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On a hunch I have made some minor adjustments to the IXC and IXC/40 entries in the SH3Cmdr Crush Depth mod. If you are running an IXC or IXC/40 career, replace the current values in "Miscellaneous.cfg" with:
IXC=NSS_Uboat9c|x3007|275 IXC/40=NSS_Uboat9c|x3007|275 and see what happens. I haven't changed the other subtype values as I think the problem is linked to the IXC and IXC/40. I've never really paid much attention to these values as they were given to me as part of the mod inclusion, but if the stb engine destroyed problem is related to SH3Cmdr, this change may help. Note though, that even if the error goes away, all this has done is bandaid it. Someone who understands the game, such as Jason, will need to review the game's damage models or whatever to determine why the stb engine gets the attention. My guess is something to do with the differing hitpoints values in zones.cfg (180 v 130). But anyway, one step at a time...I could be waaay off here... |
Just a note on my first post. I had originally said in error that I was getting the engine destroyed message with no actual damage.
But the starboard diesel is marked as destroyed, although it does not affect ship performance. This is consistent with what others are reporting. Don't know if that helps or not ... |
By the way, JScones, Commander is perhaps the single best mod in existance,
you are an amazing modder, and your responses and support in these forums are beyond amazing. Just for the record. Now, back to the issue ... While I am running an IXC in my current campaign, your "band aid" suggestion to the Miscellaneous.cfg file did not work in my case. The problem persists. If I did not mention, I am running IUB 1.01 (heavy HT option, clear water option). No other mods. You said something earlier in the thread about repeat patrol grids ... null patrol grids ... and I am getting some variability in the appearance of the stb engine error when I try to input my own patrol grid in Commander. (that is, I don't get the error sometimes.) I will play around with this and see if I can figure out a pattern to what makes the message go away, and what makes it appear. |
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Just noticed this thread. Given the history of bug reports with SH3 Commander I tend to be a bit less willing to believe there could be a problem. Also, given my knowledge of how the program works and what files it adjusts, it just seems inconceivable to me that this could be caused by SH3 Commander. There is very VERY VERY little chance that such a problem can possibly be caused by SH3 Commander. I'd say the likelihood of this being a problem in SH3 Commander is about the same as the chances of me winning the lottery this week (and I don't play the lottery). ;)
99.9% of all problems that have, in the past, been laid at SH3 Commander's door have been caused by other mods, or by the standard game itself, or by people misusing SH3 Commander. The other .1% were found and fixed by us before anyone noticed. Hell, IIRC we've only had a single verifiable bug with the mod in the 12 months since we started the project. In that time we've had countless posts saying "This bug MUST be caused by SH3 Commander because it goes away when SH3 Commander is uninstalled". ALL of these bugs, ALL OF THEM, were found to be completely unrelated to SH3 Commander, and ALL were caused by the standard game, other mods or user error. Trust me, it's just not going to be an SH3 Commander problem. If you're uninstalling SH3 Commander and the problem goes away, then it's either a coincidence or you're uninstalling SH3 Commander wrongly and taking out a file from another mod. |
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Hehe, I guess I spoke too soon. :oops:
Ouch! LOL. Hey, does that mean I'm likely to win the lottery this week? |
Depth damage settings.. that make sense to me.
Perhaps something to learn to fix the sonar destroyed message bug in Vanilla SH3. |
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My fix was really just an intuitive test - what it did was what I hoped it would do - bandaid the problem (you know Beery, like we've done with SH3Cmdr to overcome SH3 bugs countless times before). Underpinning this though is a fundamental problem relating to the stb diesel engine in one of the game files, either introduced by a mod, or inherent in the original game. Like throwing a coat of paint on a dodgy wall, it will just be a matter of time before it appears again in another guise. As I've said before, SH3Cmdr does NOT play with damage models or boat components - other mods do. Anyway, the advantage of what we've observed here is that perhaps we can apply these learnings to the stock game bugs, ie particularly the sonar destroyed one. I've developed some theories on that one over the last few days too, but I have yet to test them. I will still state categorically that whilst SH3Cmdr undoubtedly *highlighted* the bug, it is not the underlying *cause* of the bug. As I keep saying, remember all the other issues over the past 12 months which were attributed to SH3Cmdr, because the common thread was all users had SH3Cmdr? Well, as Beery said, not ONE of them ended up linked back to SH3Cmdr...it's just not that kind of application. That is, the changes it makes are harmless periphery changes, not core gameplay changes. |
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So I guess it's looking like it might be the same old story again - as with the fatigue issue we found a while back - sloppy programming by SH3's original programmers. :88) |
Just checking i've got the right "Miscellaneous.cfg" file. I haven't got the SH3Cmdr Crush Depth mod. But i've found a "Miscellaneous.cfg" file in the following folder:
SH3 sub commander/Cfg in that file i have the following values under a heading: [CRUSH DEPTH] IXC=NSS_Uboat9c|x2C43|275 IXC/40=NSS_Uboat9c|x2C43|275 Is this the one to change? Also, how is it possible to get SH3 to add the medals/qualifications that you can apply in the Sub Commander crew managment window? Thanks, just love sub commander. |
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thanks, re the file to change.:up:
re SH3 cmdr medals etc. I have SH3 Cmdr open and i click on 'click for available actions' this gives me the drop down menu of 3 options. i select manage crew and then another window opens with a heading of crew u68[in this case] and a list of the crew on the left and bottom right is a display with medals etc. I have asigned qualifications & medals to my various crew members by draging and droping and then clicking assign. when i have created a crew list from this window the qualifications/medals i have assigned all show up. However, when i load my career via SH3 cmdr and go to the crew [F7] in SH3 and look for the qualifications/ medals i have assigned to them the only ones that show up are the ones given to them in SH3 only. Hence i wondered if there was a way to get the SH3 cmdr ones to be acknowledged by SH3? Nigel :D |
Are you mid-patrol when you make the changes? If not, are you in base *before* your next patrol (ie you have not deleted any save points)?
Also, have you read the SH3Cmdr FAQ.html file? There could be any reason for your problem. You really just need to make sure that you are doing everything that you are supposed to be doing, when you are supposed to be doing it. Then the quals/medals/badges you award via SH3Cmdr will automatically show up in SH3. |
problem resolved, altough i only do changes when my career is in base, i have always rolled back SH3 cmdr prior to any changes regardless.
This time i didn't, added medals etc, launched my career, checked my crew [F7] and bingo the medals etc show up :D :up: thanks |
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