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U222 thanks for the info, but i've got a heavy modded SH3, so i was after just the campaign files if possible.
Von Helsching, thanks for trying, would be gratefull if you could upload to filefront, sorry for the delay in answering, work and that, thanks again |
Great work as always Rubini.
I was just thinking about the Wolfpack Mod that's been around since last fall, but which hasn't been included in the campaign so far (or did I miss something). Any chance of putting a few wolfpacks in the random layer? Could also be put in the scripted layer for a specific convoy battle that really took place and which the player could join (like March 1943). Of course in order not to make it too easy for the player, all escorts would have to be Elite. After all there's a lot of diversion going on with all the other boats around. In addition we'd need a few radio messages to inform the player where the fighting's going on. |
okay im just reall confused on how to install this. :doh:
I have both mods, but currently GW is installed. What do i have to do to get both features of GW+NYGM Mod into my Career? And why are there 3 downloads? Help :-? |
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-To use wolfpacks you can install them following Serg's directions and after that scripted or random scripted some of them on SCR/RND.
-To have GW+NYGM you need to download Extended Unified Campaign (It's on another thread) and follow the directions. In this thread you only have Unified Campaign for GW or NYGM or Vanilla. -And guys, sorry for the few support. I'm going away from SH3 modding hobby for some months now. And I'm already without time to meet the forum. I will come back here sometimes but only few times, so if somebody could post the replys I will be happy. Thanks and let's "keep up the good work"! :up: Rubini. |
Rubini,
Thanks for all the great work you've done for the community! I'm switching to this campaign set right now, I'm sure it'll be great. Good luck to you and hope you get back to modding soon :) |
Thanks for everything you've done...I hope to see you back for SHIV, if not sooner.
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I opened the Vanilla version and compared the zon files of the new ships with the zon files of GW and TW version. They are indentical.
So is that mean the battleships are using the NYGM damage zon files and harder to sink? |
rudder gauge
how can i restore the default rudder gauge? using the GW+NYGM+Unified Mod. I don't like the "clockface" gauge....
it doesn't work. Any help? |
rudder gauge
how can i restore the default rudder gauge? using the GW+NYGM+Unified Mod. I don't like the "clockface" gauge....
it doesn't work. Any help? |
CCIP,
baxter, -Thanks for the words guys. I will start a new Medical Studies, A Ph.D. journey. I intend to work with some update on GW/SH3 campaign in background, but I will stay out of the forum for some months. See you soon mates! :up: JonZ, -Yes the Roster and Sea folder is the same from GW. GW will be updated soon with also some corrections on Roster and Sea folder which will be incorporated on UC update too. And JonZ you can use UC on IUB. If you have some doubts just contact me by PM, ok? ;) igor7111, -This is a NYGM feature. In the very good documentation of NYGM TW mod you will find the changes that is needed to do to restore the rudder gauge. Another idea is to contact the NYGM team on their "sticky" thread. Rubini. |
Hello Rubini, I tought you were dead after the kind words about you I heard in the forum :-j
Of course I Incorporate UC to IuB! But I had to make sure everythings is up to nominal before doing anything. You'll find my other thread about some observations I made in the files concerning anomalies in some config datas. Not big deal but can be irritating. I am testing UC in IuB now and it run great for now. |
Okay this is my setup.. Tell me if this works..
NYGM Tonnage War Mod UC_NYGM Atmosphere 16km Light Fubar Crew Skins Fubar VIIC, IIA,IID, IXC Sink them All V2.2 Radar Fix Pascal Smoke 1.4B Is this how it works? Can i get some GW stuff in my mod now? |
:rotfl: ::bump::
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