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-   -   abyssal depths mod (https://www.subsim.com/radioroom/showthread.php?t=170640)

TheBeast 07-08-10 05:06 PM

bump...

Anything new happening on the sea floor?:06:

EgoApocalypse 07-08-10 05:52 PM

How did I miss this?, Good Job!!

LordNeuro"Serbia" 07-14-10 12:05 PM

Exelent work
 
I only didnt figure it out is it the new sea flore finished work or still work in progres?
I hope its done. Looks gr8. And is it a fps frendly?
Keep up the good work:up:, make the sh5 beter.

BowfinSS287 09-02-10 09:52 AM

the sea floor mod looks amazing,looking forward to its release:rock:

BowfinSS287 01-12-11 07:01 PM

i would like the seafloor mod the way it looks in the screen shots
you posted......any chance of a release as is?

please:D

oscar19681 01-13-11 05:44 AM

Quote:

Originally Posted by TheBeast (Post 1417716)
Rather then hovering 10-20 meters off the viewable bottom the sub should actually settle 1-2 meters into the silt on the bottom.

Here is a example Sea Floor done by Carotio:
http://www.subsim.com/radioroom/pict...pictureid=2257

Actually some was able to fix the problem with the sub hovering 10 to 20 meters above the seafloor. But there were some other problems that still needed to fixed but it somehow got abandoned. On page of this link http://www.subsim.com/radioroom/showthread.php?t=169382 you can see that the sub clearly hits the ocean floor.

Marinenachrichtendienst 11-29-11 07:41 PM

Holy moses!
 
It's as they say: Mods are much better than porn !! :salute:
.. and the climax with mods, lasts longer too !! :up:


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