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-   -   [REL] Dark Waters (https://www.subsim.com/radioroom/showthread.php?t=243322)

Sniper450 03-07-21 09:46 PM

Is there an external camera key? I just finally got sh4 reinstalled after a time away and found Dark Waters. Love what I see so far.

Mad Mardigan 03-07-21 09:55 PM

Quote:

Originally Posted by Sniper450 (Post 2734810)
Is there an external camera key? I just finally got sh4 reinstalled after a time away and found Dark Waters. Love what I see so far.

Yeah... F12 key.. I believe... there is also the old fashioned studio movie cam icon, on the HUD while in the command room, as well.. clicking on that icon will show a free cam, and next & previous cam options, as well... :yep:

M. M.

:Kaleun_Salute:

Sniper450 03-07-21 10:02 PM

:Kaleun_Salute:
Thank you sir!

Fifi 03-08-21 04:03 AM

Will probably release new version with new better waves, volumetric clouds and further few adjustments one of these days :up:

Have to test all this yet...

themrwho 03-08-21 06:12 AM

Quote:

Originally Posted by Fifi (Post 2734845)
Will probably release new version with new better waves, volumetric clouds and further few adjustments one of these days :up:

Have to test all this yet...

Best news for a Monday! :D

VDraculaV 03-08-21 06:17 AM

can someone explain how to use Stadimeter in Dark Waters? I mean, i know how to use Stadimeter in general, but in Dark Waters it does not change the range dial for some reason :hmmm:

and another question: there is a "AP_Night_Filter.tga" texture in "Karamazov" folder, is there some button that i'm missing to switch the attack periscope night filter on/off, or is it applied automaticaly?

themrwho 03-08-21 06:59 AM

Quote:

Originally Posted by VDraculaV (Post 2734854)
and another question: there is a "AP_Night_Filter.tga" texture in "Karamazov" folder, is there some button that i'm missing to switch the attack periscope night filter on/off, or is it applied automaticaly?

Sorry, I don't know about that one.

Quote:

Originally Posted by VDraculaV (Post 2734854)
can someone explain how to use Stadimeter in Dark Waters? I mean, i know how to use Stadimeter in general, but in Dark Waters it does not change the range dial for some reason :hmmm:

It's not a Dark Waters thing, it's an OM thing (technically a KiUB thing but it was integrated into the OM so it's an OM thing). It's explained in a document - do you have "KiUB User Guide.doc"? (I believe it comes with one of the OM patches and sadly missing from Dark Waters installation).

EDIT: @VDraculaV I've uploaded the file, available in original DOC format as well as PDF format, here: https://gitlab.com/themrwho/stuff

@Fifi, another improvement for the next version perhaps - could you leave the "KiUB User Guide.doc" file in the Support folder please?

Fifi 03-08-21 07:28 AM

Quote:

Originally Posted by Fifi (Post 2734845)
Will probably release new version with new better waves, volumetric clouds and further few adjustments one of these days :up:

Have to test all this yet...

For volumetric clouds, there is a known issue in SH4 where the clouds appear only at launch, but after some moving and some TC they just disappear and never come back!

I have found a turn around to always keep them even when moving or TC :up:
But the only way to get them, will be through a little mod for each submarine type...

So i will release volumetric clouds as add-on mod for each submarine you are playing, and will have to be activated on top of my mod.

:Kaleun_Salute:

VDraculaV 03-08-21 08:17 AM

Quote:

Originally Posted by themrwho (Post 2734861)
Sorry, I don't know about that one.


It's not a Dark Waters thing, it's an OM thing (technically a KiUB thing but it was integrated into the OM so it's an OM thing). It's explained in a document - do you have "KiUB User Guide.doc"? (I believe it comes with one of the OM patches and sadly missing from Dark Waters installation).

EDIT: @VDraculaV I've uploaded the file, available in original DOC format as well as PDF format, here: https://gitlab.com/themrwho/stuff

@Fifi, another improvement for the next version perhaps - could you leave the "KiUB User Guide.doc" file in the Support folder please?

Thanks a lot! :Kaleun_Cheers:

Fifi 03-08-21 08:26 AM

What it could looks like, as going toward sunset:

https://i.goopics.net/10kkO.jpg

https://i.goopics.net/joDDj.jpg

https://i.goopics.net/m0DDV.jpg

https://i.goopics.net/K2331.jpg

https://i.goopics.net/QZwwx.jpg

https://i.goopics.net/lODDw.jpg

https://i.goopics.net/EXZZK.jpg

I love the changing colors in clouds :up:

themrwho 03-08-21 09:34 AM

Quote:

Originally Posted by Fifi (Post 2734889)
What it could looks like, as going toward sunset:
<screenshots omitted>
I love the changing colors in clouds :up:

wow that looks great. when is the new version ETA? 2 hours? 1 hour? :D:03:

Fifi 03-08-21 10:26 AM

Problem is at night, they remain too much white for my taste, and have great trouble to decrease that...

Stay tune, it’s not even for this week. It can take some time :03:

VDraculaV 03-08-21 11:29 AM

Quote:

Originally Posted by Fifi (Post 2734889)

Just awesome! :yeah:

Paroni 03-08-21 01:23 PM

Campaign
 
Absolutely fantastic job!Clouds and atmosphere are much more beautiful than other mods.


By the way...Once you tune Dark Waters ,may be add traffic at Baltic Sea?

Totally empty this moment.




Regards,Paroni:Kaleun_Salute:

Texas Red 03-08-21 06:55 PM

Quote:

Originally Posted by Fifi (Post 2734845)
Will probably release new version with new better waves, volumetric clouds and further few adjustments one of these days :up:

Have to test all this yet...

Let's hope I can play a career with this new update!!!


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