SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] Open Horizons II (old thread) (https://www.subsim.com/radioroom/showthread.php?t=182964)

crepitis 08-06-11 04:15 AM

Quote:

Originally Posted by Zedi (Post 1721806)
Sadly, for some personal reasons I cant continue my activity here anymore. I gave Trevally full right on all my work and also on my account.. so he can manage the files and do whatever is needed to be done.
Rongel and Sober, please keep the contact with Trevally from now on.

Thanks everybody involved and helping on this big project and I wish you all good luck and have fun! :salute:

Zedi, sorry to hear you are leaving, thanks for all your hard work in helping to make SH5 as enjoyable as it is now.:salute:

Velero 08-06-11 04:38 AM

Yeah sorry to hear you go Zedi :salute:

Torpedo 08-06-11 04:45 AM

Artic or artic
 
Hi all!
In Open Horizons II I saw the campaign in Artic See as Arctic_Convoys and not Artic_Convoys.
What is the right name?
In the vanilla game I think Artic and not Arctic. Is the same for the Arctic Campaign, if the mod changes the name? Or Arctic is the right name that is in the mod?

Torpedo

[SJ]nailz 08-06-11 06:02 AM

In reality Arctic is correct, ie The Arctic Circle. In the UK Artic is a shorthand way of saying Articulated...

[SJ]nailz 08-06-11 06:04 AM

Quote:

Originally Posted by Sgtmonkeynads (Post 1721812)
Hey Snailz.....

If those phantoms were green...then look out. Look under water, you just found a mine field.

I found that out the hardway.


They were, I did, and couldn't see anything... I also think that the other "convoys" could be dolphins... I'd rather not have them in the game, then get massive performance slow-downs because of it.... not to mention hunting them...

Trevally. 08-06-11 06:06 AM

Quote:

Originally Posted by crepitis (Post 1721828)
Zedi, sorry to hear you are leaving, thanks for all your hard work in helping to make SH5 as enjoyable as it is now.:salute:

Quote:

Originally Posted by Velero (Post 1721837)
Yeah sorry to hear you go Zedi :salute:

Thanks guys and I would also like to say a BIG THANK YOU to Zedi for all the long looong hours of work he has put into this project.

He had also spent lots of time teaching me the campaign system:salute:

I have started playing this game again and the new campaign makes it so much more enjoyable.:yeah:

As for continuing the project, yes I will do that.
I am sorry to say however that there may now be a delay with the final release as I try and catch up with Zedi's work.

SirBunker 08-06-11 06:19 AM

Quote:

Originally Posted by Sgtmonkeynads (Post 1721812)
Hey Snailz.....

If those phantoms were green...then look out. Look under water, you just found a mine field.

I found that out the hardway.

Heh, I just got to April 1940 and hadn't bumped into mines before in the OH II campaign (map contacts disabled). I'd been hunting around the south western approaches for a few days when I dove for a regular hydrophone check and to my surprise the sonar guy reported a stationary ship at long range. I resurfaced, set course straight to the contact's bearing, flank speed, in excitement of a promise of easy prey.

... except I could see nothing. Even the watch crew couldn't see a thing. No silhuette, no smoke in the horizon. I thought I was getting closer and closer, but there was no visual contact. I was about to dive for a new hydrophone check, when there was a sudden explosion, structure damage, flooding etc. Game Over. Slowly I realised what had actually happened, and facepalmed at myself. :har:

Atleast the course was right.

0rpheus 08-06-11 09:43 AM

Quote:

Originally Posted by Zedi (Post 1721806)
Sadly, for some personal reasons I cant continue my activity here anymore. I gave Trevally full right on all my work and also on my account.. so he can manage the files and do whatever is needed to be done.
Rongel and Sober, please keep the contact with Trevally from now on.

Thanks everybody involved and helping on this big project and I wish you all good luck and have fun! :salute:

Sorry to see you go but best of luck and thanks again for all the help!

Sail safe! :salute:

Magic1111 08-06-11 02:20 PM

Quote:

Originally Posted by Zedi (Post 1721806)
Sadly, for some personal reasons I cant continue my activity here anymore. I gave Trevally full right on all my work and also on my account.. so he can manage the files and do whatever is needed to be done.
Rongel and Sober, please keep the contact with Trevally from now on.

Thanks everybody involved and helping on this big project and I wish you all good luck and have fun! :salute:

Heyho Zedi !

From me too a BIG Thank you for all your hard work over the month !!!!!!!:salute::salute::salute::salute: And all the best for you !!!! :salute::salute::salute:

But:

THE SHOW MUST GO ON.......! :woot:

So thanks in advance and everytime good luck for continue the work to Trevally !!!:yeah::yeah::yeah:

Best regards,
Magic

vlad29 08-06-11 03:19 PM

Quote:

Originally Posted by Zedi (Post 1721806)
Sadly, for some personal reasons I cant continue my activity here anymore. I gave Trevally full right on all my work and also on my account.. so he can manage the files and do whatever is needed to be done.
Rongel and Sober, please keep the contact with Trevally from now on.

Thanks everybody involved and helping on this big project and I wish you all good luck and have fun! :salute:

I hope this changes in your life are caused by positive circumstances, Zedi. So many thanks for work U've done for the community and your great impact in improving the game:yeah::salute:
Anyway Internet is reachable almost everywhere and anytime, so waiting for thread 'I am back...' started by You.
Have a good hunting:up:

Rongel 08-07-11 04:49 AM

Quote:

Originally Posted by Zedi (Post 1721806)
Sadly, for some personal reasons I cant continue my activity here anymore. I gave Trevally full right on all my work and also on my account.. so he can manage the files and do whatever is needed to be done.
Rongel and Sober, please keep the contact with Trevally from now on.

Thanks everybody involved and helping on this big project and I wish you all good luck and have fun! :salute:

So sorry to hear that, but thanks for all your work and the countless hours you put to this game. I hope that everyhting is okay, and maybe some day you'll come back. I'll finish my work and be in contact with Trevally from now on.

Thanks again :salute:

Trevally. 08-07-11 08:46 AM

Added new terrain for kiel by Sober

http://img641.imageshack.us/img641/1784/89390344.jpg

Thanks Sober:yeah:

BogdaNz 08-07-11 08:49 AM

Quote:

Originally Posted by Trevally. (Post 1722755)
Added new terrain for kiel by Sober

http://img641.imageshack.us/img641/1784/89390344.jpg

Thanks Sober:yeah:

may i ask you ,in reality there were no island in the channel,nor today....

ETsd4 08-07-11 12:14 PM

Quote:

Originally Posted by Trevally. (Post 1722755)
Added new terrain for kiel by Sober

Fantastic work

Trevally. 08-07-11 01:18 PM

Quote:

Originally Posted by BogdaNz (Post 1722758)
may i ask you ,in reality there were no island in the channel,nor today....

Sorry, I have no idea if it is real or not:hmmm:

But I like it:03:

Sailor Steve 08-07-11 01:35 PM

Here is the Real Deal Kiel.

http://i14.photobucket.com/albums/a3...ielLocks-1.jpg

Magic1111 08-07-11 01:44 PM

Quote:

Originally Posted by Trevally. (Post 1722755)
Added new terrain for kiel by Sober



Thanks Sober:yeah:

Hi Trevally !

Looks nice, but is it not possible, to integrate the wonderful Harbour MOD from HanSolo to OHII, here: http://www.subsim.com/radioroom/showthread.php?t=166104

Or maybe as an available Part 5 ? Please think about it Trevally ! :yep:

Best regards,
Magic

Trevally. 08-07-11 02:07 PM

Quote:

Originally Posted by Sailor Steve (Post 1722902)
Here is the Real Deal Kiel.

Thanks Steve:up:

I think the sandbank Sober added fit well.:yep:

Quote:

Originally Posted by Magic1111 (Post 1722905)
Hi Trevally !

Looks nice, but is it not possible, to integrate the wonderful Harbour MOD from HanSolo to OHII, here: http://www.subsim.com/radioroom/showthread.php?t=166104

Or maybe as an available Part 5 ? Please think about it Trevally ! :yep:

Best regards,
Magic

Hi Magic,

I too like HanSolo's mod and the key parts could be added with a bit of work.
I am thinking I may release the first proper version of OH II tonight.
I then plan to take a short break from modding and play the game for a while:D

I would be willing to make a version after that or help Han to make one:up:

mia389 08-07-11 07:05 PM

I am in Happy Times and I completed the sinking of 40,000 tons. Nothing happened when I got back to base. I could not select on a new mission so I just went out without selecting one. Is this right? Do I have to wait for the deadline date to move on to the next "campaign"? I am using OHII Light.

shegeek72 08-07-11 09:53 PM

Sorry if this has already been answered, but is this mod compatible with MO?

http://tarasresources.net/wac_banner2.gif


All times are GMT -5. The time now is 12:25 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.