SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   Please shortly compare GWX 2.1, NYGM 3.0 and War Ace Campaign 3 (https://www.subsim.com/radioroom/showthread.php?t=143712)

ReallyDedPoet 10-29-08 07:04 AM

Quote:

Originally Posted by jimbuna
Point taken.........3 times :lol:

Yeah, just saw that :doh::doh:, c'mon PT get on the ball here :yep::D

@ OP: Do a search and I am sure you will find similar thread(s) with
lots of helpful info with regards to this very question.


RDP

Hitman 10-29-08 07:56 AM

Quote:

To be blunt, I think this "it's apples and oranges" talk is nonsense.

If you don't want to compare then out of politeness, then thats ok, but I certinaly
thing they can be directly compared.

If you can compare SH3 to SH2 despite their vast differances; you can compare GWX
and NYGM with their (relativly) small diffrences.
You can compare anything you want, and the more so when you talk about things that have a common base (SH3) but the final point about this is that realism is -obviously- limited in a computer game due to many software, hardware and budget constraints, therefore many times you must either do compromises or make interpretations. NYGM, GWX and WAC have taken different routes, and none of them is wrong; they are simply different.

For example, WAC has what is probably the most detailed and luxurious recreation of real events in his campaign, so you could consider that ultimate realism (It replicates real life, after all). But NYGM and GWX however take a different point of view, despite still offering many scripte historic events: Since you are in a different position to a real Kaleun of WW2 (You know what and when happened) it would be probably irrealistic to simulate all the war on a scripted basis, as you wouldn't get the feeling and situation a real Kaleun suffered with the fog-of-war. So you have, in the end, different interpretations of what is more realistic, or important for the feeling of realism and inmersion. INTERPRETATIONS.

Choose what you prefer, and compare if you want. But in the end, you will find that your analysis will bring you to the constraints and necessary compromise decissions that all teams have taken in different directions.

Philipp_Thomsen 10-29-08 10:16 AM

Sorry for the triple post guys... I kept trying to post, but the browser kept presenting me errors... I finally gave up, thinking that the post never went online. Now, reading the comments I figure the posts went online, all of them. :lol:

Sorry!

AVGWarhawk 10-29-08 10:35 AM

Quote:

Originally Posted by jimbuna
Quote:

Originally Posted by Hitman
Apples, oranges and bananas. All three of them are fruits, have vitamins and calm your hunger. The rest is a matter of taste.

The best advice: Try all three yourself and decide :up: you won't regret downloading and keeping all those three masterpieces.

Correct....in a nutshell. http://www.psionguild.org/forums/ima...s/thumbsup.gif

Or was that an apple or an orange or a banana shell :hmm:

:lol: ;)

I would have to go with logic as well. I have only played GWX and it is excellent. To each their own. If GWX was a fruit, I would not say it calmed my hunger, it made me want more because it tasted very good. Alas, my view is skewed as I have not played the others. But, it is great to have a choice.

Kpt. Lehmann 10-29-08 11:49 AM

Quote:

Originally Posted by Philipp_Thomsen
Quote:

Originally Posted by Wreford-Brown
I can see the way this thread could potentially go!:/\\chop

Play nicely, guys.

Nah, relax!

KL is just kidding. He knows that NYGM is more about what it really was, no matter how hard that would make the gameplay, while GWX is more balanced.

He also knows that I prefer GWX over NYGM, as the vast majority of the forum.

It's just not fair... most of the mods are "for gwx". The others don't stand a chance.

But yeah, he's right, it's totally debatable! :p

Relax PT. (And everybody)

I simply stated my opinion calmly, that I feel GWX offers the most realistic experience. I wasn't kidding anyone about anything.

I hope my opinion, however biased it might be, is okay too!:arrgh!:

However, without getting eyeball deep in some sort of mess... I recognize that this sort of discussion is completely debatable and that it ends with individual interpretations.

The OP asked for a quick comparison between the different mods... but thats kind-of impossible I think.

Deep breath everyone.:cool:

ReallyDedPoet 10-29-08 12:11 PM

Quote:

Originally Posted by Philipp_Thomsen
Sorry for the triple post guys... I kept trying to post, but the browser kept presenting me errors... I finally gave up, thinking that the post never went online. Now, reading the comments I figure the posts went online, all of them. :lol:

Sorry!

No worries mate, I knew something was messed up on your end :doh::doh::yep:


RDP

Graf Paper 10-29-08 12:17 PM

Actually, RDP, I think something is messed up on Subsim's end. I've been noticing a lot of double-posts in the past few days.

Is Neal playing WoW again on the same computer that runs the Subsim server? :p

ReallyDedPoet 10-29-08 12:22 PM

Quote:

Originally Posted by Graf Paper
Actually, RDP, I think something is messed up on Subsim's end. I've been noticing a lot of double-posts in the past few days.

Is Neal playing WoW again on the same computer that runs the Subsim server? :p

Yeah, noticed that with KL's last post ( although the last line was different ) and a few others.
I'll pass this onto Neal.

@ PT: we'll pin your troubles on us :yep::oops::yep:, this time anyway :lol::lol:


RDP

AVGWarhawk 10-29-08 12:39 PM

Quote:

Originally Posted by reallydedpoet
Quote:

Originally Posted by Graf Paper
Actually, RDP, I think something is messed up on Subsim's end. I've been noticing a lot of double-posts in the past few days.

Is Neal playing WoW again on the same computer that runs the Subsim server? :p

Yeah, noticed that with KL's last post ( although the last line was different ) and a few others.
I'll pass this onto Neal.

@ PT: we'll pin your troubles on us :yep::oops::yep:, this time anyway :lol::lol:


RDP

He is playing T34 vs Tiger online :yep:

ReallyDedPoet 10-29-08 12:41 PM

Quote:

Originally Posted by AVGWarhawk
He is playing T34 vs Tiger online :yep:

:rotfl::rotfl::rotfl::up:


RDP

Jimbuna 10-29-08 01:18 PM

Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by reallydedpoet
Quote:

Originally Posted by Graf Paper
Actually, RDP, I think something is messed up on Subsim's end. I've been noticing a lot of double-posts in the past few days.

Is Neal playing WoW again on the same computer that runs the Subsim server? :p

Yeah, noticed that with KL's last post ( although the last line was different ) and a few others.
I'll pass this onto Neal.

@ PT: we'll pin your troubles on us :yep::oops::yep:, this time anyway :lol::lol:


RDP

He is playing T34 vs Tiger online :yep:

I heard it was Aces Of The Deep.....and I've got the pictures to prove it :lol:

AVGWarhawk 10-29-08 02:26 PM

Probably is playing Aces. Check this out...


http://www.subsim.com/radioroom/showthread.php?t=143499


Might be interested in the game and some multiplayer action. :up: It has not hit the shelves here yet. I have been searching.

Jimbuna 10-29-08 04:25 PM

Prepare for the mayhem and chaos to commence. http://img98.imageshack.us/img98/181...kbigsw1yo4.gif

No....I don't mean from the game, but from Dowly and Hunter ICX http://img113.imageshack.us/img113/7...ebigtb9fg3.gif

I was originally referring to this: http://img221.imageshack.us/img221/4...kbigid2zj6.gif

http://img300.imageshack.us/img300/2600/p1000157ah6.jpg

Sailor Steve 10-29-08 04:34 PM

The problem with a true comparison of all the supermods is that it would require someone to play all of them - over and over again - and then write a detailed report of the exact differences in gameplay, graphics, sound and everything else. It would require months of dedicated devotion to giving equal time to all, and writing an unbiased report.

Any volunteers? Not me, by the way.

Any other comparison is subjective.

Jimbuna 10-30-08 12:46 PM

Quote:

Originally Posted by Sailor Steve
The problem with a true comparison of all the supermods is that it would require someone to play all of them - over and over again - and then write a detailed report of the exact differences in gameplay, graphics, sound and everything else. It would require months of dedicated devotion to giving equal time to all, and writing an unbiased report.

Any volunteers? Not me, by the way.

Any other comparison is subjective.

Pah!! Spoilsport!!

After that fantastic 'Adventure' thread, I'd have thought you were the perfect choice.....with assistance from Brag of course :p

asanovic7 10-31-08 09:37 AM

hey
 
Regarding dissappearance of ships, I would just ask the people here, when you uncheck certain thingy in the mission editor while playing with campaign files(I don't remember the name, is it delete on end or something like that), is that the thing that is making those wac ships come to and stay in the ports without vanishing?
Isn't that ram eating disasterously.. And what happens with those ships in port after certain time, they go the same way back?
Just asking because I am wondering the same thing like the starter of this thread..
Cheers!

Jimbuna 11-01-08 12:35 PM

Quote:

Originally Posted by asanovic7
Regarding dissappearance of ships, I would just ask the people here, when you uncheck certain thingy in the mission editor while playing with campaign files(I don't remember the name, is it delete on end or something like that), is that the thing that is making those wac ships come to and stay in the ports without vanishing?
Isn't that ram eating disasterously.. And what happens with those ships in port after certain time, they go the same way back?
Just asking because I am wondering the same thing like the starter of this thread..
Cheers!

Delete at last waypoint....if it is not ticked, the unit will not disappear.

The build up of ships will cause a reduction in fps.

I've never played that much WAC so I can't say for sure what happens to them.

Reise 11-01-08 12:53 PM

From looking in mission editor I dont see convoys sailing into port in WAC
Close to yes but not IN
Is easy to look yourself

Not played too much problems with CTDs

onelifecrisis 11-01-08 12:56 PM

Quote:

Originally Posted by Sailor Steve
The problem with a true comparison of all the supermods is that it would require someone to play all of them - over and over again - and then write a detailed report of the exact differences in gameplay, graphics, sound and everything else. It would require months of dedicated devotion to giving equal time to all, and writing an unbiased report.

Any volunteers? Not me, by the way.

Any other comparison is subjective.

I'm not sure I entirely agree with you there, Steve. I carefully read the NYGM manual (twice) to see what I would get if I installed it, and I can say (without even having played it once) that -in my opinion- it's not as good as GWX. I can say this because even if it flawlessly delivers everything it says it does then it still won't be half of what I already have in GWX. So unless there's a bunch of undocumented features (I don't mean bugs) then it's just not as good.

To the OP:
I can't really comment on WAC because it's a PC-slayer. My machine can't run it and I don't see the point in trying the "lite" version. But I can heartily recommend GWX especially if you're a 'realism fanatic' as you say. :ping:

asanovic7 11-03-08 07:05 AM

Quote:

Originally Posted by jimbuna
Quote:

Originally Posted by asanovic7
Regarding dissappearance of ships, I would just ask the people here, when you uncheck certain thingy in the mission editor while playing with campaign files(I don't remember the name, is it delete on end or something like that), is that the thing that is making those wac ships come to and stay in the ports without vanishing?
Isn't that ram eating disasterously.. And what happens with those ships in port after certain time, they go the same way back?
Just asking because I am wondering the same thing like the starter of this thread..
Cheers!

Delete at last waypoint....if it is not ticked, the unit will not disappear.

The build up of ships will cause a reduction in fps.

I've never played that much WAC so I can't say for sure what happens to them.

Thanks for info!

I am allready on the verge of 20fps with mods and gwx2.1.. Wouldn't be good to cut it down more.. 15gb ram, hd2600pro..

BTW..
I have added Holland canals to aotd mad max campaign with ports from sboot(rotterdam is in the wrong place in original?), with several nondelete boaties.. Can I send it to someone to "verify it is correctly done"? Someone with a will?

It is no biggy problem, the dissappearance, I guess, there is enuf boats in the harbors, and entering them is like eating..
Topic..
I never even tried other mods, other than gwx. WAC seems too fps eating and olc has spoken :rotfl:. NYGM looks interesting but I am not shure if I would like to meddle with installation nor do I have disk space..

But I never could understood how can people have 4+ installations of sh3 and play it. I have only one and I barely have the time to play it or will(long long campaigns). I chose one, I am satisfied and surprised what can people do for free(:up:).

Cheers to them!


EDIT: Remembered one more Uber GWX quality: it was made caring for perfomance and caring about players with not so speedy computers.. I am one of them.. The addon mods more than sufficiently let you upgrade gwx to the level of detail you like.. Or can play.. I am hearing about 3.0, I hope this perfomance care will remain important in that release..


All times are GMT -5. The time now is 06:21 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.