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-   -   [REL] Repaired Equipment MOD by Xrundel and TheBeast (https://www.subsim.com/radioroom/showthread.php?t=184224)

TheBeast 11-06-11 11:55 AM

Other Kapitan's are experiencing this same issue even when not using this MOD.

Read Post Hydrophone isn't working even after patches and mods

This may be Stock bug that is just being discovered as Hydrophone station is becoming more usefull as MOD's have added/corrected station functionality.

Regards!
TheBeast

TheBeast 11-06-11 12:01 PM

Quote:

Originally Posted by Dieselglock (Post 1713879)
Hello,

I am having an issue with enabling this mod in the order below. Is anybody having a problem with the hydrophone below 29m. I can hear the hydro above this depth but not below. Seems like it is switched. I have run this mod before with NewUIs_TDC_6_5_1_ByTheDarkWraith is there an issue running this with the 6-6-0 version. If I remove the R.E.M. mod the hydro is normal but does not have the features of your mod.

Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS]

A Fistful of Emblems v1.51
Accurate German Flags
RemoveLogoIntroTheDarkWraith
No Damn Bubbles, No Damn Halo Mod
NDB,NDH OM#1 - No Dialog Indicator
No magic skills v1.5
MightyFine Crew Mod 1.2.1 Alt w beards
MCCD_1.04_MFCM_1.2.1_compatible
FX_Update_0_0_16_2_ByTheDarkWraith
IRAI_0_0_30_ByTheDarkWraith
Equipment_Upgrades_Fix_1_2_byTheBeast
stoianm upgrade available mod compatible a fistfull of emblems&Equipment_Upgrades_Fix_1_2_byTheBeast
NewUIs_TDC_6_6_0_ByTheDarkWraith
NewUIs_TDC_6_6_0_Real_Navigation
NewUIs_TDC_6_6_0_alt_officer_wounded_by_Torpedo
NewUIs_TDC_6_6_0_U-Jagd_Chrono
Speech Recognition_MiTons_NewUI_Editon_v0.4.1_english
R.E.M_by_Xrundel_TheBeast_1.2



Thanks

I think TDW HEX Edited Uboot_Sensors.GR2
Not sure if that change is in his UI MOD but that could explain a few things.

I know that I am uable to install the Radar Warning Receiver on Shcnorchel Head when using the HEX Edited version of the Uboot_Sensors.GR2 file. The attach point no longer exists.

Rongel 11-06-11 01:22 PM

I think that the second hydrophone worked before when using this mod, so maybe something is changed with TDW's UI.

Quote:

This may be Stock bug that is just being discovered as Hydrophone station is becoming more usefull as MOD's have added/corrected station functionality.
Maybe, but when I disabled this mod and tried the second KDB-hydro in harbour, it worked well for me and I could hear ships buzzing around and see the text in the hydrowheel. I wonder does the KDB-hydro work with other people who use this mod? If it works, then I would know it's my mod-mess causing it. Anyway, can't test more today... I really hope that I can get it working, this is a good mod!

Raven_2012 02-07-12 11:45 PM

Does REM get installed before Equipment_Upgrades_Fix_v1_4_byTheBeast_With_Patch?

pedrobas 02-08-12 12:29 AM

Quote:

Originally Posted by Raven2012 (Post 1835157)
Does REM get installed before Equipment_Upgrades_Fix_v1_4_byTheBeast_With_Patch?

No, it goes after.

Raven_2012 02-08-12 12:50 AM

Quote:

Originally Posted by pedrobas (Post 1835169)
No, it goes after.

What I did was delete the uboat_sensors.sim and uboat_sensors.GR2 in the Equipment Upgrade mod. Do I still need the uboat_sensors.GR2? It doesn't matter with the uboat_sensors.sim if it's deleted, because its going to get overwritten by uboat_sensors.sim in REM.

mikaelanderlund 02-08-12 01:52 AM

Quote:

Originally Posted by Raven2012 (Post 1835171)
What I did was delete the uboat_sensors.sim and uboat_sensors.GR2 in the Equipment Upgrade mod. Do I still need the uboat_sensors.GR2? It doesn't matter with the uboat_sensors.sim if it's deleted, because its going to get overwritten by uboat_sensors.sim in REM.

If you are using TDW NewUIs you need TDW Modified Ubooat_Sensors.sim for REM:salute:

Raven_2012 02-08-12 02:11 AM

Quote:

Originally Posted by mikaelanderlund (Post 1835184)
If you are using TDW NewUIs you need TDW Modified Ubooat_Sensors.sim for REM:salute:

Yeah I am using TDW New UI. I cant get the uboat_sensors.sim for REM in the link in the TDW UI thread. I guess with the SOPA thing the FBI seized the site where it's at, megaupload.com. If someone can upload another one from a different site that would be great.

pedrobas 02-08-12 10:29 AM

Quote:

Originally Posted by Raven2012 (Post 1835190)
Yeah I am using TDW New UI. I cant get the uboat_sensors.sim for REM in the link in the TDW UI thread. I guess with the SOPA thing the FBI seized the site where it's at, megaupload.com. If someone can upload another one from a different site that would be great.

Here you have : http://www.mediafire.com/?33188cldysg9sck
:salute:

Raven_2012 02-08-12 01:19 PM

Quote:

Originally Posted by pedrobas (Post 1835369)

Thank you! Do I just overwrite the REM one with this one?

pedrobas 02-08-12 01:59 PM

Quote:

Originally Posted by Raven2012 (Post 1835456)
Thank you! Do I just overwrite the REM one with this one?

Yes, thatīs all.:salute:

Raven_2012 02-08-12 02:56 PM

Quote:

Originally Posted by pedrobas (Post 1835475)
Yes, thatīs all.:salute:

Awesome, thanks! Got my mods in order.

Michael13 02-14-12 07:27 AM

Hm... tried this mod. Can't hear any ships above 27 meters with second hydrophone (KDB, rotating), when sonarman hear them. Using TDW UI and sensors from pedrobas link. With first hydrophone and this mod everything is fine.

pedrobas 02-14-12 07:45 AM

Quote:

Originally Posted by Michael13 (Post 1838762)
Hm... tried this mod. Can't hear any ships above 27 meters with second hydrophone (KDB, rotating), when sonarman hear them. Using TDW UI and sensors from pedrobas link. With first hydrophone and this mod everything is fine.

This is another known bug in SH5. That happens sometimes to me too. Most of the times it works ok.

pedrobas 02-15-12 08:49 PM

Quote:

Originally Posted by Michael13 (Post 1838762)
Hm... tried this mod. Can't hear any ships above 27 meters with second hydrophone (KDB, rotating), when sonarman hear them. Using TDW UI and sensors from pedrobas link. With first hydrophone and this mod everything is fine.

See this:
Quote:

Originally Posted by TheBeast (Post 1782041)
Other Kapitan's are experiencing this same issue even when not using this MOD.

Read Post Hydrophone isn't working even after patches and mods

This may be Stock bug that is just being discovered as Hydrophone station is becoming more usefull as MOD's have added/corrected station functionality.

Regards!
TheBeast



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