![]() |
Quote:
Nice Texture Zedi! I hope that Amazon is fast, so that i can see the Buoys tomorrow. :|\\ |
Fantastic work you blokes . Now we need a pull out chart with the navigation bouy colors and rules :salute:
|
Sober, we count on your work on terrain so we can mark the shallow and dangerous waters too .. keep us updated ;)
|
nice progress!!!
|
O.k. Zedi, ich checked your Buoys in La Spezia, they looking very good. :yeah:
I ask me, how he made different Lights. At the First try i run into a Pier, cause i couldnt find the Rudder in SH5. Very strange... |
Absolutely brilliant looks this navigation bouy Zedi!:yeah:
|
Tanker wreck placed on sea floor with the objects editor . Further testing .
I thought i collided with it but i must have been dreaming . [Object 1] File=data\Terrain\Locations\CustomAreas\ship wrecks\wreck1.GR2 Long=963452.000000 Lat=6444689.000000 Height=-0.621918 Rot=0.000000 http://img854.imageshack.us/img854/6010/wreck.jpg |
Quote:
|
Blockships:yeah:
|
How can i make some changes in the Chart?
I saw very often some stranded Ships, an really enjoy at the Watch to think about whats happen with the her. For Instance at the Entrance of the Red Sea, there are lay several Ships from different Ages, stranded and rusting, some cargo derricks crashed to the Deck and you can see some Paint of the Times, where it was a proud seegoing Ship. It was very romantic, if you know what i mean. So Wrecks are a really nice Enrichment for SH5. Nice work! |
Only gr2 files at this stage , sucks .
|
Quote:
|
Quote:
|
Brilliant, its exactly what I needed for Scapa and the mission there! :yeah:
|
Quote:
|
All times are GMT -5. The time now is 11:13 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.