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zigmud freund
I note that you have a recent join date (9/10.) You comments re evasion and convoy/TF attack tactics were well thought out and thoroughly researched. :|\\ I appears you have a knack for the Sim and do your homework:up:.
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As noted at the top of the page in that link, it was written for SH3, but the same princples apply to SH4. No the numbers aren't to scale, were talking principle here. |
Just remember a Cromwell still fixes you to a set course and with TMO even at that angle you're usually exposed to a flank that will ping you.
That's why I like to pull escorts away or come in straight at them, helming to keep a dead narrow profile. If wind is up, I can almost always go deep enough and come in straight on. Course it works much better with RSRD as the TF and convoys are spread out more and you have better lines to get in the herd. Nothing beats coming up in the middle of a TF or large convoy and being able to shoot all tubes at 700 yards. |
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That's why I wondered if it was a typo :) |
Thanks!
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Most of you guys helped me a lot to get the feel of SH4(not even speaking of all your improvements!). I switched from playing the Vanilla version of SH3 like a kamikaze to 100% realism SH4 and I felt so green like I never played any submarine game before. When I see a guy able to hit a BB flying at 33 knots from 4500 yards but unable to avoid depth charges. I felt I had to do some synthesis for the cause.:salute: |
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I dive to 500 feet flank speed and turn 90 degrees from the course of the destroyer who is still at least 8000 yards away, redusing speed as he get closer. For some reason he always manage to follow me. |
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