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-   -   [REQ] Navigation bouys in SH5 (https://www.subsim.com/radioroom/showthread.php?t=183287)

stoianm 05-12-11 04:09 AM

:DL here some flying buoys:

MOVIE

But i am geting close:cool:....

LtzS_Petersen 05-12-11 04:26 AM

Here:
http://www.youtube.com/watch?v=v-edJSRwaz0&feature=fvsr

From 1:09 round about.

B.t.w.: Funny Vid of your Buoys. :D But nice work.
They moving not so heavy, cause their gravity Center ist low (due to the Chain or Steel Cable at the ground Weight of 3 Tons).

stoianm 05-12-11 04:42 AM

Quote:

Originally Posted by LtzS_Petersen (Post 1662331)
Here:
http://www.youtube.com/watch?v=v-edJSRwaz0&feature=fvsr

From 1:09 round about.

B.t.w.: Funny Vid of your Buoys. :D But nice work.
They moving not so heavy, cause their gravity Center ist low (due to the Chain or Steel Cable at the ground Weight of 3 Tons).

Tnx... so the center of gravity is near 0... that one was my first try:)

LtzS_Petersen 05-12-11 04:57 AM

Good. :D
Formerly the Moving looks like they are filled with Vodka.

Zedi 05-12-11 05:09 AM

Quote:

Originally Posted by LtzS_Petersen (Post 1662359)
Good. :D
Formerly the Moving looks like they are filled with Vodka.

In case you missed it, I released a public test version of MN campaign where I have placed these buoys outside the start base.. I would be interested to have your feedback after you test them in the game.

Stoian is working on the buoys flotation, sound etc.. but Im interested if they are placed in the right position, if the distance between them is alright etc. So if you have time, pls test and give feedback.

stoianm 05-12-11 06:36 AM

I need to know pls if they are moving more up and down or they are moving more left-right when the sea is agitate... also i need to know what is the maximum distance that we supouse to hear the sound made by the ringing bell that is on a buoy
tnx

LtzS_Petersen 05-12-11 08:16 AM

Quote:

Originally Posted by Zedi (Post 1662370)
...So if you have time, pls test and give feedback.

I had to buy SH 5 first. But that is in Progress. :D

@stoianm:
Moving Buoys:
http://www.youtube.com/watch?v=zeinS...eature=related
Higher Waves:
http://www.youtube.com/watch?v=VCIGU...eature=related
Bell buoy:
http://www.youtube.com/watch?v=rfc3SWrwAt4
The Bell you can hear about 1-2 nm.
at the Begin of these Video, you can hear it very quiet:
http://www.youtube.com/watch?v=ssZMN...eature=related

stoianm 05-12-11 08:39 AM

Quote:

Originally Posted by LtzS_Petersen (Post 1662451)
I had to buy SH 5 first. But that is in Progress. :D

@stoianm:
Moving Buoys:
http://www.youtube.com/watch?v=zeinS...eature=related
Higher Waves:
http://www.youtube.com/watch?v=VCIGU...eature=related
Bell buoy:
http://www.youtube.com/watch?v=rfc3SWrwAt4
The Bell you can hear about 1-2 nm.
at the Begin of these Video, you can hear it very quiet:
http://www.youtube.com/watch?v=ssZMN...eature=related

tnx mate:salute:

stoianm 05-12-11 01:00 PM

I fixed the first buoy... the balance and the sound... i have 7 left but will be more easy now... here:


MOVIE-BUOYS

What do you think.. it is ok? ...i can not do better than that:hmmm:

LtzS_Petersen 05-12-11 02:08 PM

You did a really good Job. :up:
Draft is perfect, the moving Sound (hope you know what i mean) is really good.

A little more left/right Moving, like in the second Vid would be great.

stoianm 05-12-11 02:13 PM

Quote:

Originally Posted by LtzS_Petersen (Post 1662599)
You did a really good Job. :up:
Draft is perfect, the moving Sound (hope you know what i mean) is really good.

A little more left/right Moving, like in the second Vid will be great.

The left - right is increased in the second movie because the waves increased also... i used the same setings for left-right in both movies... gap made the sound now from the movie that you posted... i am going to test now... i liked more the sound from the video that you posted... is more realistic:)

LtzS_Petersen 05-12-11 02:20 PM

Oh, i mean the second Video that i have posted, the Buoy in the high waves.
http://www.youtube.com/watch?v=VCIGU...eature=related
:D
And yes, the Sound could be a little darker. Nice to hear, that you will use the original Sound.

stoianm 05-12-11 02:29 PM

Quote:

Originally Posted by LtzS_Petersen (Post 1662608)
Oh, i mean the second Video that i have posted, the Buoy in the high waves.
http://www.youtube.com/watch?v=VCIGU...eature=related
:D
And yes, the Sound could be a little darker. Nice to hear, that you will use the original Sound.

I can not... if i will makelike this will be to much balance in low waves also unfortunatelly... ... but i increased a bit more than the video i posted after you told me that will be more realistic to increase left-right:up:

Zedi 05-12-11 02:29 PM

Texture done, now looks like a danger buoy and is visible from great distances.

http://i1232.photobucket.com/albums/...g?t=1305228304

Sux that we can see the under water part from above and has no shadow.. is like being in sh3 :/ But even so, it looks, feel and most of all.. sounds absolutely great. And I love how you worked out the collision model. Nice work Stoian.

stoianm 05-12-11 02:37 PM

Quote:

Originally Posted by Zedi (Post 1662619)
Texture done, now looks like a danger buoy and is visible from great distances.

http://i1232.photobucket.com/albums/...g?t=1305228304

Sux that we can see the under water part from above and has no shadow.. is like being in sh3 :/ But even so, it looks, feel and most of all.. sounds absolutely great. And I love how you worked out the collision model. Nice work Stoian.

Look very nice the texture... i made all 6 of them... now i want to rework the sounds... gap took the sounds from that video and now we try to fine tunning... is more realistic... also i increased just a bit the lef and right... i will send you all of them in few minutes... do you think 6 is enough?: green (with and without bell), red (with and without bell) and yellow (with and without bell)... the other 2 i did not reworked... if somebody think that we need them also i will rework ... but i think the 6 that we have are more than enough:hmmm:


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