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IJN Snorkel v 1.0
There. I made a model looking like the IJN Snorkel one can see from all the picture posted in this thread, then I applied a camo derived from Sledgehammer 427's camo, so untill he agrees, this won't be released untill approved:
Quote:
http://img151.imageshack.us/img151/3...norkel2za4.jpg http://img518.imageshack.us/img518/7...134lcjnzu8.jpg http://img518.imageshack.us/img518/2...jpg/1/w800.png http://img147.imageshack.us/img147/2...norkel3px2.jpg http://img240.imageshack.us/img240/6...norkel3dg9.jpg it doesn't look as though they could raise it on the I-14 ??? hence the 10 m snorkel depth ? The model will replace the german snorkel in the version 3.0 of the Jyunsen B, type AM, Kaidai 4 and Kaichu mod. keltos ps the 3D object in .obj format will shortly be on FF for Sledgehammer 427 and Peabody only for now. http://files.filefront.com/v+10+IJN+.../fileinfo.html |
I think it should fit inside the tub :
http://img91.imageshack.us/img91/559...snorkeluo0.jpg http://img91.imageshack.us/img91/tow...jpg/1/w640.png keltos |
Keltos,
Just my 2 cents but the tower is so crowded now, I think it would be better on the outside. All we need is a rectangular box. Make it as a 3D object and we can put it in place, I can even add to the .dat file with the snorkel in case we need it for the other subs, like the AM. That way you won't have to redo the tower, we will just glue on the box for it to go into. We will use the same glue we used to glue the planes to the deck of the carriers, so the planes don't fall off when it rolls over.:rotfl:. OPPPS that was Top Secret glue wasn't it? :doh: Peabody |
periscope
As we are now in the process of modding the Ko-Hyoteki, how easy would it be to make a new periscope as the midget sub only needs one ?
what files need modifying ? I'll do the 3d model now. keltos |
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Peabody |
can you tell me which files need changing ? I set my scope the right legth so it wouldn't stick out, and would have the same height as the stock one out of the tower
I'm also trying to make a better wire cutter upfront, not that it really matters in this game anyways as there are no nets to go through... keltos |
Quote:
I will put in your 3D model and try again, but I can't tell you right now which files to change because it didn't work the first time. :down: Peabody |
thanks Peabody ! but remember : it's not the most pressing matter ! nice if we can though..
keltos |
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