Quote:
Originally Posted by joegrundman
For sure i also do surface night attacks on convoys, it's a great thrill and it's nice to be able to run to safety on the surfaace at 14 knts instead of underwater at 2 knts and be ready for a second attack at dawn.
But IF I'm detected and i have a destroyer running at me I have always assumed it's better to dive. PErhaps I should try to outrun them
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In SH3/GWX, they will tend to catch you more often than not... HOWEVER, if you can grab some distance from the convoy... crashdive... and give the escort chasing you the slip before help arrives...
... They'll happily DC the heck out of the area you were last reported to be in... while you are creeping away on silent running deep below.
Other notes on surface attacks: (To anyone who cares to read)
-Fire salvoes of at least two to increase your chances of sinking your target.
-Do not try to
STAY and fight it out on the surface. (When an attack is successful, they KNOW you are out there somewhere and will break their butts to find and kill you... because you are trying to choke the life out of England, remember?) If you get greedy... you will die.
-Do not underestimate the power of the merchant deck gun... and remember that as the war goes on, each ship mounts more and more of them. They aren't usually very accurate, (inertial and laser guided stability has been removed from
every gun in GWX) however if you have my luck, a single unlucky shell hit will kill your entire watch crew and your favorite officer. Besides, accuracy doesn't matter when you've got guns coming our of your ears. Put enough rounds down-range and some will hit. Merchants can kill you.
-It is easier for the enemy to spot you big ole' wake than it is for them to spot your sub.
-The enemy "talks" to each other. (signal lamp and/or wireless) If they see you, they will tell
all their buddies... including fleet and air assets many kilometers farther than you can see.
-When you
have been spotted... for a few moments there is no point in stealth. Ring up flank speed if you haven't already, and crashdive... get deep... then go silent... and forget about sinking ships while you are busy surviving.
-Wait for the "Tail-end Charlie" and pick him off. In so doing you've already put a bit of distance between yourself and those who'd like to punch your ticket.
-Stop wasting eels on escorts... the tonnage... and your mission... is to sink the material being carried to England... that will be dropped on Germany.
-When you are in a tough spot and you let yourself get rattled... slow down and think.