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-   -   [REL] Fall of the rising Sun for SH4 V1.5 Version 1.2 (https://www.subsim.com/radioroom/showthread.php?t=147988)

Arael 01-09-11 03:01 PM

Not to nitpick, but your Kamikaze is missing the third torpedo mount.
http://img600.imageshack.us/img600/6633/10119988t2.jpg

Hylander_1314 01-09-11 05:23 PM

Danke Danke! AOTD Madmax!

Can't wait to see the new additions! It's still a lot of fun! Cool seeing the other carrier types and battlewagons and all too.

AOTD_MadMax 01-09-11 06:18 PM

Quote:

Originally Posted by Arael (Post 1570617)
Not to nitpick, but your Kamikaze is missing the third torpedo mount.
http://img600.imageshack.us/img600/6633/10119988t2.jpg

Ok you are right !

I will rework him tomorow.
I have to mount the rear mast back on the top of the machinehouse between the 2 rearguns.
Then i got the space for the third torpedo mount !
Thanx for this nice print of the "kamikaze" :up:

@ OG Hase

An Version for SH4 V1.4 already exist but only in german language ( Text, Missionorder but not speach ).

Regards

Maddy

TheBeast 01-09-11 09:46 PM

If the image had the angled side view it would make nice Recognition Manual Sil file.:haha:

HMCS 01-10-11 02:41 AM

Forced to dump this mod- multiple corrupted saves and CTD's.

Going back to RFB which is a model of stability.

AOTD_MadMax 01-10-11 03:58 AM

Quote:

Originally Posted by HMCS (Post 1570927)
Forced to dump this mod- multiple corrupted saves and CTD's.

Going back to RFB which is a model of stability.


Hmmm, it seems thats only your problem !
Correct installation ??

Regards

Maddy

AOTD_MadMax 01-10-11 06:24 AM

Quote:

Originally Posted by Arael (Post 1570617)
Not to nitpick, but your Kamikaze is missing the third torpedo mount.
http://img600.imageshack.us/img600/6633/10119988t2.jpg

Now its done !

Here the reworked "kamikaze" with 3 torpedo mount :

http://www.aotd-flottille.de//FOTRS/...NKamikaze1.jpg

http://www.aotd-flottille.de//FOTRS/...NKamikaze2.jpg

It tooks only 2 hours to fit this problem.
I like these kind of help with printings and pictures cause it makes the game more authentic. :yeah:
So please let me know if there is something wrong on other units.
You must know iam a one man team and the research for printings and pictures of old WWII Units takes a long time.

Regards

Maddy

OG Hase 01-10-11 08:46 AM

Yes but I meant of course the new updated version to come or will it only be for 1.5? :ping:

AOTD_MadMax 01-10-11 09:47 AM

Quote:

Originally Posted by OG Hase (Post 1571073)
Yes but I meant of course the new updated version to come or will it only be for 1.5? :ping:

The new updated is for bothe version.
I think the Update for SH4 V1.4 is finished faster !

Regards

Maddy

keltos01 01-10-11 09:48 AM

Quote:

Originally Posted by AOTD_MadMax (Post 1571111)
The new updated version will come for SH4 V1.4 first cause iam working on SH4 V1.4.
The Update for englisch version for SH4 V1.5 UBM will come a little bit later cause i have to translate something.
So you will be one of the early people who can use the latest Version of FOTRS if you choose the german V1.4 Version update !

Regards

Maddy

Dass ist Toll !

;)

keltos

AOTD_MadMax 01-10-11 12:32 PM

Iam here again with a new Class of japanese DD ! ( This is the last one ! ) :D

After 2 hours working the Hatsuharu Class is ready.
I only have to create a 3 Tube Torpedolauncher cause this class got 3x3 Tubes !
Also i have to create an 5in_Single_base_Jp Maingun in the same design as the normal 5in_Double_base_Jp for the second Maingun in the front cause this type got 5x5in in 2x2 and 1x1 Turrets
I did it but the gun is comming without texture.
I need help there with the uav-mapping !

Here he is with non correct Guns ! :

http://www.aotd-flottille.de//FOTRS/...NHatsuharu.jpg

Maybe i can get help with that guns i need ?
The 3 D-modell is ready, i only need the the 2 uav-files for correct rendering !

Regards

Maddy

HMCS 01-10-11 04:46 PM

Quote:

Originally Posted by AOTD_MadMax (Post 1570955)
Hmmm, it seems thats only your problem !
Correct installation ??

Regards

Maddy

Using JSGME. I installed as per the usual procedure i.e. FOTRS followed by the other mods. The following mods should not have caused corrupted saves; I routinely save multiple times through a patrol/mission and all 3 saves on that mission could not reload.

AOTD_MadMax 01-11-11 05:22 AM

@HMCS

Hmm i dont know where the problem is :hmmm:

Somestimes you can kill your installation with JSGME.
I got this 2 times. During activation JSGM stopped with no response.
If this happens some files are activated but you can not deactivate them.
In this case you got an problem when you activate an other mod cause some files from the first mod are still active.
This can be an reason for your problem.

@ All

The Guns and torpedoes for the Hatsuharu class are done, so no more help is needed !

5in Single Base :

http://www.aotd-flottille.de//FOTRS/...atsuharuD1.jpg

3 Tubes Torpedolauncher :

http://www.aotd-flottille.de//FOTRS/...atsuharuD2.jpg

Regards

Maddy

fitzcarraldo 01-11-11 06:35 AM

Quote:

Originally Posted by AOTD_MadMax (Post 1571745)
@HMCS

Hmm i dont know where the problem is :hmmm:

Somestimes you can kill your installation with JSGME.
I got this 2 times. During activation JSGM stopped with no response.
If this happens some files are activated but you can not deactivate them.
In this case you got an problem when you activate an other mod cause some files from the first mod are still active.
This can be an reason for your problem.

@ All

The Guns and torpedoes for the Hatsuharu class are done, so no more help is needed !

Regards

Maddy

I have the same problem in JSGME in W7 (program crash). Now, I run it with XP compatibility and administrator rights; all work fine and no crash.

Regards.

Fitzcarraldo :salute:

AOTD_MadMax 01-11-11 02:29 PM

Hi Captains,

i have reworked the Matsu Class again cause the Bridgehouse was not correct.
Here some pictures :

http://www.aotd-flottille.de//FOTRS/...2/IJNMatsu.jpg

http://www.aotd-flottille.de//FOTRS/.../IJNMatsu2.jpg

Regards

Maddy


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