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@ OP: Do a search and I am sure you will find similar thread(s) with lots of helpful info with regards to this very question. RDP |
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For example, WAC has what is probably the most detailed and luxurious recreation of real events in his campaign, so you could consider that ultimate realism (It replicates real life, after all). But NYGM and GWX however take a different point of view, despite still offering many scripte historic events: Since you are in a different position to a real Kaleun of WW2 (You know what and when happened) it would be probably irrealistic to simulate all the war on a scripted basis, as you wouldn't get the feeling and situation a real Kaleun suffered with the fog-of-war. So you have, in the end, different interpretations of what is more realistic, or important for the feeling of realism and inmersion. INTERPRETATIONS. Choose what you prefer, and compare if you want. But in the end, you will find that your analysis will bring you to the constraints and necessary compromise decissions that all teams have taken in different directions. |
Sorry for the triple post guys... I kept trying to post, but the browser kept presenting me errors... I finally gave up, thinking that the post never went online. Now, reading the comments I figure the posts went online, all of them. :lol:
Sorry! |
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I simply stated my opinion calmly, that I feel GWX offers the most realistic experience. I wasn't kidding anyone about anything. I hope my opinion, however biased it might be, is okay too!:arrgh!: However, without getting eyeball deep in some sort of mess... I recognize that this sort of discussion is completely debatable and that it ends with individual interpretations. The OP asked for a quick comparison between the different mods... but thats kind-of impossible I think. Deep breath everyone.:cool: |
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RDP |
Actually, RDP, I think something is messed up on Subsim's end. I've been noticing a lot of double-posts in the past few days.
Is Neal playing WoW again on the same computer that runs the Subsim server? :p |
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I'll pass this onto Neal. @ PT: we'll pin your troubles on us :yep::oops::yep:, this time anyway :lol::lol: RDP |
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RDP |
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Probably is playing Aces. Check this out...
http://www.subsim.com/radioroom/showthread.php?t=143499 Might be interested in the game and some multiplayer action. :up: It has not hit the shelves here yet. I have been searching. |
Prepare for the mayhem and chaos to commence. http://img98.imageshack.us/img98/181...kbigsw1yo4.gif
No....I don't mean from the game, but from Dowly and Hunter ICX http://img113.imageshack.us/img113/7...ebigtb9fg3.gif I was originally referring to this: http://img221.imageshack.us/img221/4...kbigid2zj6.gif http://img300.imageshack.us/img300/2600/p1000157ah6.jpg |
The problem with a true comparison of all the supermods is that it would require someone to play all of them - over and over again - and then write a detailed report of the exact differences in gameplay, graphics, sound and everything else. It would require months of dedicated devotion to giving equal time to all, and writing an unbiased report.
Any volunteers? Not me, by the way. Any other comparison is subjective. |
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After that fantastic 'Adventure' thread, I'd have thought you were the perfect choice.....with assistance from Brag of course :p |
hey
Regarding dissappearance of ships, I would just ask the people here, when you uncheck certain thingy in the mission editor while playing with campaign files(I don't remember the name, is it delete on end or something like that), is that the thing that is making those wac ships come to and stay in the ports without vanishing?
Isn't that ram eating disasterously.. And what happens with those ships in port after certain time, they go the same way back? Just asking because I am wondering the same thing like the starter of this thread.. Cheers! |
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The build up of ships will cause a reduction in fps. I've never played that much WAC so I can't say for sure what happens to them. |
From looking in mission editor I dont see convoys sailing into port in WAC
Close to yes but not IN Is easy to look yourself Not played too much problems with CTDs |
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To the OP: I can't really comment on WAC because it's a PC-slayer. My machine can't run it and I don't see the point in trying the "lite" version. But I can heartily recommend GWX especially if you're a 'realism fanatic' as you say. :ping: |
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I am allready on the verge of 20fps with mods and gwx2.1.. Wouldn't be good to cut it down more.. 15gb ram, hd2600pro.. BTW.. I have added Holland canals to aotd mad max campaign with ports from sboot(rotterdam is in the wrong place in original?), with several nondelete boaties.. Can I send it to someone to "verify it is correctly done"? Someone with a will? It is no biggy problem, the dissappearance, I guess, there is enuf boats in the harbors, and entering them is like eating.. Topic.. I never even tried other mods, other than gwx. WAC seems too fps eating and olc has spoken :rotfl:. NYGM looks interesting but I am not shure if I would like to meddle with installation nor do I have disk space.. But I never could understood how can people have 4+ installations of sh3 and play it. I have only one and I barely have the time to play it or will(long long campaigns). I chose one, I am satisfied and surprised what can people do for free(:up:). Cheers to them! EDIT: Remembered one more Uber GWX quality: it was made caring for perfomance and caring about players with not so speedy computers.. I am one of them.. The addon mods more than sufficiently let you upgrade gwx to the level of detail you like.. Or can play.. I am hearing about 3.0, I hope this perfomance care will remain important in that release.. |
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