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-   -   WOW (World of Warcraft) (https://www.subsim.com/radioroom/showthread.php?t=169173)

Dowly 06-05-10 11:24 AM

One of the things I liked to do is grind grind grind and once I found something extremely valuable, auction it for 100gold or so, then head back to the tier 1 where all the new players are and hold hide & seek competitions, the first one who found me got something like 20gold or so. Damn.. what a disgrace I am to the bad bad Chaos side... :oops:

TheSatyr 06-05-10 11:21 PM

Well,after 6 months I decided to mess with WoW again. Figure I'll try a Night Elf Druid this time. Just to kill time till Cataclysm comes out. Then I might run a Worgen Warrior.

Feuer Frei! 06-06-10 01:33 AM

Quote:

Originally Posted by kiwi_2005 (Post 1411820)
gemming your gear correctly etc,

I got some really good gems with socketing capabilities (xtra stats etc), when and how does socketing work?
lvl 47 now...movin' up in a hurry :DL

kiwi_2005 06-06-10 10:26 AM

Quote:

Originally Posted by Feuer Frei! (Post 1412977)
I got some really good gems with socketing capabilities (xtra stats etc), when and how does socketing work?
lvl 47 now...movin' up in a hurry :DL

^ this another reason why being in a guild can be worthwhile, you wouldn't have to ask here. :)

60+ is when you start getting gear with sockets. Its as simple as clicking on gem then clicking on the socket to add it. Tip: If not obvious: You can learn the Jewel crafting profession to make your own gems and sell em on AH. Mining is the preferred second profession to take up if you decided to go JC.:up:

kiwi_2005 06-06-10 10:44 AM

Quote:

Originally Posted by Arclight (Post 1412457)
Ja, don't have that PvP drive either, not very competitive. Aparently that makes you "special". :88)

lol at least your honest, but where did you get that notive that pvp makes you special in wow? Completly the opposite. Pvpers are mostly loathe at cause we dont pve we did rather kill players than kill npcs. Us pvpers like to think that it takes more skill to go up against a player than up against a npc but in wow thats not so apparently :roll:. Honestly if i wanted to pve i would go play a single player RPG. :know:

Quote:

If I played WoW, it would probably be PvE, and then the grinding doesn't attract me at all. Neither does dealing with nutcases btw, but I'd prefer that over the jackasses any day. :lol:

Seriously though, I get that poeple want to roleplay a roleplaying-game, but sometimes they take it a little too serious, not for me. ;)
If you ever go back to wow roll on a RPPVE realm and you'll know what i mean. They dont run around they walk, some talk in their own made up language and all have names that connect with roleplaying, its crazy ;)

Arclight 06-06-10 11:36 AM

Quote:

Originally Posted by kiwi_2005 (Post 1413202)
lol at least your honest, but where did you get that notive that pvp makes you special in wow? Completly the opposite. Pvpers are mostly loathe at cause we dont pve we did rather kill players than kill npcs. Us pvpers like to think that it takes more skill to go up against a player than up against a npc but in wow thats not so apparently :roll:. Honestly if i wanted to pve i would go play a single player RPG. :know:

Not specificly in WoW, but it is general consensus that being competitive is human nature. Don't have that at all, aparently that's something special/unnatural. Kinda depends on who you ask of course.
Quote:

Originally Posted by kiwi_2005 (Post 1413202)
If you ever go back to wow roll on a RPPVE realm and you'll know what i mean. They dont run around they walk, some talk in their own made up language and all have names that connect with roleplaying, its crazy ;)

Ah, I walk as well, running around everywhere makes me feel like a retard to be honest. And a "normal" name, not "SirFapsAlot" or something. But nothing much beyond that.

kiwi_2005 06-06-10 12:23 PM

Quote:

Originally Posted by Arclight (Post 1413238)
Not specificly in WoW, but it is general consensus that being competitive is human nature. Don't have that at all, aparently that's something special/unnatural. Kinda depends on who you ask of course.

Ah, I walk as well, running around everywhere makes me feel like a retard to be honest. And a "normal" name, not "SirFapsAlot" or something. But nothing much beyond that.

yea fare enough but wow is huge mate, i wouldn't advise walking around the world. :)

I tested an rp realm the other day started a female pally and named her Hitgirl as in the movie kickass. Within an hr I got a message from a Game master to either pay for a name change or delete my character as Hitgirl is not a RP name. At least they're on to it. Ask a GM for help on an non rp realm and your waiting like 30hrs for a reply.

kiwi_2005 06-09-10 01:19 PM

Boy Saves Sister From Moose Using WoW Skills :cool:


http://www.tomshardware.com/news/wor...aft,10631.html
Quote:

Who said PC games weren't educational? A Norwegian boy recently reaped in the benefits of spending countless hours behind the LCD screen by surviving a moose attack thanks to the help of World of Warcraft. Twelve-year-old Hans Jørgen Olsen and his sister went out into the forest near their home to take a brisk walk. Details are scarce, however they unintentionally wandered into moose territory. An alarmed moose came charging towards the two young trespassers upon their arrival.
Despite the threat, Hans knew exactly what to do.
Thanks to his numerous encounters in Blizzard's MMORPG, his first reaction was to "taunt" the moose so that it would ignore his younger sister. With its focus shifting to the boy, the sister was able to flee and head for safety.
In thegame, taunting is the ability to draw the attention of the attacking beast away from the lower-level and less-armored party members. Apparently it works on real-world beasts too.
After the girl escaped, Hans initiated another World of Warcraft tactic he learned at level 30: feigning his death. Dropping to the ground and remaining inanimate, he waited for the moose to sniff him out and lose interest.
Eventually the beast wandered off into the woods, leaving the boy unscathed--he's lucky the moose didn't trample him into a fleshy rug. Hans said that he got up and ran back home to report what happened.
The amount of experience points given for the encounter is currently unknown.

Feuer Frei! 06-09-10 04:58 PM

Quote:

Originally Posted by kiwi_2005 (Post 1415427)
Boy Saves Sister From Moose Using WoW Skills :cool:


http://www.tomshardware.com/news/wor...aft,10631.html

Interesting...
i bet Blizzard will be proud :)
having a game which teaches "real life skills". :03:

kiwi_2005 06-09-10 06:36 PM

Whats the shutdown time on EU realms? Your bound to have a long one this week or the next. Tuesday last most US realms went down for 24hrs, not the usual 5hrs but 24. :o Blizzards preparing for the expansion. Those realms that were back online early, i logged into one to roll a DK just for kicks and their were like 60 DK players doing the same thing. :rotfl2:

Falkirion 06-09-10 08:21 PM

If they were down for 24 hours, its probably the next patch. Or maybe they did both that and loaded Cataclysm too.

That's the only reason I'm coming back, to roll with Cataclysm and see whats changed.

Task Force 06-09-10 08:44 PM

24 hours, God I wounder how many people went crazy...:har:

kiwi_2005 06-13-10 06:17 PM

World of Warcraft Cataclysm Hands On - 4 pages of the stuff

Yae 1000 needles will now be flooded in the expansion - I hated that area and have to go there even if it is for a short time to rank up mining profession.

http://www.eurogamer.net/articles/wo...ands-on?page=1

Quote:

The first thing you do when you spawn outside the gates of Orgrimmar is run in and see what they've done to your home. The scooped plaza of the once-ramshackle desert town is changed forever. The low-slung bank is now a menacing, fortified tower studded with black iron from which the zeppelins fly around the world; the surrounding architecture has gone from tumbledown to terrifying.

Last, but most definitely not least, is Cataclysm's new guild levelling. Again, this has been pared down slightly from the BlizzCon vision, but only very slightly, with the idea of guild talent trees - which would really only have been fun for the leader - replaced with a linear trail of convenience Perks that unlock every guild level. They might be experience or mount speed boosts, reduced repair costs, or mass resurrection or raid teleport skills, and everyone in the guild can use them.



That makes being in a guild sound attractive, but the really important part of the equation is to tie the player to the guild, to mitigate against fickleness or even the sale of advanced guild profiles. This is achieved by every player having a reputation level, just like faction rep, with their own guild, which is advanced by killing bosses, earning guild achievements, winning in PVP with guildmates by your side, or questing. Advancing in reputation unlocks special guild rewards from a vendor (bank slots, flying mounts, standards with a guild emblem). All this is supported by a quasi-Facebook guild pane complete with news feed and browsable roster with links to guildmates' profession panels.




Admiral8Q 06-14-10 12:21 AM

World of Warcraft alt....:O:
http://www.youtube.com/watch?v=h3E0q...ure=grec_index

kiwi_2005 06-14-10 02:01 PM

Quote:

Originally Posted by Admiral8Q (Post 1418584)


I dont know but listening to that woman for more than 1 min wanted me to put my fist threw the monitor screen :stare:

Blizzard have gone and made cata similar to Wotlk (easy mode)

They have dummed down the expansion and cancelled the 'Path of the Titans' :damn: Instead we now will have 3000 quests to do to keep us busy instead of trying different approach they gone right back to just chucking in heaps of quests.

The titans was one pve side i was looking forward too it was gonna be an endgame character customisation tool, supplemented by runes you found from Archaeology. But no Blizzard cancel that idea!

Quote:

- dumbed-down stats
- dumbed down talent trees
- weapon skills removed
- no more ranked spells
- no loot quality difference between 25-man and 10-man raid
- and no more Path of the Titans (which made up for no new races and no new classes). So all we get to look forward to at 85 is 5 talent points? It's really not much at all.

TBC made it easier to raid with smaller raids and offered Heroics for those geared enough
WOTLK made Heroics even easier, don't even need decent gear and most Heroics can be done within 45 minutes.
Cata: almost every aspect of WoW has been dumbed down

Instead we're offered 3000 quests. I don't know about anyone else, but questing at 80 is something I didn't actively do. Dailies aside, quests offer almost no progression for a top-level character. Nevermind the fact Blizzard have already stated those who don't buy the expansion have access to the new Azeroth.

So what do we really get at 80/85? Not a lot, it seems.


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