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hello everyone, it has been a really long time since i played sh3 and i'm having a little problem here.
While using the ARB WideGui 1920x1080 or Ahnenerbe WideGui 1920 x 1080 the menu/text/GUI offsets outside the screen. Like in this screenshot: My native resolution is 1920x1200, even changing native to 1920x1080 gets the same effect. I know im doing something wrong, or missing some crucial info to get this right. |
ZD, you image will not show, please upload the image here and post this again.
https://www.subsim.com/radioroom/album.php |
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https://www.subsim.com/radioroom/pic...ictureid=11815 |
Welcome aboard! & welcome back
smms.uhu!:Kaleun_Salute: & ZD!:Kaleun_Salute: and a warm welcome back to
BBwalk!:Kaleun_Salute: on silent run since 2005!:salute: |
@Aktungbby
Thanks! It's been too long but finally surfaced for fresh air, food and drinks! :) |
I'm rather liking this mod as an upgrade from the old OLC GUI I used when I last played this game. One thing I'm wondering is has there been any progress on implementing the "night mode" or "red light" mode for the attack map? Or is there another mod I can install on top that does it?
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Hello I am having very strange problem. When using ARB Widegui or default ahnerbe wide gui Anti aliasing doesint work( changing anti alaising in driver settings doesint do anything). But when using stock resolution I can freely change the anti aliasing and it works.
My graphics card is AMD r9 290x I have created a threat which describes the problem a bit more in detail. https://www.subsim.com/radioroom/sho...d.php?t=248809 |
I may have found a workaround the problem. The anti aliasing works in windowed mode. I have found a program which can turn windowed mode into BORDERLESS windowed mode. The results are that you can play in 1920x1080 with perfect anti aliasing settings in "fullscreen".https://www.pcgamingwiki.com/wiki/Gl...creen_windowed
Soon I will create a guide in detail how to achieve it. |
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It's interesting ! :Kaleun_Thumbs_Up: |
Map split/tear problem?
Hi I'm new to the subsim world, and this is the first mod I've tried for SHIII! So I'm having a problem where both the navigational and attack maps are splitting in half and having scaling issues. Is this a common problem that's been fixed or is something screwy on my end? Any help would be much appreciated!!
https://i.imgur.com/cXpEPx2.jpg |
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https://www.subsim.com/radioroom/sho...17&postcount=8 |
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Apologies for being dense as uranium! |
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https://www.subsim.com/radioroom/sho...&postcount=341 https://www.subsim.com/radioroom/sho...8&postcount=85 |
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Hello,
After long fight with doubling maps (f5, f6), I've run into another problem. When manually setting TDC i don't see that line you set the ship range. Did anyone run into same problem? How can I fix this? |
Welcome aboard!
Capn'Cy!:Kaleun_Salute:
& NasioN!:Kaleun_Salute: |
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