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-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   Modding tools- files, graphics,documents & system utilities (https://www.subsim.com/radioroom/showthread.php?t=124340)

Digital_Trucker 01-20-08 07:48 AM

Quote:

Originally Posted by Donner
It has been stuck! :up:

[tips hat]

Thank you, sir!

[/tips hat]

Carry on:arrgh!:

andycaccia 01-20-08 04:06 PM

Thank you Sir,

now with this arsenal the game will have no more secrets!!:rock:

Yes...YEEEESSS..MOD!:arrgh!:

loreed 01-20-08 04:18 PM

Great, really deserved a sticky, vital for people like me who can't leave well-enough alone!

Torps 01-21-08 01:58 AM

Photoshop
 
If you search in Nvidia's site, un the developers section, there is also a 3d editor addon for photoshop cs2 and cs3

swdw 01-21-08 10:20 AM

Quote:

Originally Posted by Torps
If you search in Nvidia's site, un the developers section, there is also a 3d editor addon for photoshop cs2 and cs3

The "dds converter and photoshop plugins link" in the first post takes you to a site where the nvidia and other plugins for photoshop are linked to. No need to dig through the nvidia site.

Also, the Nvidia plugin works with Paint.net, but since they added native DDS support, don't know if you need the nvidia plugin in paint.net any more.

sqk7744 03-01-08 04:48 PM

WOW!

Nice work SWDW!

Thanks :up::up::up:

swdw 03-02-08 02:54 PM

Removed jEdit

Added gVim, a much more powerful and faster text editor.

Added DiffMerge. This does a better job of comparing folders than WinMerge, but Winmerge is easier for comparing and editing text files.

Paint.net is up to version 3.3
GIMP is up to v 2.4.4

swdw 03-21-08 05:52 PM

Stumbled across 2 audio programs I didn't know about before. These are excellent freeware tools that rival some low to mid range commercial products.

Added were Wavosaur an audio editor, and Kristal Audio Engine, a mixer / sequencer/ multitrack recorder

Dignan 05-11-08 11:54 AM

Can anyone help me with finding what file I need to look at to edit the wake/wave graphic that comes off of the sub when moving on the surface? I would use S3 editor. I imagine it would be inside DATA/SUBMARINE/ and then inside the specific sub folder (i.e. sclass, balao, porpoise). I'm trying to change the wake graphic back to the stock version, which I like better and runs smoother on my machine. The wake graphic in the mod I am running seems to big and slows down frame rates. Thanks.

vanjast 05-21-08 04:12 PM

I think, in SH3 the wake was a simple Targa file, in SH4 it's probably a DDS.

A very obscure picture it is. JSGME creates a hidden ..\MODS\!BACKUP\.. folder. You'll find this stock wake file (which ever it is) in the folder of the first mod that changes it.

So first step ... the name of the wake picture.. :)

kptn_kaiserhof 05-23-08 08:59 AM

problem with sh3 mini tweaker
 
hey guys and girls im trying to mod sh4 but the sh3 mini tweaker gives me the following error message:


Run-time error'75':
path/file access error



anyone got any hints ps running it on vista :-? :-?

Webster 08-17-08 09:52 PM

bump

swdw 09-21-08 06:11 PM

bump again

Rockin Robbins 09-22-08 05:16 AM

This thread needs to be re-stickied!
http://i196.photobucket.com/albums/a...tongue-044.gif

danlisa 09-22-08 07:55 AM

This thread is the first listed in Neal's SH4 Modding & FAQ sticky.

http://www.subsim.com/radioroom/showthread.php?t=119504

No sense in having 2 of the same thing.;)

swdw 09-22-08 08:20 AM

Quote:

Originally Posted by danlisa
This thread is the first listed in Neal's SH4 Modding & FAQ sticky.

http://www.subsim.com/radioroom/showthread.php?t=119504

No sense in having 2 of the same thing.;)

I typically bump it when someone asks about tools. Which was why it was bumped yesterday. (also bump it for updates, something I need to do in the next few days)

matisyasiu 01-25-09 05:13 PM

Hello, sailor! [it's from monty pythons flying circus :D ]

Just want to report that a link to mod installing and uninstalling is dead.

It's my first post here, hi all!

vanjast 01-25-09 05:17 PM

That previous post is ~ 4months old, and original post > 1year.
Things do change - make a request to the originator.

Welcome
:up:


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