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-   -   [REL]SH3/4 Weather Report + RealWeatherFix mod. (https://www.subsim.com/radioroom/showthread.php?t=130112)

Subtype Zero 02-01-08 04:33 PM

No problems with 16km mod!
 
I just tested RWF with GWX 1.03 16km and did not have any problems, so my guess is that the problem is installation related. RWF only writes new hex values to certain weather related parameters, so there should be no conflict with GWX unless scene.dat has been altered in some way so that RWF writes to the wrong hex locations. Always remember to roll back SHCommander before installing any mod, including this one. Further, to be on the safe side until we figure this out, ONLY install RWF while in port and before launching the game.

java`s revenge 02-01-08 04:40 PM

Thanks for this great mod. Will try it in the weekend and will revert.

Stiebler 02-01-08 04:58 PM

GWX2 - RealWeatherFix mod: Reported problems
 
If you are using GWX2, do NOT use RealWeatherFix mod.

See this post:

http://www.subsim.com/radioroom/showthread.php?t=130147

Stiebler.

goggy 02-01-08 05:00 PM

scende.dat scrapped
 
Hi guys,
after some tries I´ve finally successfully managed to scrap my scene.dat during installation. :damn:
There is no chance to roll back to the running version, let´s say ... its simply lost.
To avoid the full installation procedure I´d kindly ask you to upload a plain GWX2 scene.dat. Is this possible?
Thanks a lot for helping out of this!!

Clash 02-01-08 05:23 PM

Here you go:
http://rapidshare.com/files/88438087/scene.dat.html

goggy 02-01-08 05:42 PM

thanks !
 
@Clash: Thanks a lot. GWX is working again...the hunt can go on:p. I guess you´ve saved me wasting two hours re-installation time.:yep:

Meridian 02-01-08 06:47 PM

Quote:

Originally Posted by Stiebler
If you are using GWX2, do NOT use RealWeatherFix mod.

Stiebler.

Thanks for looking into this and confirming the error. Looking forward to a GWX2 compatible version in the future, I hope. :up:

Stiebler 02-02-08 06:56 AM

GWX-2 + RealWeatherFix mod: Problem resolved.
 
The problem with GWX2 - RealWeatherFix mod lies in the fact that I was testing with the wrong file scene.dat for GWX2. The real one is *twice* as long! As a result, maximum buffer size allocated in the mod was too small for GWX. The GWX-2 file is an incredible 905 Kbytes. The cause of the problem was that the GWX-2 file was being truncated. [So why not use a dynamic buffer size? Static buffer sizes are normally much more robust.]


I've fixed this problem - trivial enough - and am testing now. The GWX-2 file loads uneventfully now.

A single patrol from Kiel with GWX-2 was also uneventful.

Apologies to all GWX-2 users for my blunder. A replacement mod 'RealWeatherFix2.zip' will be available from the previous filefront address by the end of today (UK time).
http://hosted.filefront.com/TeddyBar/

Stiebler.

java`s revenge 02-02-08 07:03 AM

Okay, thanks!!

Will wait for it.

papa_smurf 02-02-08 07:21 AM

Waiting very paitently for it. (Will go sink some ships while I wait)

Clash 02-02-08 08:16 AM

Quote:

Originally Posted by goggy
@Clash: Thanks a lot. GWX is working again...the hunt can go on:p. I guess you´ve saved me wasting two hours re-installation time.:yep:

Well, I copied the GWX-Mod in an empty folder and got the original scene.dat in 20 Minutes:D

It's great to hear that the mod gets updated for use with GWX! The SH-Community sure is as enthusiastic as the Sturmovik or OFP one.

Stiebler 02-02-08 01:34 PM

I have placed 'RealWeatherFix2.zip' mod on File Front.

http://hosted.filefront.com/TeddyBar/

I've tested this with GWX-2 and NYGM, and completed a single patrol with both uneventfully. The mod certainly should work with earlier variants of GWX, since the original RealWeatherFix mod was successful.

Problem (with GWX-2) solved! (I hope).

Stiebler.

Rasher 02-02-08 01:43 PM

Hi

Due to an earlier post, I changed the values in the Mis files for weather on a recommendation. (Not sure who it was) Do i need to change these back or can i install the RWF2 on top?

Thanks for your work :up:

Rasher

java`s revenge 02-02-08 03:33 PM

Now it works great!!

Thanks for this mod.

Subtype Zero 02-02-08 05:34 PM

Rasher--It should be okay for you to reinstall RWF2.0 on top. The mod should write to scene.dat and the campaign_*.mis files in your data folder.

Stiebler 02-03-08 04:56 AM

@Wilcke:

[Also for anyone with multiple installations of SH3.]

RealWeatherFix does not affect anything in the My Documents folder.

You will need to run RealWeatherFix separately for every installation of SH3 that you have, placing the executable file in the correct position (as stated the readme) for each installation.

For GWX users:
If you are changing the default 'atmosphere' mod to the optional 16 km mod, which also uses its own version of scene.dat, then you will need to use RealWeatherFix again to alter the 16km scene.dat file.
The easy way is to place RealWeatherFix2.exe in the folder GWX - 16km Atmosphere\data folder, run the RealWeatherFix2 file, move the executable file and your back-up file to a safe place elsewhere, then install the GWX - 16 km Atmosphere mod with JSGME in the usual way.
[Note that you must FIRST have used RealweatherFix2 exactly as described in the readme, in order to change the GWX-2 campaign files.]
This is beginning to sound complicated. However, don't worry, all the weather mod will be pre-installed for you in the forthcoming GWX-2.1 mod.

Stiebler.

Sailor Steve 02-03-08 01:23 PM

This is a stupid question, if only because sooner or later I'll find out for myself anyway, but: will this randomize the starting weather as well? I ask because I've been using the old 'Weather' mod just to have some variety at the start of a patrol.

Progrocker 02-03-08 01:38 PM

Tried to run the RealWeatherFix2.exe, but became this message :

"This application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem."

What should i do?

Subtype Zero 02-03-08 02:37 PM

SailorSteve--

The short answer is no, RWF does not randomize your starting weather at present. Maybe in a future release.

Stiebler 02-03-08 03:06 PM

@Progrocker:

You have a problem either with the mod download, or with your computer. It is inconceivable that a good download of RealWeatherFix2.exe will not run at all. It should always show a successful run, or an unsuccessful run.

To do:
1. Download the mod a second time.
2. Reboot your computer.
3. Check your computer for viruses.
4. Then try to run the mod again.

@Sailor Steve:

Even if we were to randomize starting weather, the randomness would disappear after the first three or four days of patrol. Random starting weather might sink every ship in your harbour when you leave, or cause you to run into an escorting destroyer in thick fog. Leave the start as the devs made it!

I'm not familiar with the older weather mods that set random events when you leave port.
However.... if they alter the weather settings of the campaign files, these older mods *will* adversely affect RealWeatherFix. I'd advise against their use, unless you are certain that their only effect is on starting wind heading, speed, and initial rain.

Stiebler.


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