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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   How much do you value difficulty? (https://www.subsim.com/radioroom/showthread.php?t=159484)

karamazovnew 01-01-10 12:41 AM

Hehe, fear of death :03:. My best moment in SH to date had been in my Hell Patrol. I was in 1940 on the east coast of Britain. The patrol was hellish with patrol craft everywhere and planes making life miserable. Even so, I managed to sink about 50k of lone merchants, mostly ore carriers downed with the deck gun. Then I attacked a convoy protected by 2 corvettes and 3 destroyers. Depth under keel about 30 meters. The place was full of mines. I managed to sink 3 ships from 4000m and was making my way slowly back, stern to the convoy. I was looking through my obs scope to spot mines when I heard a Ping. I swear I started sweating (didn't save anytime during the patrol). They didn't spot me. I ran for home like coward with 8 remaining torpedoes. Doenitz didn't mind though.:haha:

danasan 01-02-10 02:17 PM

Quote

...when I heard a Ping. I swear I started sweating (didn't save anytime during the patrol)...

/Quote

Best moments of all!

danasan

BigBANGtheory 01-05-10 04:26 AM

I currently play SH4 on minimal difficulty but aspire to the real deal as I have owned it for less than 1 month (as a stop gap game for SH5 & others but thats off topic).

kapitan_zur_see 01-05-10 06:01 AM

I usually go full realism with the exception of the free camera for eye-candyness and atmosphere purpose, although I usually restrain myself from using it when depth charged mostly to get the tense experience of not knowing where depth charges are going to hit (with the addition of that FPS touch into SH5 it should give it a very dramatic atmosphere!)

Catfish 01-05-10 07:44 AM

Hello,

also voted real deal, but :

1.
I often also play with external camera on, the graphics are way too beautiful to miss this ahem :D

2.
It should not be more difficult than it was in reality. I mean pressing a button, or not be allowed to move the periscope for not spoiling your target solution after entering data into the TDC, should only be there and present in the sim, if it would also have happened in reality. Same goes for stabilized view of the deck gun, rate of fire etc. There is no need to make it unnecessarily hard, if you know what i mean - just stay to the real thing as close as possible :up:

Greetings,
Catfish


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