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I just tried it by desabling the "F" button from the flak gun.
No apparent effect. Anyone managed this? Buteobuteo what do you mean by "disangage TDC?". This happened in SH3 but in SH4 how can you reject the TDC values? Do you mean the PK maybe? |
Torpedo Tubes
For anyone intrested: I have noticed that in some modes there are various combinations of the Q-W-Y functions concerning the torpedo tubes. I tried to configure them in a more handfull and realistic way in order to do whatever you whant as fast as possible when you fire spreads:
Replace by Copy-Paste the following in your command.cfg file and you are going to have: "Q": Open torpedo tube and stay open untill you close it only by "W" button. "W": Close torpedo tube. "Y": Cycle torpedo tube. [Cmd308] Name=Open_torpedo_tube Ctxt=1 ;[Cmd309] ;Name=Close_torpedo_tube ;Ctxt=1 [Cmd310] Name=Open_sel_torpedo_tube Ctxt=1 Key0=0x51,,"Q" [Cmd311] Name=Close_sel_torpedo_tube Key0=0x57,,"W" Ctxt=1 ;[Cmd312] ;Name=Toggle_open_close_torpedo_tube ;Ctxt=1 [Cmd323] Name=Cycle_torp_tube Ctxt=1 ;Key0=0x57,,"W" Key0=0x59,,"Y" Add a ";" in front of any other - Key0=0X59,,"Y" - line of the file so it looks like - ;Key0=0X59,,"Y"- . This will disable the previous function of the "Y" key but probably it will be one provided also on the HUD. The above mentioned work fine for me and the idea came from the FTT mode which I thank very much!!!. |
[Buteobuteo what do you mean by "disangage TDC?". This happened in SH3 but in SH4 how can you reject the TDC values? Do you mean the PK maybe?[/quote]
Sorry but I always get them mixed. I did in fact mean the PK. It's likley that it is possible to create a key for that as well |
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I did in fact mean the PK. It's likley that it is possible to create a key for that as well[/quote] OK, can you please type the moddification you have done on "B" as I cannot make it work? :down: |
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Cheers, RD. |
According to Buteobuteo by edditing the commands.cfg file like this (if I understand it correctly) should be enough:
[Cmd334] Name=Set_TDC_bearing Ctxt=1 Key0=0x42,,"B" [Cmd18] Name=Binocular_camera Ctxt=1 ;Key0=0x42,,"B" Page=0x27000000,3706 GoBack=Conning_deck_camera For the moment this doesn't seem to work. By pressing "B" a bearing is sent to the TDC indeed but certainly not the bearing of the periscope! Probably some addition modding is needed! |
Yes! Please explain this mod procedure in more detail.
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Sorry guy's I gave some duff info:oops:
I checked my cfg/commands folder and found I'd mapped the "B" key to two different cmds. The actual [cmd] that sends the bearing is [cmd344] Mine reads:- [cmd344] Name=WP_Solution_to target Ctxt=1 MnID=0x3F130003 Str=1074 Key0=0x42,,"B" I just checked it again in port on stationary ships without using TDC and it seemed to work ok if you lock the target. Once again my apologies for any grief caused. (must tidy my commands folder:damn: ) |
hmmm, it seems locking the target would defeat the purpose of being able to send whatever the bearing your scope is presently on to the TDC.
What we need is a way allow the PK to continue tracking but still allowing us to input new bearing updates indepently with the target unlocked. |
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Yeah...but it was a good try!:up:
But maybe setting the send range function to a hot key would help speed things up a bit...granted we'll be trading off some accuracy with it.:nope: |
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