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Have you time to tested with us ? |
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ping... piiing... piiing...:ping:
Ok.. I am still there :D After Oscar pushed me a bit with questions I started to adopt my mod for Open Horizons. After I encountered some problems with missing units, etc. I got all errors sorted and made a testrun. Everything was ok for me... so I just uploaded the mod version for OpenHorizons. Have fun! greetings Han |
Hi HanSolo
Great and nice job... I do not use MO, I wanted to know if it was compatible with or cummulative with Terrain_harbours_flags_Mod_v1_2_1 + his patch? If it is compatible, in what order should I set? Before or after? Thank you :03: |
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What mods do you use that change campaign files? or stock Sh5? I think the mod you mention should work with my mod but I did not test it. You have to try if JSME gives compatible errors. I would enable my mod last.. but be aware that there are only 2 versions for magnum opus and open horizons at the moment! greetings Han |
Yes, campaign stock...
I'll try and give you the result and possible conflicts :03: |
any further progress on this here? would be very nice.
:salute: |
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what do you mean with progress? I will my mod adopt to the different other campaigns... more new 3d objects? I only could import existing objects from sh3/sh4 or make seperate nee ones. if there is no modding tool for gr2 files I am helpless. hex editing is no possibility for me, because it is too time consuming. greetings Han |
Hi HanSolo
So after several tests, I did not notice any conflicts in the game with this installation: Conus' Graphic Mod 1.1 Lite Campaign LC 1.2_Fr Terrain_harbour_flags_Mod_v1_2_1 Patch1_Terrain_harbour_flags_Mod_v1_2_1 Harbour Addition MOD V0.1 Harbour Addition MOD V0.1 - Open_Horizons Cerberus62 Additional Merchant Ships 1.1 (Part 1) Cerberus62 Additional Merchant Ships 1.1 (Part 2) Cerberus62 Historical Ship Equipment 1.3 Installing different mods after... Conus' Graphic Mod 1.1 is essential, to get the réalistic flags :hmmm: Ignoring conflict in JSGME Important: I not use Magnum opus Very very good job HanSolo :up: |
Can anyone please reupload this Harbour Addition Mod V0.1 Open Horizons?
On http://rapidshare.com/files/45419330...enHorizons.rar "Unassigned file limit of 10 downloads reached." |
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Thank you Hans Solo! Your mod is pershaps not compatible with Terrain Harbour flags v1.2.1?
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You´ve to try! :ping: |
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regards |
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Harbour Addition MOD V0.1 after... |
Great, thank you very much boys!
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Danke and thank you for this wonderful work Much improvement and very much appreciated. Now things are looking much more like they really did back then. and that is much appreciated by this old sailorman.
I have been on shore too long and now must find out what Open Horizons and Magnum Opus are :) |
this looks very nice....i ran into one small problem
when i installed the mod "Harbour Addition Mod V0.1 Open Horizons" all my mission orders and obj. on the map are in another language,is there a English version.....or something i have to change to fix this thanks for any help |
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Hi Han ! I saw on first page of this Thread a new Add-On compatible to Lite Campaign. But one question: Is this Add-On based on the Lite Campaign german and / or LiteCampaign with Iceberg - German Version from here: http://174.123.69.202/~subsimc/radio...o=file&id=3044 ? In this Version from the above link we have the two MODs "Icebergs" and "LiteCampaign" compatible ! And it would be great, when you can make your MOD to this compatible too ! Best regards, Magic:salute: |
Its only light campaing compatible because the ice berg version was released after the mod.
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