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Anyways, the consoles have certain games that work for them the best and others that don't, and vice versa for the PC. I used to be one of the group that said FPS shouldn't be on consoles, until I played a few, and its just as good as mouse and keyboard. The only games that really need a mouse and keyboard to play are RTS. |
When at my cousents house I found that useing an analog stick to aim a snipes scope/sight is hard as h***... but I guess its cause I always have used a pc...:yep:
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The one thing I really don't like is the console only-titles: I like Gran Turismo, Metal Gear and Final Fantasy (for example), but I can't play because I have to buy a console that doesn't satisfy me. PS3 doesn't have BC. I know they're developing an emulator, but just putting the PS2 hardware back in (the first PS3s had it) would be a far superior solution. 360...? Same price as PS3 at a glance, but requires you to pay for optional upgrades to even come close to PS3 functionality. Last thing is a matter of taste: I don't like X-box games. The first Halo game was alright, and... well, that's it. Gears of War? Please... :nope: Oh, and imho FPS on console sucks donkeyballs. My brother bought 360 + COD5. Sold it after 2 months (actually he put it at my house after 2 weeks and didn't look back untill he sold it. Gave me a chance to play Assassin's Creed on 360. What a noisy pos! My PC doesn't even come close to that noise level while putting out better graphics and framerate), he went straight back to COD4 on PC. :D |
Yea, I remember back when a relative and I were playing one of the old COD games on his old Xbox... aiming was hell... I put more bullets in the ground than in him... and anouther thing... playing on a tv... the other guy can see everything you can, which ruins the entire game... no suprise snipeing...:yep:
Didnt the old xbox catch on fire... and they still get the RROD... |
We used to span a string/piece of rope and hang a sheet of paper from it, effectively dividing the screen in half. Did that when we still played the N64 for MarioKart and GoldenEye. :)
My brother linked me a couple of movies on YTube showing console gameplay from COD: you notice the people aim rougly at a target, and than strafe to hit. :rotfl: I remember on the N64 playing GoldenEye, we could circle each other, emptying all the ammo for a weapon, and still not kill each other. :nope: You can get a pretty satisfactory experience if you fine-tune the sensitivities and spend some time getting used to it, but imho a mouse just beats it hands down. * I actually bought a second hand Xbox (first gen). Played for 2 weeks and then put it at a friend's whose Xbox had broken. I guess it's still there. :hmmm: |
yea, I almost always hit with me mouse... lol eventhought walking is better with an stick...:yep:
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There are some very good game on the XBox 360, of course, like Oblivion, Fallout 3 etc... but an XBox controller can't and will never equal a PC keyboard in terms of numbers of controls avaliable and modding potentialities...
I think a time is coming for XBox 360, ( and others ) that is not so far away, that it will be more and more difficult to innovate, just because of these limitations. But people go for the not so cheap ( after all ) but easy. Plus a PC is more sensitive to CTD, or at least should I say, not everybody is a computer geek, or even less than that... As a comparition, I'd say there's as much difference between them as there is between reading a book, and watching the TV.... As for Microsoft FSX, I have 250 planes installed, and is a permanent resident program on my PC ( excuse me !! ). :salute: |
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There are Mac exclusive games?! What is this world coming to? :nope: You missed the point, I said I was holding off because of it, not that I'd buy a new one if I already had one because of it. I'm talking about now, not before. :D And even then 360 didn't offer Bluetooth. :O: Good. :) Matter of taste, I guess. I don't like FPS to start with, only ones I do like are VietCong and OFP/Arma. You really need quick aim in those, 1 hit and you're gone. I know there's VC for console, but it's dumbed down. |
I guess everyone forget about the '83 game crack...
If developers start focusing on selling lots and lots of poor-medium quality games instead of making one good game, we will have the stores oversloaded of crappy games, just like what happened back then. But you know the Teladi essay... PROFIT IS GOOOOOOOOOOOOOOOOD:yeah: |
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I was happy when Console focused on console games and PC was for PC games.;) |
I agree ... somewhat. The best games recent years have been from small outfits (rFactor, Men of War, Arma 1+2, etc, etc), but the big guys have published games like SH4 and Empire: Total War. Those are exceptions of course, 99% of big titles do - as you say - suck donkey balls.
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yea, cause the big companys like to make the storylines sell... :yep: Ea comes to mind.:shifty:
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EA made F1 Challenge 99-01 (or something like that), and thats the last time they made something I liked. Almost ten years ago!
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Imho it's not so much about being developed by a big company, it's really about popularity;
Casual gamers outnumber core gamers by a fair margin, so for a game to be popular (ie. liked by the majority of gamers) it needs to appeal to casual gamers. When devs listen to their fans, the majority is most likely to get what they want (of course there are exceptions: some teams want to stick to their vision instead of expanding the user base, but it's rare since money is always a concern), meaning a popular game is dumbed down or simplified because the majority wants instant gratification with minimal effort. Both ETW and SH are scalable, making them fairly popular. Casual gamers are interested in ETW as a strategy game (imho it's a tactical game, because the battles are the focus), simply auto-resolving battles. Imho the strategy element is very simplified, but that's exactly what they are looking for. Same with SH: with auto-aim on and realism options off, it's a very simple lock-and-shoot experience, though you need to find a target first (the one "hard" thing in the game, which I think accounts for a part of the popularity gap between SH and TW games). It's both a blessing and a curse: the simplification comes at a cost for core gamers, but without it the games would not be popular enough to keep producing new ones. *(forgive me for the broad terms like casual- and coregamer, it's not ment to offend.) |
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Jebus, I was sure I had already replied to this. Righto, I havent read the whole thread and I'm pissed drunk atm so, well so what.
Anywho, what's wityh all tyhe console bashing? I can assure, most of the best games (subject to debate yaadiyaa) are on consoles. Metal Gear Solid for one, yes I know it's been ported ot PC, but IMHO it's best played iwth a gamepad, on console. Consoles arent killing thE PC gaming nor the simulationms, it's the wanker devs who want to take the easy way out and make some mindless FPS for consoles (see HALO, worst game ever, pleasr rant me with PM so I can call you ****ing roostersuckers privately). Easy money is what is killing simulations. EDIT: For the umtheenth time Neal, your censor thing is broken. :-? EDIT2: Nvm, changed to roostersuckers. :yeah: |
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Fair enough. Now all we need is someone to come in here and blame it all on piracy, followed by the obligatory DRM debat. :hmmm: |
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