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Thanks, its there for the community. :up:
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Nice of you to do it Redwine if you can get it done and out
Even though I know you know about this don't forget the fog layer for the sky pack. Doing something and not being able to test it make's it easy to forget about a part of it that is why I reminded you that is all.
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Usual view through a periscope: http://img235.imageshack.us/img235/9619/uselensur4.jpg View through a periscope without MultiCoating lens (joke): http://img80.imageshack.us/img80/3883/mclens02vf5.jpg At night optical devices with X more 1 (x1.5 ... x7) give more precise (bright) image ... In the afternoon: http://img228.imageshack.us/img228/2962/mclens01ym6.jpg It is the fast test (MultiCoatingLens_example.7z on FF page)... The view through the optical device can be made a little more bright ... |
Here you go guy's from Kriller2
Kriller2 made the texture file's you need and want for improved night visability as per your and my request to him. It is JSGME ready and just let it over write the 2 texture file's from ROW Textures mod JSGME will warn you about and you will be fine.
http://www.subsim.com/radioroom/showthread.php?t=125502 Enjoy and have a great Holiday season! Dave |
Except for textures in game are still reflect, ambient and direct lights ...
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