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-   -   RUMOR: SimCity 5 to be announced at GDC (https://www.subsim.com/radioroom/showthread.php?t=192998)

Spike88 03-29-12 11:44 AM

Quote:

EA have issued a clarification to Gamespy that while you will have to have an internet connection to launch SimCity, it will not boot you off if your connection goes down. Which is to say, it’s not as egregious as others’ “always-on” DRM, but we maintain is still an unnecessary and game-crippling mistake, which we really hope they will reverse before release.
http://www.rockpapershotgun.com/2012...-every-launch/

Arclight 04-04-12 06:47 AM

SimCity’s “GlassBox Engine” Videos Reveal Sim Systems

Think the first video is "old", other should be a new thing.

Bit bewildered by how jobs are handled. It's really like indicated before, with people possibly having a different job every day. Basically every building that requires workers sends a request for them each morning when they start up.

It does mean production sources draw workers from the most convenient source though, avoiding commuters from clear across the city. Bit easier to manage traffic like that I wager.

Dowly 04-04-12 07:03 AM

The job thing sounds kinda like how Pharaoh did it. IIRC, in Pharaoh if you plonk
down a building that requires workers, a dude spawns from said building and
starts to wander around the city recruiting unemployed people from the houses.

Arclight 04-17-12 09:54 AM

Bit on water supply: Water Works Well: SimCity

soopaman2 04-18-12 05:19 PM

Quote:

Originally Posted by mookiemookie (Post 1862176)
I. HATE. MULTIPLAYER. ANYTHING!!!!!!!!!!!!!!!!!!!!

I don't WANT to have a global economy, I don't WANT to impact the region. I don't want to have a neighbor city. Dammit, EA, can't you just let me continue to use video games as a way to indulge my antisocial tendencies?


There is a trend towards appealing to the MP crowd. I seen SP parts of games ruined because of fixes to MP units/weapons/abilities.

I am not trashing the MP crowd, just that they represent a minority and get catered to constantly.


Dowly I thought the same thing about a certain illicit "port of call" being used alot.

I have quite a few games that require online connections that I wish I "Jack Sparrowed"

Because jack and his crewmembers have all that crap removed, and get just a game.

edit: There is nothing relaxing nor casual about modern MP games.

Skybird 04-18-12 05:57 PM

I think the game has been designed around the online scheme, so that they have a lame excuse for forcing players online. No longer follow security and online schemes the developement of games - it's the other way around: games' content get designed so that they follow said schemes, making them appear as if they were a necessary part of gaming.

Saw the same happening to chess programs by chessbase recently, the latest GUIs. The opening books are mandatorily accessed now at an online database. Before, the database was copied to the harddrive. They excuse it with how great it is that the database keeps track of how long people have analysed a given position so that players climb in a highscore list on how much time they have analysed a given position. Laughable. I'll stay with older Chessbase GUI, and if the need would arise, I would use free GUIs now. Chessbase is history for me. Which is a shame, visually their GUIs and boards are the most beautiful of all there are.

Anyway, I'm out of Sim City, of course. Every love affair must end one day.

EA also gets a full broadside here: http://www.wired.com/gamelife/2012/0...deo-expensive/

Arclight 04-20-12 11:48 PM

http://www.vg247.com/2012/04/20/maxi...not-simcity-5/
Quote:

Get Sam’s chat with Barry above, where it touches upon on the game’s new GlassBox engine, politics within the game and more.
It looks nice... If I ever snap and you see me wandering down the street, just shove me through the doors over at EA.

Arclight 04-25-12 06:08 PM

And Now The Game: A SimCity Preview

Platapus 04-25-12 06:35 PM

Interesting trailer... until I saw the tiny words "images not representative of the game". :hmmm:

Arclight 04-27-12 12:32 PM

The art-work is not final yet, actual in-game looks a bit shoddy (only purely graphically) so they are really just saying it's still being worked on. (it's pre-alpha)

Maxis Factor: A SimCity Interview

I wants it... resolve... wavering...

mookiemookie 10-04-12 03:05 PM

10 minutes of SimCity gameplay:

http://www.youtube.com/watch?v=SvpjZkAzXKQ

mookiemookie 10-15-12 01:26 PM

I'm getting excited for this one.

Disasters: http://www.gameranx.com/updates/id/1...y-destructive/


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