
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wait... if you duplicate ALL of the stock settings in TDW's files, we will end with stock storpedo splash effects... Is that really what we want? :03: I think we should rather compare the two sets of settings, understand them, and create some new settings. I am already fairly familiar with most of the parameters of SH particles generators, and I think that with a bit of help by TDW himself, we will can achieve a better effect than the ones we have already available :up: |
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EDIT: anyway, I can test gun or two in our Reworked Guns while waiting new good thoughts :up: |
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Another question, are you sure that stock particles.dat settings were not changed when/while you opened it in Goblin?
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S3D?. but.. how?? Something wrong with my eyes.. or head.. or? New secret version/files? :03: http://s19.postimg.org/vd092rvun/part_S3_D.jpg EDIT: something wrong with my head.. forgot to disable some new files (:03:) in S3D and tried to open file in not original version of S3D.. that's why I said Fifi that some entries in particles.dat of FXU are blank.. I wasn't able to open them in S3D and in Goblin these entries were blank :nope:.. |
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-------------------------------------------------- http://s19.postimg.org/458096bcv/test2_1.jpg . http://s19.postimg.org/egkd1u327/test2_2.jpg . http://s19.postimg.org/6cc8x3gn3/test2_3.jpg . http://s19.postimg.org/pipg09x4v/test2_4.jpg http://s19.postimg.org/7sstccpvj/test2_5.jpg . http://s19.postimg.org/4agtfyozj/test2_6.jpg . http://s19.postimg.org/e91s2fyf3/test2_7.jpg -------------------------------------------------- http://s19.postimg.org/tvt1ftc73/test3_1.jpg . http://s19.postimg.org/bu9wi0i67/test3_2.jpg . http://s19.postimg.org/l3c2s4r27/test3_3.jpg . http://s19.postimg.org/5vw37rz7j/test3_4.jpg http://s19.postimg.org/uqfl1uk1r/test3_5.jpg . http://s19.postimg.org/nbq99gy67/test3_6.jpg . http://s19.postimg.org/g9sbn9ukf/test3_7.jpg |
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