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-   -   [REL] Wamphyri's Plane Attack Mod (https://www.subsim.com/radioroom/showthread.php?t=164452)

wastel 03-16-10 11:45 AM

the cal.50 can go through the outer hull thats right, but not through the internal preasure hull. And thats what currently damaged in the sim even by the cal.303 peashooters.

greetings

wastel

wamphyri 03-16-10 01:41 PM

Quote:

Originally Posted by wastel (Post 1318732)
the cal.50 can go through the outer hull thats right, but not through the internal preasure hull. And thats what currently damaged in the sim even by the cal.303 peashooters.

greetings

wastel

There's no distinction between the different hulls in the game. A sub/ship/plane has an armor rating and a set amount of hitpoints . Each weapon has a rating of what armor it's effective to and what damage it does. So when you shoot at something or get hit by something the ArmorEffective of the weapon is compared to the ArmorRating of the armor. I believe that if hit, damage will always occur, but because of the ArmorRating/ArmorEffective difference the damage might be a fraction of what it was supposed to be.. or might be more than that. Then on top of that whenever you take hull damage there's a chance of a piece of equipment being damaged.

In my latest version as I said, the hurricanes have been changed. As I have it now you might lose 1% hull from a strafe by 2 hurricanes. Might even take 2 runs for that to happen.

No matter how realistic we'd like it to be I have to work with what the game gives me and make compromises.

wamphyri 03-16-10 01:46 PM

Quote:

Originally Posted by Baleur (Post 1318272)
Will this work with the new planes in http://www.subsim.com/radioroom/showthread.php?t=164210 ??
Eventually? :) Ill be eagerly awaiting it!

Actually this will go along really well with the planes he adds. The ones he adds in he's already made them so they will attack, and the files he has with his mod work with mine towards the same end.

Install my mod first, then install his (assuming your using JGSME) and let it overwrite whatever files there's a conflict with.

wamphyri 03-17-10 10:01 AM

New Update. Includes single barrel 20mm that the AI can hit stuff with. It's not perfect but should be much better than it was. The double barrel 20mm is not cooperating and will be in the next release.

xxx4Dxxx 03-17-10 09:21 PM

I was wondering maybe you can answer my question. in the games 3d engine the sun through clouds make beams of light or shafts of light. so do the clouds effect the planes line of sight and if so how well can they seethrough a cloud or if they can?

Therion_Prime 03-18-10 02:49 AM

Quote:

Originally Posted by wamphyri (Post 1320364)
New Update. Includes single barrel 20mm that the AI can hit stuff with. It's not perfect but should be much better than it was. The double barrel 20mm is not cooperating and will be in the next release.

Did you too alter the animations start_index and end_index?

Clacker 03-18-10 04:09 AM

Quote:

Originally Posted by wastel (Post 1318732)
the cal.50 can go through the outer hull thats right, but not through the internal preasure hull. And thats what currently damaged in the sim even by the cal.303 peashooters.

greetings

wastel

According to the details from "Das Boot", the pressure hull was 1inch thick steel on the type VIIC which according to Therion's link, is what the 50 could go through.

Therion_Prime 03-18-10 04:59 AM

Quote:

Originally Posted by Clacker (Post 1321619)
According to the details from "Das Boot", the pressure hull was 1inch thick steel on the type VIIC which according to Therion's link, is what the 50 could go through.

And - and that's equally important than the thickness - the pressure hull is not a hardened armor plate.

silversurfer 03-18-10 10:48 AM

Cool Mod..I was actually strafed by two hurricanes when I surfaced Nr to Scotland. Made a change rather than the planes fly over me ans totally ignoring me...Cheers

wamphyri 03-18-10 01:49 PM

Quote:

Originally Posted by Therion_Prime (Post 1321568)
Did you too alter the animations start_index and end_index?

Aye, that's exactly what I did. Are you too having problems with the dual barrel 20mm like i'm having? I can't seem to find the sweet spot for it.

wastel 03-18-10 02:04 PM

hello,
i have a copy here that gives following values for amour penetration:
all at 0°angle and 200m distance

20mm hispanno (e.g mossie and hurri IIc):
APII ammo 27mm
API ammo 20mm

0.5inch Browning (p51...)
AP ammo 20mm

0.303inch (hurri MK I)
AP ammo 9mm

the data is from allied side, date 1942

can send the sheet, just PM me.

wastel

Therion_Prime 03-18-10 03:07 PM

Quote:

Originally Posted by wastel (Post 1322526)
hello,
i have a copy here that gives following values for amour penetration:
all at 0°angle and 200m distance

20mm hispanno (e.g mossie and hurri IIc):
APII ammo 27mm
API ammo 20mm

0.5inch Browning (p51...)
AP ammo 20mm

0.303inch (hurri MK I)
AP ammo 9mm

the data is from allied side, date 1942

can send the sheet, just PM me.

wastel

Armor penetration. And not steel penetration.
There is a huge difference, you know.

Therion_Prime 03-18-10 03:14 PM

Quote:

Originally Posted by wamphyri (Post 1322502)
Aye, that's exactly what I did. Are you too having problems with the dual barrel 20mm like i'm having? I can't seem to find the sweet spot for it.

Yes. I achieved "best" results with these settings:

Elevation
start: 0.8
end: 6

But on many angles it still misses a lot. :hmmm:

For the single barrel I use

Traverse end: 4.799
Elevation end: 6.751

Works quite good.

MattDizzle 03-18-10 03:27 PM

Im having total WWII:Online flashbacks with the whole "50 cal penitrating tanks" discussion. Anyone else?

wamphyri 03-18-10 03:27 PM

Quote:

Originally Posted by wastel (Post 1322526)
hello,
i have a copy here that gives following values for amour penetration:
all at 0°angle and 200m distance

20mm hispanno (e.g mossie and hurri IIc):
APII ammo 27mm
API ammo 20mm

0.5inch Browning (p51...)
AP ammo 20mm

0.303inch (hurri MK I)
AP ammo 9mm

the data is from allied side, date 1942

can send the sheet, just PM me.

wastel

Hmm good info and gives me a small conundrum. As I have it currently the hurricane MKII will not attack, to simulate patrols. The hurricane MKIIc will attack but simulates having the .303's and is around from the beginning of the war, both not accurate.

Here's what I plan on doing. Change the MKII to attack, with it's pea shooters. Change the MKIIc to appear when historically accurate and with the proper weapons. Then to have a plane that will patrol only and not attack, I think I'll use the avro anson. It was mainly used for maritime patrols, and was available at the beginning of the war.

This will still give players a chance of being attacked as well as a chance of it just being a patrol that will report your position.


Hmm .. there seems to be some bug that prevents the anson from being used in a single player mission. I'll test this more and if needed use a different plane for this purpose.


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