SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [REL] Fall of the rising Sun for SH4 V1.5 Version 1.2 (https://www.subsim.com/radioroom/showthread.php?t=147988)

rea00cy 03-04-10 10:08 PM

FOTRS & OM
 
Are these two mods (FOTRS and Operation Monsun) compatible? If not, is FORTS compatible with any other ATO mod?

Thanks,

rea00cy

otto69 03-09-10 02:14 PM

Quote:

Originally Posted by cdrsubron7 (Post 1269026)
I have to agree with the above statement. I've lost count of how many times I've had this mod bog down at one time or another.

I to have had this happen. However, it happened after 8 patrols and only stopped the chops if under 128 x.

Otto

TheBeast 03-09-10 04:39 PM

I have experience the BOG down as well. Normally it starts bogging down during a patrol after completing 6-7 objectives. It is almost like you are hauling all the tonnage you sent to the bottom on your boats deck but this isn't what I am here to talk about.

I have tried mods like RFB, TMO, RSRD, FotRS and many more. One thing that none of them deal with is Operation Ultra and the onboard Crypto(Cypher) gear. The ECM MK-2 communication crypto was "eccential" to submarine communication. Submarine Commanders, XO, Radiomen had orders specific to its destruction if running in water less then 600' deep called, "the 100 phathem rule".
That means, if you are sent on a Photo-Recon of some port, you would not reciece any further encrypted radio intel on convoy/task force movements> You would not be able to report any sightings without pinpointing your location to everyone listening until the EMC MK-2 was replaced. I know the ECM MK-2 was classified top secret until 1995 but there is information about the ECM MK-2 that is now available.

Here is a link to a good video that touches on this subject.

Are there any plans to bring this into game play?

Oops! to many windows open. Thought I was posting in RSRDC forum...

-TheBeast

Revere 03-10-10 07:52 AM

I'm running V 1.3 and love it! Thank you for including the Nagato.

Was wondering if this was intended. In the control room, I have an officer in the first slot, but in 3D, a petty officer is in his place by the chart table.

Kind regards

*edit*
this does not happen with the S class.

Gilbou 03-10-10 03:03 PM

Just tried this mod after having spent some time playing with OM.
Incredible. Love it ! :ping:

The rule is the 100 fathoms rule
(1 fathom = 6 feet, it's a unit of depth used by combat scuba divers - the first water resistant watch was designed for the English Scuba Commandos, the Blancpain 50-fathoms, first ever to work under water on wrist)

Gilbou 03-11-10 06:25 AM

Hello :)

Could you tell me how to remove any zooming from the 3 dials lower-right ? I would like them to behave like the SH3 ones : no zoom not even when mouse is over.

I have been trying to find which file to edit, I think it's Dials.cfg but I don't understand anything inside of it :-?

keltos01 03-18-10 03:28 PM

any news Maddy ?

keltos

I still would like to have torpedo dropping planes...

nicae9 04-05-10 11:10 PM

Mod ect
 
Hi, ok, I may sound a little retarded but 2 questions:

how do I know that I have a mod installed, when I get inot the games, it just look the same as the original version (like I dont see a mod folder or there is no mod icon on my desktop again as for other games)

And 2nd, where do I dl 1.3 version pls

Thanks :cool:

AOTD_MadMax 04-06-10 06:04 AM

Hi Captains,

in a few weeks an upgrade is comming up.

The upgrade includes an heavy reworked US-Fleet with many new vessels like the CL51 USS Atlanta and the new destoyers Allan M. Sumner Class, Gearing Class and the Tacoma Class Sloop.
It also includes the IJN Kaga and the USS Oakland, an light cruiser of the Atlanta class.

http://www.aotd-flottille.de/FOTRS/Bilder7/Oakland4.jpg

http://www.aotd-flottille.de/FOTRS/Bilder7/Oakland5.jpg

http://www.aotd-flottille.de/FOTRS/Bilder7/Oakland6.jpg

We from AOTD are testing now all this new features and ships in ouer SH4 Onlinecampaign so you can be shure that all works fine without any problems.

@ nicae9

If you use FOTRS you will see it in the launching-screen.
Version 1.3 you can find in the 1. posting of this thread.
There must be a link !

Regards

Maddy

nicae9 04-07-10 03:13 PM

kewl, I cant wait for the new update

I found 1.3 version at :

http://silenthunter.filefront.com/fi...10483#Download

Cheers :salute:

Larry 04-28-10 05:21 PM

clapping & cheering
 
Gooday,
I read somewhere how to remove/disable the clapping & cheering after a torpedo hit in "FOTRS" but can not find it now. Could some one please tell me to do this?
Thank you for your help. Larry

AOTD_MadMax 05-12-10 03:06 PM

Hiho,

i have reworked the old corvette from the us-navy.
Now she looks different to the japanese one.


http://www.aotd-flottille.de/FOTRS/B...rolcraft01.jpg

http://www.aotd-flottille.de/FOTRS/B...rolcraft03.jpg

http://www.aotd-flottille.de/FOTRS/B...rolcraft02.jpg

This vessel is an content of the upcomming Upgrade.

Regards

Maddy

keltos01 05-16-10 02:55 AM

:up:

as always ;)

keltos

Senor_Droolcup 05-22-10 08:49 AM

Playable Ships
 
I'm sure this has been covered before, but I'm new to this great mod.

Are any of the surface ships (BB Montana, etc) playable? I thought I had read that they were, but can't find any BB playability options in the game. Please help!

Otherwise, fantastic mod!

Valkyire 05-23-10 03:11 AM

playable ships
 
To answer your question, no none of the ships added are playable


All times are GMT -5. The time now is 09:27 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.