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Possibly going to make myself sound like an idiot for asking this, but I've been away from SH5 for quite a while and can't remember what the deal is: Can I complete 'Breaking the Fortress' while my active mission is something else?
Just left Kiel to do 'Eastern British Coastal Waters' (On OH2.1) and sometime afterwards Breaking the Fortress popped up on my map. Don't exactly have the time or inclination to go back to dock, change my mission and sail out to Scotland again, but since I'm in the neighbourhood (Currently patrolling off of the Firth of Forth) I could pop up there and have a crack now, but I don't want to waste my evening doing so if it won't count... So will it? Also, which mod gives those dark, dark nights in Trevally's screenies? Thought I was pretty happy with the mods I've installed now, but my nights don't seem quite that awesomely dark. They're quite dark, but I can still see stuff... |
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Try gamma correction to darken your nights:hmmm:
Im sure there is a dark night mod within Gap/Stoianm enviro mod http://www.subsim.com/radioroom/showthread.php?t=202520 |
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I'm currently using Real Environment Revision 3 and nights are definitely a lot darker than vanilla, but don't seem as dark as your screenies. I did consider Dynamic Environment but was put off by the acknowledged fog issues as feel there's already more than enough fog even on vanilla (though it could do with being thicker, of course) plus RE's screenies looked a lot more impressive (and the sun IS gorgeous in it). Maybe I've made the wrong choice, I really don't know... Anyway, thanks again, looks like I'm off to blow something up near your house :O: EDIT: Actually maybe my nights ARE that dark after all. Was looking on my mobile before and the pics looked a lot darker on that than they do on my PC. BTW Real Navigation looks awesome, but does the auto targeting still work reliably with it? I can do manual (or at least I used to be able to), I just can't be bothered with the fiddling around lol |
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Who acknowledged it? To my knolewledge DynEnv got as much fog as RealEnv, and they both inherited it from stock game. :-? SH weather is mostly hardcoded, and none of the above mods touches the exe or the act files. :03: |
Gap is right!
Dynamic Environment doesn't have fog issue! It's SH5 game wich gives too much fog days in a row...and doesn't take in account seasons air temperatures (sea fog happens when a certain difference is reached between air and sea surface temperature - and imo doesn't stay for days) |
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hmmm:hmmm: I wonder if I should add my house:hmm2: |
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anyway you are right. :doh: I am considering to change my disclaimer like this: Quote:
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For your information Dynamic Environment is heavily based on Real Environment, with some improvements and several new features. I just hope that in the haste to improve the latter we didn't make it worse :D |
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