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-   -   Changing the scope zoom levels.. (https://www.subsim.com/radioroom/showthread.php?t=180152)

Nisgeis 02-12-11 03:34 PM

In the game directory? They would all have been loaded up at run time and overwritten all your changes. The game doesn't care what you call the files, it just loads everything.

vanjast 02-12-11 04:42 PM

So you're saying, in this case, it loads every *.dat file under the ..\data\.. folder, and works out what goes where, from each files internal ID parameters.

IOW.. I have to save the backup files 'out of' the game '\data\..' folder, otherwise the game sees multiple camera.dat IDs, then aborting to default settings, or just using the last IDs loaded ??

Ohhhhh! this is such 'cheapskate' development... yukkie yugh!!

:(

Nisgeis 02-12-11 05:00 PM

It's actually quite useful, as you don't need to modify existing files, so you can get mods with better compatibiltiy, as you can add new things without overwriting an existing file.

I can't remember if the game will load files without a 'standard' extension - I think if you call it cameras.old iit may still load it up. Not sure about though, I think its just /data/library that gets loaded up automatically, but if in doubt don't put any backup files in the game directory at all. Always mod through JSGME anyway as it's much less likely to go wrong and it keeps the files tidier and roll back is easier.

vanjast 02-12-11 05:46 PM

The problem comes with identifying which is the correct file.. too many complications are intoduced. Explicit file usage is the only way to go...
:)

CapnScurvy 02-12-11 08:55 PM

Yeah!! :O:

Hope it comes out like you want.

I know you can make several zoom levels for the Periscope cameras. They toggle from one to the other with the mouse wheel. I've just finished putting a zoom feature onto the radar screens, so you don't have to squint at the scopes to see the blips.

Nisgeis 02-13-11 02:17 AM

Quote:

Originally Posted by CapnScurvy (Post 1596609)
I've just finished putting a zoom feature onto the radar screens, so you don't have to squint at the scopes to see the blips.

Did you get round the problem of that interfring with the mouse wheel also being used to step through the bearing? I couldn't get round it, so I had to abandon it.

CapnScurvy 02-13-11 08:13 AM

Quote:

Originally Posted by Nisgeis (Post 1596720)
Did you get round the problem of that interfring with the mouse wheel also being used to step through the bearing? I couldn't get round it, so I had to abandon it.

No, you still move the bearing by continuing to roll the mouse wheel.

For those who don't know, putting the ability to zoom magnification onto the radar screens also moves the bearing in small, single degree steps when in the "focus" mode. This happens once the top magnification is achieved and you decide to continue to roll the mouse wheel.

I don't see much of a problem with it though. If you make the magnification great enough, (like having the PPI radar screen fill up the monitor screen like just before doing a "face plant" into a pizza) you won't be too tempted to keep trying to get closer (OK, I'm exaggerating a bit).

Besides, the extra ability to fine tune the bearing (granted it only moves one way depending on whether you are zooming in or out) may be useful.


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