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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   Impressions and Observings in 1.3 (https://www.subsim.com/radioroom/showthread.php?t=118181)

LukeFF 07-11-07 01:50 AM

Couple of screenshots showing new features:

Colorado Class BB:

http://img.photobucket.com/albums/v2...339.12_562.jpg

Sonar Station. Note how the green warning light glows when your hydrophones have picked up a contact and the new switches & placards for the various functions that can be performed at this station. Notepad position is the new default:

http://img.photobucket.com/albums/v2...340.14_515.jpg

Mav87th 07-11-07 02:54 AM

Quote:

Originally Posted by tater
I never used the watch for normal time, just as a stopwatch, is it set to LOCAL time?

tater

Stock SH-4 clock time is "Base Time" and have the correct time for the timezone you have spawned in 3d in. So if you started docked at PEARL HARBOR your time is the timezone for PEARL. If you started at Brisbain your BaseTime is Brisbain time.

The clock will keep the BaseTime no matter where you sail aka. there are no undergraduates that will set the time to what ever timezone your in. So you will have to calculate Base Time to local time to know the correct Sun Rise and Sets....

Much more about that in the Real Navigation in SH-4 thread.

maerean_m 07-11-07 03:08 AM

Quote:

Originally Posted by mookiemookie
The "come to an all stop when reloading a saved game" bug is still there as well.

Please understand that this was neccessary in order to avoid some bugs that happened when the submarine entered the 3D world at full speed.

So it's a "feature" that's here to stay.

PS: I believe you when you say it annoys you, but I also believe is not such a big annoyance.

Von Tonner 07-11-07 05:35 AM

Quote:

Originally Posted by CaptainCox
Quote:

Originally Posted by TDK1044
Waiting for the official patch is the smart move. You won't have long to wait.

I really do hope they wait until Friday :) hate to fiddle with this stuff in the middle of the week :p

Friday the 13th eeeeeek:lol:

mookiemookie 07-11-07 08:28 AM

Quote:

Originally Posted by maerean_m
Quote:

Originally Posted by mookiemookie
The "come to an all stop when reloading a saved game" bug is still there as well.

Please understand that this was neccessary in order to avoid some bugs that happened when the submarine entered the 3D world at full speed.

So it's a "feature" that's here to stay.

PS: I believe you when you say it annoys you, but I also believe is not such a big annoyance.

Well if that's the case, then that's fine by me. I'd rather take a small annoyance over a large bug. :up:

ReallyDedPoet 07-11-07 08:39 AM

Quote:

Originally Posted by TDK1044
Waiting for the official patch is the smart move. You won't have long to wait.

Great news TDK:up:


RDP

SteamWake 07-11-07 09:51 AM

Quote:

Originally Posted by maerean_m
Quote:

Originally Posted by mookiemookie
The "come to an all stop when reloading a saved game" bug is still there as well.

Please understand that this was neccessary in order to avoid some bugs that happened when the submarine entered the 3D world at full speed.

So it's a "feature" that's here to stay.

PS: I believe you when you say it annoys you, but I also believe is not such a big annoyance.

Makes sense to me cant imagine dropping an entity into a 3d world traveling at 12 knots or so. Question is though arent all the AI ships already at speed or do they start at full stop as well. Frankly Ive never noticed.

Sailor Steve 07-11-07 10:26 AM

Quote:

Originally Posted by TDK1044
Patch 1.3 was Beta tested by some good testers...including some members here.

Always good to hear. I was privileged to partake in the testing for the SH3 1.4b patch. This one sounds good so far. Can't wait to see screens from Pearl Harbor.:sunny:

ReallyDedPoet 07-11-07 10:27 AM

Quote:

Originally Posted by Sailor Steve
Quote:

Originally Posted by TDK1044
Patch 1.3 was Beta tested by some good testers...including some members here.

Always good to hear. I was privileged to partake in the testing for the SH3 1.4b patch. This one sounds good so far. Can't wait to see screens from Pearl Harbor.:sunny:

Me to Steve:up:

RDP

the_belgian 07-11-07 11:20 AM

Torpedo-doors open (to my regret)instanyly and you can now close them.
Torpedo setting (contact/magnetic) remains when switching between screens and so.

Now i have a silly question:oops: ;what is the purose of the button on the torp-setting white/red?

Barkhorn1x 07-11-07 11:40 AM

All;

Sounds like a great patch - the one I have been waiting for.

Will wait for the official one and get back into SHIV. :up:

Barkhorn1x 07-11-07 11:45 AM

Also;

That "cage-mast' BB screenshot looks very nice. They must have gone to my local Pontiac dealer to get that flag tho'. :yep:

Target 07-11-07 11:53 AM

With nothing to loose I reinstalled the game (a mod had made a mess of it) and tried the "leaked" beta. Someone said that it's the same as the official version that will be released soon. I hope not, can't get the game to run, loads to the point of resuming a game and then crashes.

And yes, I had ensured that all the old files had been deleted before I did the reinstall.

the_belgian 07-11-07 12:00 PM

Try to install 1.2 first and then install 1.3 "over it"

Bando 07-11-07 12:03 PM

Quote:

Originally Posted by Target
I hope not, can't get the game to run, loads to the point of resuming a game and then crashes.

And yes, I had ensured that all the old files had been deleted before I did the reinstall.

May-be it's the resuming part what screws up. You may well have to start a new career.

Bando

Target 07-11-07 12:37 PM

Yes Belgian did that, maybe I shouldn't have.

Uh Bando I think you misunderstood me. It's resuming a career after a fresh install with the patch. Not resuming an old career from the previous install. For some reason, after I installed it I was able to start a career but then, later, couldn't return to the game. In fact the game now crashes when trying any of the gametype options.

John Channing 07-11-07 12:42 PM

You can only install changes when you are in port, not in the middle of a patrol. This goes for patches, mods... pretty well anything.

JCC

Powerthighs 07-11-07 01:20 PM

Quote:

Now i have a silly question:oops: ;what is the purose of the button on the torp-setting white/red?
It turns on and off the position keeper. White is off, Red is on. It's visible both from the position keeper and torperdo settings page.

Target 07-11-07 02:01 PM

LOL I'll try again, I didn't change anything, it was a fresh install and a new career. It just doesn't seem to like to reload.

THE_MASK 07-11-07 07:52 PM

Concerning the AA guns in stock vanilla 1.3 beta patch . I feel the balance is perfect . Playing on 100% if you want to stay surfaced and duel it out with planes then you might be lucky and get a few . My impression is that while you might get a few down for little renown its not worth it because its just too dangerous . Sure you can risk it and get a couple maybe , or maybe that first ones a death waiting to happen , sometimes just a few stray bullets , sometimes minor or major damage . Just like in real life . cheers .


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