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-   -   Explain something about the online DRM buisness model. (https://www.subsim.com/radioroom/showthread.php?t=167834)

HundertzehnGustav 04-16-10 03:24 AM

Quote:

Originally Posted by SteamWake (Post 1361315)

How... do you continue to pay for those ongoing costs once the sales of the product begin to dry up?

You dont...

you remove the DRM, let the users play without the connection
or
unify the server system with the one from assasins creed II (can be done because players moved on to ACIII and SHVI, or because there are less players)
or
remove the support and tell the players to ******!!

The MOMENT that income is less than cost, you change either number, either increasing income or cutting costs.

HundertzehnGustav 04-16-10 03:27 AM

Quote:

Originally Posted by Magnum (Post 1361756)

Maybe the moderators should make a new forum for those who enjoy to keep up endless talks about how evil drm is and how cool SH3 was.

what about the freedom to post your anger of a game you got right there?
not saying anyting, or shutting up after a while is the same as "taking that stick right up wour wazoo"

Back to topic...

-Servers will be removed,
-unified with other systems because of less players,
or
-drm will be removed.

Placoderm 04-16-10 05:16 AM

Quote:

Originally Posted by kylania (Post 1361675)
They've done it before...

:o :o

OMG...





:o

(nevermind...)

Sgt. Emren 04-16-10 05:24 AM

Quote:

How... do you continue to pay for those ongoing costs once the sales of the product begin to dry up?
You sell add-ons. Pipeline extension. Extend SHV to 1945. Make SHV Pacific. Etc.

BarjackU977 04-16-10 05:48 AM

Well, personally, I keep on coming here because I keep hopes.
I've been seriously tempted to buy SH5. I try to stick to my principles, but should Ubi change its DRM plans or announce that it will be removed after x months, I'll buy it, even if I that means can't temporary play the game on my laptop whenever I travel.

The issue does not get old for me. This DRM is still new, a recent change. And it applies to SH5, so it's discussed here too.

Quote:

Originally Posted by Magnum (Post 1361756)
No, the issues is that this drm bashing and "SH3 si better that SH5" is really old story and uber-boring.


Spartan 04-16-10 06:43 AM

Quote:

Originally Posted by Magnum (Post 1361756)
No, the issues is that this drm bashing and "SH3 si better that SH5" is really old story and uber-boring. I thought we are done with it and ppl can move on. But no, almost every day, or at least once a week this topic come up in a form or another again and again where ppl keep repeating the same thing.. drm suck, SH3 rulz. If is not a dedicated topic, than someone will get offtopic in other threads where we talk about SH5 bugs and remind us that dmr suck/sh3 rulz. Over and over again.

Maybe the moderators should make a new forum for those who enjoy to keep up endless talks about how evil drm is and how cool SH3 was.

And yes, drm will get removed, but not now, so get over it.

Yeah and some fellow named Jesus will return after 2k years of being dead....

Please lets not troll. Back up your position with facts - K? :yep:
Ubi has a long history of not doing right towards its paying customers. So people are well within reason to doubt promises of the "it will happen - one day - trust me.." nature.

So has the DRM been patched out of SH3 or SH4 yet? One would think that given a whole new version of the title was released that surely such a thing would have been done for the prior versions.

Zedi 04-16-10 06:51 AM

Just after few hours, we have another drm topic launched on SH5 forum.. with a "slightly different viewpoint"... now you see my point?

Most of us come here to discuss about SH5, not to read about drm and other personal issues, like not buying the game. We/I don't care if ppl buy or not the game, if they think that sh3 was better or if drm suck, I really don't care. All I care here is to make SH5 better and bug free, so we can enjoy it more.

Barjack, my personal advice for you is to buy it. If you have a stable internet connection, there is no reason to not buy it instead of joining the "omg drm suck" group. SH5 has a huge potential to become best in the series and these great moders here on subsim already solved many problems through some excelent mods.

Ablemaster 04-16-10 06:59 AM

Hell im sick and tired of DRM threads, we all know about it and are well educated in its use. Cant all this DRM S*IT go in one bucket. Its bad just got to live with it for now.

Der Teddy Bar 04-16-10 07:45 AM

Quote:

Originally Posted by Ablemaster (Post 1361919)
Hell im sick and tired of DRM threads, we all know about it and are well educated in its use. Cant all this DRM S*IT go in one bucket. Its bad just got to live with it for now.

To the best of my knowledge no one is forcing you to read these threads.

SteamWake 04-16-10 08:31 AM

I figured this would happen even when I asked kindly to refrain from the bashing of DRM and simply discuss the buisness model some of you cant help yourselfs.

If you continue to bash or even praise DRM I will ask for this thread to be closed.

Now back on topic please... Is it a viable buisness model?

mookiemookie 04-16-10 08:38 AM

I'm as sick and tired of DRM threads as anyone, but I think this one has been pretty well behaved and ideologue-free. It's just a discussion of the business and economic model, as SteamWake said. Not a discussion of it's moral or ethical merits. So my personal opinion is I'm ok with it. :cool:

I'm not very clear as to how it would work if the same servers were authenticating multiple games. That might be what screws up my prediction - if the marginal server load for authenticating SH5 is a pittance because you're already running it on the authentication server for the latest and greatest Assassin's Creed game, then I guess you could theoretically keep it going for as long as you like without eating into the profits of the SH product line.

janh 04-16-10 09:30 AM

Quote:

Originally Posted by mookiemookie (Post 1362007)
I'm not very clear as to how it would work if the same servers were authenticating multiple games. That might be what screws up my prediction - if the marginal server load for authenticating SH5 is a pittance because you're already running it on the authentication server for the latest and greatest Assassin's Creed game, then I guess you could theoretically keep it going for as long as you like without eating into the profits of the SH product line.

I recall I read that they are using the same servers for multiple games already, i.e. that's why there were outages and playing problems for Silent Hunter V gamers when Assassins Creed II was releases, and less so, but too when Settlers 7 came out. I think they have much underestimated the data transfer on release days, as well as weekend in their initial planning of their server infrastructure. This is likely also the reason why there were serious problems on the first two weekends (peak playing times) with Silent Hunter V, since the whole DDoS stuff was never confirmed by any 3rd party other than Ubisoft.

I assume the DRM servers cost them dearly, not only in the upkeep, upgrading and maintainance, but also in customers. As we will hopefully see confirmed with their sales reports of the next 2 or 3 quarters. I really dislike this kind of business model where legal customers are worse off than pirates, and logically the latter would be the best thing to do if you don't want to screw yourself.

What I can't understand is why the Software industry still follows the opposite policy that music and movie industries have by now adopted about DRM: It served to increase losses by driving off legal customers, and now most companies refrain from intrusive DRM that limits the use of your MP3s etc. Instead, they have started to refocus on deliviring quality again and the flood of nasty poor quality boy bands and braindead Hollywood movies that only cost fortunes for worthless 3D effects has been reduced.
Why, dear Ubisoft, are you planning the exact oppisite: DRM & shorter development cycles, meaning even less will be delivered for the same price? This only can go wrong, and it will be all but pirates: bad marketing and strategy decisions.

Bilge_Rat 04-16-10 09:34 AM

everyone will be happy when they remove DRM.

daft 04-16-10 09:40 AM

They are using servers running DRM software that really couldn't give a rats ass about what game it is that the server has to authenticate. All they care about is the interface the game uses to talk to the server with. That means there are no hard SHV servers that can only be used with SHV (that would be crazy) but servers that can deal with any game implementing the correct interface to talk to the server side DRM software. So in theory they can scale their server park up or down by adding more server (when they have lots of DRM-protected games on the market) or down (when they have few DRM-titles on the shelves or old games become less popular). This is most probably done with virtualization, spooling up new virtual servers as needed and shutting down others as needed. If UBI's sales decline, they will probably have to cut back on staff, but that would also mean less of a load for the authentication servers to deal with, so see it as natural selection if you will.

TwistedAdonis 04-16-10 09:59 AM

Apropos of nothing perhaps.

It strikes me that World of Warcraft (and all MMORPGs) has always online requirements built into the gameplay and it has a bazillion players. Perhaps those without a decent connection or those on the road with a laptop are too small a demographic (revenue-wise) for a modern company to worry about.

Zedi 04-16-10 10:16 AM

Quote:

Originally Posted by TwistedAdonis (Post 1362115)
Apropos of nothing perhaps.

It strikes me that World of Warcraft (and all MMORPGs) has always online requirements built into the gameplay and it has a bazillion players. Perhaps those without a decent connection or those on the road with a laptop are too small a demographic (revenue-wise) for a modern company to worry about.

Is true, but there is a massive difference. WoW is build to be online, to join an online community and do stuff together. That's why is a mmorpg. But SH5 is solo play and we get s*** being online. Actually, SH is the only game that has no rewards from this drm system. Those who play AC2 have some awesome rewards, like new maps and content, cloth and all kinda stuff that really makes you to get over the drm thing and have total fun with the game. I mean.. oke, I have to play online, but at least is not in vain.. my game gets unlocked as I play revealing nice surprises, content and rewards. We, get sh1t.

To be honest, first time when I heard about SH5 and drm.. I tough.. oke, if this is not a joke, then there should be some awesome rewards just to keep you play connected. I was hoping that there will be a massive multiplayer option, but the multiplayer is a total fail. SH5 gets no attention at all, patch is delayed without any real explication, nobody from their side keep contact with us, the support is a total joke and this drm crap is no use for us in any way. Few sub skin and 2 map as a reward being online non-stop when playin.. c'mon. We are sailing in dark here.

Anyway, even so I will not loose my energy in anti drm bitching as this is my smallest problem with the game. There are many other problems with SH5, drm is on the bottom of the list.

Arclight 04-17-10 03:18 AM

I'm no more excited about the Uplay crap for AC2 than for SH5. :-?

New maps? Got new missions for SH5. New clothes? Got new skins for SH5.

I take it you don't own AC2? :hmmm:

tommyk 04-17-10 03:55 AM

Quote:

Originally Posted by Sgt. Emren (Post 1361844)
You sell add-ons. Pipeline extension. Extend SHV to 1945. Make SHV Pacific. Etc.

I think that will be the way. just look at the best mods, rebuild them into DLC together with new ships and what you said... there is no need to ever remove the drm since when nobody sends requests to the servers, the costs are low...

Der Teddy Bar 04-17-10 03:58 AM

SteamWake,

The always online business model is about forcing the gamer to buy new version of the software every 12 to 18 months and to restrict 2nd hand sales which is your legal right.

EA is as always the leader in all things DRM and their take the piss out of the paying customer web page called "Online Service Updates" outlines what you can expect of Ubisoft.

Ubisoft has proven again and again they have customer focus will I am sure cut SH5 free after a year with no patch to enable people to play it offline.

Look at how many games a only a year or two old and even the older ones are mostly less than 4 with only a handful older than that.


I have never read a more patronising piece of garbage in my life as this below.

As background information, the games scheduled for shutdown in March and April 2010 represent less than 0.3% of all peak online players across all EA titles. Despite some people's perception, there is a lot of behind-the-scenes work involved with keeping these older games up and running. We would rather our hard-working engineering and IT staff focus on keeping a positive experience for the other 99.7% of customers playing our more popular games. These decisions to retire games is never easy. The EA development teams and operational staff pour their hearts into these games almost as much as the customers playing them and it is hard to see one retired. We hope you have gotten many hours of enjoyment out of the games and we appreciate your ongoing patronage.


May 11th, 2010 Online Service Shutdown
FIFA 08 for PC
Tiger Woods PGA Tour 07 for Playstation 3 and Xbox 360
Tiger Woods PGA Tour 08 for PC, Playstation 3 and Xbox 360
UEFA Euro 2008 for PC

April 15, 2010 Online Service Shutdown
Burnout 3: Takedown for PlayStation 2
Army of Two for PlayStation 3 (Asia only)

Additionally, the shutdown of Xbox LIVE for Original Xbox consoles and games (scheduled for April 15, 2010) will retire online services for the following titles:

Battlefield 2: Modern Combat for Xbox
Burnout 3: Takedown for Xbox
Madden NFL 09 for Xbox

Previously Shut Down Online Service
Arena Football for PlayStation 2 and Xbox
Arena Football™: Road to Glory for PlayStation 2
Armies of Exigo for PC
Burnout Revenge for PlayStation 2 and Xbox
Burnout™ Dominator for PlayStation Portable
Def Jam for PlayStation 3 and Xbox 360
FIFA 2005 for PC, PlayStation 2 and Xbox
FIFA 06 for PC, PlayStation 2, PlayStation Portable, Xbox and Xbox 360
FIFA 07 for PC, PlayStation Portable, PlayStation 2 and Xbox
FIFA World Cup 2006 for PC, PlayStation 2, PlayStation Portable, Xbox and Xbox 360
Facebreaker for Xbox 360 and PlayStation 3
Fantasy Football 09 for Xbox 360 and PlayStation 3
Fight Night Round 2 for PlayStation 2 and Xbox
Fight Night Round 3 for PlayStation 2, PlayStation Portable and Xbox
Godfather for PlayStation 3 and Xbox 360
Goldeneye: Rogue Agent for Nintendo Game Cube, PlayStation 2 and Xbox
Lord of the Rings: Conquest for PC, PlayStation 3 and Xbox 360
MVP Baseball™ 2005 for PC, PlayStation 2 and Xbox
MVP™ 07 NCAA® Baseball for PlayStation 2 and Xbox
Madden NFL 05 for PC, PlayStation 2 and Xbox
Madden NFL 06 for PC, PlayStation 2, PlayStation Portable, Xbox and Xbox 360
Madden NFL 07 for PC, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox and Xbox 360
Madden NFL 08 for PC, PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox and Xbox 360
Marvel Nemesis: Rise of the Imperfects for PlayStation 2 and Xbox
Medal of Honor Pacific Assault™ for PC
Medal of Honor Rising Sun for PlayStation 2
Mercenaries 2: World in Flames for PC
NASCAR® 05: Chase for the Cup™ for PC, PlayStation 2 and Xbox
NASCAR® 06: Total Team Control for PlayStation 2 and Xbox
NASCAR® 07 for PlayStation 2, PlayStation 3, Xbox and Xbox 360
NASCAR® 08 for PlayStation 2, PlayStation 3 and Xbox 360
NASCAR® 09 for PlayStation 2, PlayStation 3 and Xbox 360 (Europe Only)
NBA Live 05 for PC, PlayStation 2 and Xbox
NBA Live 06 for PC, PlayStation 2, PlayStation Portable, Xbox and Xbox 360
NBA Live 07 for PC, PlayStation 2, PlayStation Portable, Xbox and Xbox 360
NBA Live 08 for PC, PlayStation 2, PlayStation Portable and Wii
NBA Live 09 for Wii (Europe only)
NBA Street (2007) for PlayStation 3 and Xbox 360
NBA Street V3 for PlayStation 2 and Xbox
NCAA® Football 05 for PlayStation 2 and Xbox
NCAA® Football 06 for PlayStation 2 and Xbox
NCAA® Football 07 for PlayStation 2, PlayStation Portable and Xbox
NCAA® Football 08 for PlayStation 2 and Xbox
NCAA® Football 09 for PlayStation 2
NCAA® March Madness 06 for PlayStation 2 and Xbox
NCAA® March Madness™ 2005 for PlayStation 2 and Xbox
NCAA® March Madness® 07 for PlayStation 2, Xbox and Xbox 360
NFL Head Coach for PC, PlayStation 2, Xbox
NFL Street 2: Unleashed for PlayStation 2 and Xbox
NFL Street 3 for PlayStation 2
NFL Tour for PlayStation 3 and Xbox 360
NHL® 05 for PC, PlayStation 2 and Xbox
NHL® 06 for PC, PlayStation 2 and Xbox
NHL® 07 for PC, PlayStation 2, PlayStation Portable, Xbox and Xbox 360
NHL® 08 for PC
NHL® 08 for PlayStation 2
Need for Speed: Carbon for PlayStation Portable
Need for Speed: ProStreet for PlayStation Portable
Need for Speed: Underground for PlayStation 2
Need for Speed: Underground 2 for PC, PlayStation 2 and Xbox
Need for Speed: Most Wanted for PlayStation Portable and Xbox
Simpsons for PlayStation 3 and Xbox 360
Tiger Woods PGA TOUR® 05 for PC, PlayStation 2 and Xbox
Tiger Woods PGA TOUR® 06 for PC, PlayStation 2, Xbox and Xbox 360
Tiger Woods PGA TOUR® 07 for PC, PlayStation 2, PlayStation Portable and Xbox
Tiger Woods PGA TOUR® 08 for PlayStation 2 and PlayStation Portable
TimeSplitters 3: Future Perfect for Xbox and PlayStation 2
Total Club Manager 06 for PlayStation 2
UEFA Champions League™ 2004-2005 for PC, PlayStation 2 and Xbox
UEFA Champions League™ 2006-2007 for PlayStation 2 and PlayStation Portable
UEFA Champions League™ 07 for PC and Xbox 360

BarjackU977 04-17-10 04:16 AM

All the essence is in this sentence.
Of course, nobody would complain about having to be online to play MP. Except those few who value LAN games (there are still such people) without Internet connection. Problem with LAN is that pirates can always abuse this feature for online games too. That's why it often got cut from MP, leaving Internet games only.

Quote:

Originally Posted by Magnum (Post 1362134)
Is true, but there is a massive difference. WoW is build to be online, to join an online community and do stuff together. That's why is a mmorpg. But SH5 is solo play and we get s*** being online.



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