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-   -   [REL]Los Angeles Submarine Mod (https://www.subsim.com/radioroom/showthread.php?t=143405)

Kruger 10-27-08 07:12 AM

Great. Is this JSGME ready ? Super, I can't wait to play with it :rock:

gimpy117 10-27-08 09:08 PM

is there a way to give a cannon homing ability???

make it super long range (horizon) and homing capable.

that could simulate a missile of sorts...

Kruger 10-28-08 08:55 AM

I think a flying torpedo, with speed increased to 400 knots and depth + 2 meters (so it would fly but in the same time strike the target) would simulate very well an Exocet missile.

cgjimeneza 10-28-08 10:53 AM

Quote:

Originally Posted by Kruger
I think a flying torpedo, with speed increased to 400 knots and depth + 2 meters (so it would fly but in the same time strike the target) would simulate very well an Exocet missile.

US SSN use the harpoon and tomahawk missiles, need to redefine warheads and ranges for them... also speeds and with tomahawk youŽd need a mod to hit shore based targets... and why not a W-80 nuke warhead?

if you get british SSN use exocet missiles, shorter range, smaller warheads

grant977 12-05-08 02:42 PM

I am not able to download this.

zinosumatra 12-05-08 07:58 PM

I have a request for a mod.

No 688, no nukes. Just William Wallace. If here were here, he'd consume the English with fireballs from his eyes and bolts of lightning from his arse! :smug:


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