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:sunny: Available in HL for a couple of hours testing - router willing. Look for the 'Ancient Mariner " ;)
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Ok, I'll email you 2.03... and then I'll be in HL. :up: :rock: :rock: :rock:
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Ok, after a test session, LWAMI 2.03 is ready to go.
I have sent to Bill, and it should be posted soon! :up: Enjoy :rock: :arrgh!: |
For the sake of full disclosure:
Please note, in a test session, we noticed something that could be the result of random corruption specific to one testers computer (Kilo launched an Udaloy DDG instead of a Starfish!). I can't imagine this has anything to do with the mod, and we have been entirely unable to reproduce this, however, if you notice a similar incident, especially in single player, please notify us immediately, as this will be a huge huge problem for us, if it is an issue with our mod. Also, if you have noticed this sort of thing before, with the stock DB or a previous version of the mod, this will be incredibly helpful for us to know! PLEASE post if you have EVER had a simliar experience! :sunny: :up: As always, you guys can do much more thorough testing by actually using and playing the game with the mod than we are capable of doing, so your input and feedback is what we rely on to ensure that we are giving you guys a quality Mod that you deserve! :up: |
Will be posted this evening (US East Coast time).
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:sunny: Thanks Bill. :|\ :rock:
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a good mod but some things are still lacking IE when i ran aground despite being in 137 meters below my keel :o
dont think its the mod just possibly me but so far the mod is coming great |
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It wasn't just destroyers being launched from subs (as if that's not enough!). I was controlling an OHP, and I think my helo was carrying, among other things, some brown buildings aboard! Nothing like this has ever happened to me in SP, so IMO the mod itself can't be blamed for this. Don't panic. :D |
Apparently, this is being caused by different versions of the mod being run by the players in the match. I had the same problem in the games I hosted before I fixed my 2.02 installation issues.
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Other than getting some (paying!) work for the rest of the week, this is the best news I've heard all day! :D
Thanks guys! :rock: I guess that's why SCS coded those friendly database mismatch warnings in the game lobby. :lol: |
Version 2.03 is now ready for download. Enjoy!
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Thanks again Bill! :rock:
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I'm going to be heading out for some paying work! :up: :rock:
Temporary only... unfortunately. :stare: So, I hope you are all enjoying the next version of the mod... if there are any problems (please god no...), I'll be back in the pilot station later today. :up: Happy hunting! :arrgh!: Cheers, David :) |
SoulChaser ICQ'ed me with a whole host of problems that he experienced using the mod (mostly non- and misfunctioning weapons), none of which I have been able to reproduce, but all of which are almost certainly caused by corruption to doctrines due to the unzipping and downloading process.
I have seen this before, with some of the doctrines I have downloaded associated with the finiteless mod. The most common problem is that all Line Carriage Returns (lines of whitespace) are replaced with an illegial ASCII character, the square that you see sometimes when you cut and paste something to a forum that it doesn't like. The easiest way to diagnose this is to load the Doctrine files into a Microsoft word or any advanced word processing program. The program will tell you that there are illegal characters in the file because the files were produced in another format. Select the option to load the file with the illegal characters corrected, and all of the illegal characters will be transformed into something correct and valid. Then save the doctrine file and it should work fine. There is nothing I can do to prevent this problem, other than rewrite the ASCII code and the Windows operating system. I'm sorry if this prevents you from using the mod if you don't like this process. :cry: |
I need people who have used previous versions of the mod without problems to let me know if they continue to use this version without issues.
It is helpful, but not entirely useful if people who have jumped into 2.02 or 2.03 report problems, because I'm not at all sure what the cause could be (and there could be many that have nothing to do whatsoever with what we have done). All of the problems I am getting are from users who have not used a previous version of the mod or are playing with people in MP who have not used a previous version of the mod, and the nature of the issues point towards corruption, and since I can't reproduce *any* problems whatsoever, it's freaking the sh*t out of me. :damn: :damn: :damn: especially because there is nothing I can do to fix anything if I can't reproduce the issue and I can't physically access another person's computer to do the diagnosis. Thanks for your help with this! :up: |
Is it possible to include a new install bat?
The other guy extracted the 2.03 stuff into his DW folder and then ran the old install.bat. The bat file then copied the old files doctrine.LwAmiMod (2.01) -> doctrine. This is a bit missleading. c ya |
Oh, well then that was the problem with your game...
People have managed to mess up the install both ways. So I don't see what we can do about it, to be honest. :damn: Thank you for your feedback, I appreciate it! :up: If he wants to use the bats, then he can copy his doctrine and database files from the normal folders in to the LwAmi. folders, after he has unzipped the 2.03 files into his main DW folder. |
Yes, when giving feedback about problems with the mod, the most important things you can tell us, aside from the immediate problems are:
1) Was it in Single Player or Multiplayer? 2) If it was in Multiplayer, did you have any database errors when loading the game in the gamelobby? So far, I haven't heard of any problems associated with the game in Single Player, or in Multiplayer where there have been no database errors. (other than what SC said, but that is almost certainly due to doctrine corruption, as I have seen that many times before with downloaded doctrines, and again, there isn't anything we can do about that) Ah, I need a vacation from modding... good thing I have work for the next 2.5 weeks. :up: ;) :lol: :-j |
If you guys keep reporting problems, I'm going to turn this bus right around and take us back to 2.01. :rotfl: :rotfl: :rotfl:
For those of us who have ever had the misfortune of riding a school bus... :dead: |
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1 Timing Belt (School Bus Disabled) 1 Mail Box 2 Road Side Reflectors 1 Dog 1 Car (two collage boys aboard unharmed) :rotfl: |
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