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It's a dumb idea and I can't believe people are entertaining the notion.
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Well, i guess if they still made PC version first, and port that to consoles, that would be just fine. Console to PC ports are notoriously dumbed down though.
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a decade now? |
[quote=Safe-Keeper]
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I don't. -------------------------------------------------------------------------- Does Apple's Macintosh have virus problems? I was under the impression it was a windows phenomenon (I don't know much about Macs) edit: I messed up the quote sorry Rocco |
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Problem with that is developers have already started a trend of developing for consoles first and the PC's as an after thought. I offer "Star Trek: Legacy" as an example (go read the PC review on Gamespot). The major gripe with this game is the controls are meant to be played on an X-Box360 controller, and the keyboard response is horrible. It's been "dumbed down" in comparison to previous versions that were strictly PC only. :damn: Another example (to a much lesser degree) is "Elder Scrolls 4: Oblivion." The entire inventory, map, and quest log interface is completely inefficient on the PC version and was stripped down to the point that it could be controller friendly to consoles. |
No, in Mac-world, there is no such thing as a virus. Or any other malicious software. It is a non-issue.:rock: The Mac OS was written with security in mind. Windows is still based on it's original OS that was written before Al Gore had invented the internet or e-mail. This is why there are still huge security holes in windows which hackers and criminals freely exploit. Mac OS is all about security, windows pays lip-service to it. Meanwhile, there is a huge market for "protection money" i.e. McAfee, Norton, etc. folks write software to try to fix your broke-ass PC, and protect it from malicous software threats. It feels a little bit like organized crime: Norton: "This is a nice PC you've got here... We wouldn't want anything to happen to it, now would we?" "For a small fee..." you get the picture. Don't even get me started about all of the trash-ware which is pre-installed on your PC when you buy it.:nope:
I run SH3 with silky-smooth framerates with graphics maxed out. And get this: The Mac machine - - - works! All of the time! :up: I was a diehard windows man until a few months ago. Been at it for 17 years+ I have built my own PCs from the ground up, and I have bought them from Dell, HP etc... Started out on MS-DOS v2. Now, there is no PC out there that can compare to a intel based Mac. The high-end ones actually run windows software faster than the fastest PCs in benchmark tests. Go figure. My argument against Macs was always "There's no software for them". Now that they have intel-based chips, PCs just plain suck. I no longer spend entire weekends "fixing" windows software and hardware conflicts.:D I only wish that I didn't have to run windows to run SH3, et al. As far as I'm concerned, other than that, windows just wastes space on my HD. Sorry to rant, but with my Mac, I feel like a man who has just been released from PC prison, and it is hard not to get excited about it and tell other people. Best Regards, Andrew |
Since when was Al Gore the inventor of the internet and email? :huh:
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I have noticed when a title is to be released on multi-platforms, it seems the design focus and overall consideration is given to the consoles. Within the framework and limitations of such design philosophy springs a PC port, and one that often has the end result feeling quite console-like, and lacking.
If Ubi decide to move the franchise to multiple platforms, no doubt console users will have much to celebrate. PC users, on the other hand, not so much. |
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RE: modding.................
IF you think that modding isnt possible on the consoles think again, xbox live arcade? lots of developers now with the tools its only the beggining. Remember unreal 2004 the king of modifications? http://www.computerandvideogames.com....php?id=158324 |
All they're saying is that mods are going to be ported to consoles, but they need PCs to be developed on.
They can make simplified console versions of PC games as much as they like, as long as it doesn't kill the PC market. PC is where the real action is in terms of innovation, and that's where I'm staying. |
Big development and innovation require lots of money, games like "unreal 3" will still make wealthy gamers purchase uber pc gaming rigs in turn driving modding and gaming on the pc - but games like SH I am affraid have rather a smaller user base, unless of course it moves to multiplatform? add to that most people playing SH3 probably dont spend a fortune on a gaming rig! so in turn I dont know how the innovation is going to be funded myself.
Ubi want to make money, I want to play on my couch with a wireless controller, and on the odd occasion with some sea dog buddies, ahhh voice comms without any "pc hassle", I look forward to enjoying subbing with people from all around the world, now thats innovation! come on lets make it happen :) :arrgh!: |
Are you saying you actually want silent hunter to be console exclusive?
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um, not really........... I wouldnt want to restrict gaming platforms in anyway, rather broaden it to the masses. :up:
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