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-   -   SH5 Wishlist (https://www.subsim.com/radioroom/showthread.php?t=155271)

FIREWALL 01-22-10 06:57 PM

Welcome Aboard cpt blueballs :salute: U-Boats didn't take prisoners. No Brig.

Sone7 01-22-10 07:26 PM

Quote:

Originally Posted by FIREWALL (Post 1243729)
U-Boats didn't take prisoners. No Brig.

Actually, that happened, rarely, but it did ;)

Nevertheless, idea above would probably never make it in the series...

John O 01-22-10 07:38 PM

Early in The War, Uboats were instructed to take the Captain of the ship prisioner before sinking.

FIREWALL 01-22-10 08:40 PM

Two books Iron Coffins and Wolfgang Luth U-Boat Ace said they took Capt or highest surviving officer on board for questioning then sent them back to lifeboats.

capthelm 01-22-10 08:47 PM

Quote:

Originally Posted by cpt blueballs (Post 1243726)
its probably aint gona be in sh5 but it should be cool to be able to stop a ship whit some warning shots whit the deck gun and at the same time singnal the ship (whit singnal lights and radio) to stop and then send a boarding party over to sheck for contrabands. and have the abillity to take some prisoners.:arrgh!:

allso be able to meet another u-boat at sea and visit the other boat and talk some **** whit the captain over some soup:smug:


check what out ?

capthelm 01-22-10 11:29 PM

track ir support?

:salute:

capthelm 01-22-10 11:35 PM

sh5 voice recognition plz.. added into the sim

THE_MASK 01-22-10 11:48 PM

I would like to be able to pick up a machine gun and shoot the crap out of everything in sight when the game goes pear shaped . I mean ingame of course .

quad5 01-22-10 11:58 PM

What sense to tell about the wishes if UBI do not take part in discussion?:shifty:

IanC 01-23-10 12:01 AM

Quote:

Originally Posted by quad5 (Post 1243936)
What sense to tell about the wishes if UBI do not take part in discussion?:shifty:

We pretend like they're listening, so it makes us feel better. Speaking of which I would like to see better textured bananas.

Arclight 01-23-10 12:16 AM

I don't know, the sausages have more impact on gameplay imho. I'd rather see them improve those first. :yep:

FIREWALL 01-23-10 12:31 AM

My wish is to see one or two more videos of actual gameplay.

Not just pretty boats sailing around the harbor.

I want to see a player actually attacking a a ship.

SH4 did a kinda tutorial video on this before it was released.

IanC 01-23-10 12:46 AM

Quote:

Originally Posted by Arclight (Post 1243941)
I don't know, the sausages have more impact on gameplay imho. I'd rather see them improve those first. :yep:

:hmmm:... ok good point about the sausages, but they should have dynamic swinging. The correct leaning angle in relation to the boat.

Arclight 01-23-10 01:56 AM

Not only that; they should be collidable so I can bump my head, and I expect some proper physics to simulate the transfer of momentum. And of course I expect them to look wet after a pipe springs a leak and sprays water on them.

Most important however is leaving greasy fingerprints all over the boat after handling one.

I consider the possibility of one coming loose and falling to the floor in rough seas, making me slip and break my neck optional. But if this is implemented, I won't be satisfied unless it is accompanied by an audible "SNAP" or "CRACK". (proper sound should be determined by extensive research into the subject)



Hmm, think I overdid it? :88)

IanC 01-23-10 01:59 AM

:haha: :timeout:


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