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-   -   XCOM: Enemy Unknown (https://www.subsim.com/radioroom/showthread.php?t=193834)

whyme943 10-15-12 06:07 AM

Spoiler alert: the final boss can control your troops minds. That's a bad thing when you have psionic flying plasma rifle toting supersoldiers.

whyme943 10-15-12 06:10 AM

Also: UFO: Alien Invasion. Go get it. It's free

HunterICX 10-15-12 06:57 AM

Quote:

Originally Posted by Lionclaw (Post 1948248)
Had a terror mission go very bad. Lost my whole squad to the spider-looking aliens and "zombies".

Chryssalids fun for the whole family :haha:

Quote:

Originally Posted by Lionclaw
Yay, lost most of my experienced troops. :nope:

That you're still able to type on that keyboard :D

Quote:

Originally Posted by Lionclaw
Researched carapace armor afterwards. They are somewhat more protected now compared to the standard armor.

Until I met Mutons. :huh: :nope:

Mutons aren't bad, especially given the choice of having them or a Cyberdisc...I would go for Mutons anyday.

I had the luck of having them both in 1 missions :/\\!!

HunterICX

Arclight 10-15-12 07:05 AM

Quote:

Originally Posted by Lionclaw (Post 1948248)
Had a terror mission go very bad.

Don't rush it anymore than other missions. I do what I can on those, but really getting my guys through that is more important.

But it certainly can go south in a heartbeat...
http://i268.photobucket.com/albums/j...psb5523d0c.jpg

It's a miracle I only lost half the team on op. Stone Law. Moved everyone to cover from deployment, 2 thin man come into view on their turn and the reaction shots failed to kill anything. Before I could do anything substantial, I was in contact with every bloody enemy on the map at once, including a Cyberdisc.

Not a good day. :shifty:

Oberon 10-15-12 07:52 AM

Terror mission in Cairo.

Walk out of Skyranger...receive Cyberdisc and three Sectoids.

http://communiststudents.org.uk/wp-c...rike-rafah.jpg

Arclight 10-15-12 08:20 AM

It's the smaller maps that really hurt. Barely make a move before making contact, and after that patrols start wandering into the fight. Run out of ammo halfway through and yer toast. :-?

Raptor1 10-15-12 08:35 AM

Nah, some of the smaller maps are definitely death traps, but it's the larger landed/crashed UFO maps that are the real problem. You try to take your time fighting some Sectoids and suddenly your flanks are filled with Mutons and Floaters... :shifty:

Oberon 10-15-12 08:35 AM

http://img69.imageshack.us/img69/5262/engage.jpg

:hmmm:

http://img40.imageshack.us/img40/176...awdgn62hnd.gif

:yep::yep::yep::up:

Raptor1 10-15-12 08:37 AM

Quote:

Originally Posted by Oberon (Post 1948303)

Impossible. No X-COM soldier could ever possibly hit a target at that range...

Dowly 10-15-12 08:39 AM

Quote:

Originally Posted by Raptor1 (Post 1948302)
You try to take your time fighting some Sectoids and suddenly your flanks are filled with Mutons and Floaters... :shifty:

Or Mutons & Chrysalids... thank god I had plenty of rockets with me, the game,
FOR A CHANGE, decided I really should not hit those Mutons from point-blank
range with a machine gun. :shifty:

Oberon 10-15-12 10:09 AM

Quote:

Originally Posted by Raptor1 (Post 1948304)
Impossible. No X-COM soldier could ever possibly hit a target at that range...

RIP Patrick Stewart, flanked by a floater during a disastrous assault on a landed medium UFO. :wah:

HURRY UP WITH THAT PERSONAL ARMOUR MANUFACTURING!!! :stare:

Arclight 10-15-12 11:00 AM

Really? I find the UFO maps the easiest by far. Lots of room to maneuvre and you can engage on your terms. :hmmm:

http://i268.photobucket.com/albums/j...psd154635d.jpg
Bad day to be a Cyberdisc.

http://i268.photobucket.com/albums/j...psbb9ac379.jpg
Surprise!

Or so I thought... turns out a sneak attack triggers their movement; borked his double tap, got shot for 9 damage and a berserker bashed his face in. Survived with 1 HP and ran like a sissy.

http://i268.photobucket.com/albums/j...ps13cf5438.jpg
Turning the tide.

As soon as I get the bazillion space-bucks to buy them.

Oberon 10-15-12 03:15 PM

Met my first Chrysalids in the original, now I understand why people hate them so much. Half my team were zombies in the first few minutes until I figured out what the hell was happening and counterattacked. Found their snakemen masters...someone threw a grenade and the game crashed. :doh:

Drewcifer 10-15-12 05:57 PM

Chrysalids are VERY frustrating when you first see them but honestly they are a walk in the park when the game starts putting up to 5-6 mutons and 1-2 cyberdisks within two feet of the skyranger......................................... ......................... GAHHHHHHHHHH!!!! :/\\!!

Oberon 10-15-12 08:39 PM

Quote:

Originally Posted by Drewcifer (Post 1948556)
Chrysalids are VERY frustrating when you first see them but honestly they are a walk in the park when the game starts putting up to 5-6 mutons and 1-2 cyberdisks within two feet of the skyranger......................................... ......................... GAHHHHHHHHHH!!!! :/\\!!

Had that with a cyberdisk and three Sectoids. The first guy out of the skyranger ended up being a deep crater after they'd finished with him. I took one look and thought.... "How about no" and ran away.


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