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-   -   [REL]ROW Pacific Environments 3.3 (https://www.subsim.com/radioroom/showthread.php?t=133365)

Defiance 06-19-08 04:21 PM

Hiya Doc,

Yes this PE3 works in 1.5 ;)

As for widescreen res's, In graphics options i scroll down to a highlighted bar that's a widescreen option (easy enough, then set other options as you want and accept)

I know i need a new card or 2 but i run mine in the graphics option @ 1920x1200

(gonna crossfire soon as later ati cards out :D )



Have you tried the same game graphics settings as mine (mines the 8800gts 640 and mines fine (unless as now near land masses or mega action, but this is because i've gone from 1024 to 1920 res lol) your gtx should take to this game like duck to water lol

Don't try the editing though, just alter graphics similar to mine and check fps

Ahh how can you tell this from vanilla SH4/1.5

Well wait for a sunrise or sunset, And have a look at the colours/waves of the ocean

Vanilla SH4 the sea is a decent colour but lacks something, That something is PE3 and other mods lol

Ciao

Def

DrBeast 06-20-08 06:48 AM

Quote:

Originally Posted by Doc_uk
...how can i tell if this mod is working

Simple...in vanilla game you'll never see something like this:

http://i215.photobucket.com/albums/c...225451_750.jpg

...or this:

http://i215.photobucket.com/albums/c...010418_812.jpg

Well, that last pic I hope you don't see too often, unless it's for uh...research purposes only :D

Egon01 06-20-08 10:31 AM

Hi

Quick question: I use RFB for version 1.5. Which Special effects should I install after RFB and RSRD ? #2a PE3 Special effects for Stock ? Sorry but couldn't find any tip for this point and I am litlle confused. I do not use NSM.

Thank you

Defiance 06-20-08 06:33 PM

Egon,

Welcome Aboard :)

Yes use the Stock ones mate

Ciao

Have Fun

Def

DeepIron 06-21-08 08:05 AM

Quote:

Originally Posted by Egon01
Hi

Quick question: I use RFB for version 1.5. Which Special effects should I install after RFB and RSRD ? #2a PE3 Special effects for Stock ? Sorry but couldn't find any tip for this point and I am litlle confused. I do not use NSM.

Thank you

There is a file included with PE that tells you very specifically which PE mods to install with particular playability mods... RFB, TMO or Stock...

Egon01 06-21-08 09:29 AM

Quote:

Originally Posted by DeepIron
Quote:

Originally Posted by Egon01
Hi

Quick question: I use RFB for version 1.5. Which Special effects should I install after RFB and RSRD ? #2a PE3 Special effects for Stock ? Sorry but couldn't find any tip for this point and I am litlle confused. I do not use NSM.

Thank you

There is a file included with PE that tells you very specifically which PE mods to install with particular playability mods... RFB, TMO or Stock...

The PDF file doesn't tell me what I should install with RFB. Only with TMO or NSM. Now I know that I should install RFB with STOCK options but for new guy, like I am the instruction is not clear.


Thank you for answer Defiance ;)

DeepIron 06-21-08 12:14 PM

Quote:

Originally Posted by Egon01
Quote:

Originally Posted by DeepIron
Quote:

Originally Posted by Egon01
Hi

Quick question: I use RFB for version 1.5. Which Special effects should I install after RFB and RSRD ? #2a PE3 Special effects for Stock ? Sorry but couldn't find any tip for this point and I am litlle confused. I do not use NSM.

Thank you

There is a file included with PE that tells you very specifically which PE mods to install with particular playability mods... RFB, TMO or Stock...

The PDF file doesn't tell me what I should install with RFB. Only with TMO or NSM. Now I know that I should install RFB with STOCK options but for new guy, like I am the instruction is not clear.


Thank you for answer Defiance ;)

By gosh... you're right... no RFB specific install instructions... :damn:

Well from PE3.3 I use with RFB 1.5 and NSM4 Classic: #1, #2b, #3a, #4 and #5 without any big problems...

Be sure to install NSM first, then PE followed by RFB...

akdavis 06-21-08 12:37 PM

Quote:

Originally Posted by Egon01
Quote:

Originally Posted by DeepIron
Quote:

Originally Posted by Egon01
Hi

Quick question: I use RFB for version 1.5. Which Special effects should I install after RFB and RSRD ? #2a PE3 Special effects for Stock ? Sorry but couldn't find any tip for this point and I am litlle confused. I do not use NSM.

Thank you

There is a file included with PE that tells you very specifically which PE mods to install with particular playability mods... RFB, TMO or Stock...

The PDF file doesn't tell me what I should install with RFB. Only with TMO or NSM. Now I know that I should install RFB with STOCK options but for new guy, like I am the instruction is not clear.


Thank you for answer Defiance ;)

To be clear, there are no special requirements for RFB, unlike TM. Follow the instructions listed in the RFB thread.

Doolittle81 06-21-08 04:23 PM

I've been out of country, out of touch....what's teh status of the cooperative effort of W_Clear and Kriller merging "Environmental Effects" with "PE"?

Defiance 06-21-08 04:37 PM

Well, I think K2 is enjoying a break after getting hitched !!! Which he of course deserves :yep:

So maybe they will (or maybe are now !) get down to the nitty gritty soon

As it stands i am just loving the game and scenery as usual :D

Ciao

Def

seawolf34 06-22-08 12:19 PM

Has anyone seen this glitch before :damn:

http://i49.photobucket.com/albums/f2...180914_517.jpg

http://i49.photobucket.com/albums/f2...181253_060.jpg

Am running the U-Boat addon & the only mod I have installed is poe3.3 (for testing purposes, usually have more mods running) installed in the following order -

#1 PE3 Install
#2a PE3 Special effects for Stock
#3a PE3 Submarine bubles and caustics and roll pitch
#4 PE3 Ship_debris_SH4_with bodies
#5 PE3 real reflections for harbour and objects
ROW Sound Effect v_9

I've tried 4 different Nvidia Forcware drivers & that blocky effect is present in all of them, de-activating poe3 cures the problem.

DrBeast 06-22-08 01:10 PM

Yeah, the "blocky fire" effect is caused by one missing texture file. Hmm...weird, I thought Kriller2 had fixed that discrepancy. :hmm:

seawolf34 06-22-08 03:36 PM

Quote:

Originally Posted by DrBeast
Yeah, the "blocky fire" effect is caused by one missing texture file. Hmm...weird, I thought Kriller2 had fixed that discrepancy. :hmm:

Cheers for the help, I re-downloaded the mod and everything's looking as it should :up:

kriller2 06-23-08 03:27 AM

Quote:

Originally Posted by DeepIron
Quote:

Originally Posted by Egon01
Quote:

Originally Posted by DeepIron
Quote:

Originally Posted by Egon01
Hi

Quick question: I use RFB for version 1.5. Which Special effects should I install after RFB and RSRD ? #2a PE3 Special effects for Stock ? Sorry but couldn't find any tip for this point and I am litlle confused. I do not use NSM.

Thank you

There is a file included with PE that tells you very specifically which PE mods to install with particular playability mods... RFB, TMO or Stock...

The PDF file doesn't tell me what I should install with RFB. Only with TMO or NSM. Now I know that I should install RFB with STOCK options but for new guy, like I am the instruction is not clear.


Thank you for answer Defiance ;)

By gosh... you're right... no RFB specific install instructions... :damn:

Well from PE3.3 I use with RFB 1.5 and NSM4 Classic: #1, #2b, #3a, #4 and #5 without any big problems...

Be sure to install NSM first, then PE followed by RFB...

Hi Defiance and DeepIron, what do you call this then ;) from the first page of this thread.
Quote:

Can I use RFB with this mod?
Yes you can, but be sure to enable this mod AFTER Trigger Maru.
I have realy tried the best I could to make the installation process as detailed as possible.

BTW am back to modding :D Been enjoying RL and just started look into all the PM's I got, thanks for keeping this thread alive with critism and feedback! :up:

DrBeast 06-23-08 06:23 AM

Quote:

Originally Posted by kriller2
BTW am back to modding :D Been enjoying RL and just started look into all the PM's I got, thanks for keeping this thread alive with critism and feedback! :up:

Welcome back to the world of the living! :D
Can you take a look at this thread and see if you can incorporate that mod into a future release of PE? The submarines' .dat files will clash otherwise. Cheers! :up:


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