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I basically used what was already in the game but not used. To tweak that might need some serious tinkering as its all "Coordinates" and stuff. Have not really looked in to it yet.
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I will look in to the text stuff and upload a fix later today. |
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Once you have the buttons working you can make custom search patterns using Mission editor. the "Pattern"mis files are under Data/Menu/gui/Patterns I think check with CC though as I dont have sh4 installed at the moment. M @CC Wow Nice expansion. M |
Thanks, Mush
They are in data\menu\patterns.
Thanks much for that info, Mush. I see a whole world of search and evasive action paths opening up :sunny: Now I also see a good use for that 11th station on the HUD that I added. Maybe there's room for a 12th station, too! Buttons, buttons and more buttons! Oops, spoke too soon. When I try to open the pattern files up with the mission editor, it crashes. Is there some kind of trick to editing the pattern files, or is it something that must be done manually? Re-edit:Because the boats in the patterns were German, I got the idea to reinstall SH3 and use its mission editor. It was worth the effort since it will open the pattern missions. Now to create one and see if it can be used in game. Re-re-edit:No joy adding a search pattern (even if you change the .cfg file for the patterns), but you can edit the patterns with the SH3 mission editor to change them to your liking. |
I forgot to tell everyone about that sorry my bad.
the original single search pattern in sh4 is the original 1st pattern in sh3 its a leftover if you try then to open any of the sh4 patterns with the sh4 editor it will crash as the sub doesnt appear in sh4 so the solution is either make one from scratch using the sh4 mission editor or use the sh3 mission editor which is what I did during proof of concept. regards MM |
Update 1.3.1
Some small fixes: Some ICONS that appeared 2 times is Fixed The Weather Report Help Text is Fixed DOWNLOAD LINK 1.3.1: http://files.filefront.com/SEARCH+PA.../fileinfo.html ALTERNATIVE DOWNLOAD LINK: http://www.mediafire.com/?ejzjzztz3nz 1st Post updated! |
CaptainCox, which lines in menu.txt did you modify/add for this mod? I already have a highly modified menu.txt file, so I'd like to add in your modifications without undoing the other work I've done to the file.
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Ahhhh DUBBLE CRAP! :p
I did this to fast yesterday. I used the same texture as for the "Pull Down Pacific Map"...:nope: Coming up in a few... |
Fixed! 1st post updated
Update 1.3.1FIX Some small fixes: Some ICONS that appeared 2 times is Fixed The Weather Report Help Text is Fixed Corrected the Gramophone ICON DOWNLOAD LINK: http://files.filefront.com/SEARCH+PA.../fileinfo.html ALTERNATIVE DOWNLOAD LINK: http://www.mediafire.com/?4ybdfzumyiy |
Seems like this little mod is keeping you busy C.C.
Nothing like doting all the i's and crossing all the T's but great work as always.
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Hi Cap cox, great mod !!! really missed these search patterns from SH3 . Only bug i found was the new icons tooltips dont work for met. Apart from that nice work :D especially like the weather button !!!
: edit : fixed it , would help if i replaced the menu txt file :D |
Search Pattern Mod
I activated Search Mod in Mod Enabler. does not work.
What will it conflict with. thanks |
Did you get a conflict warning when you activated?
And have you checked that the next folder down in the mod in your "JSGME MOD Folder" is called "Data"? If there is another folder in the next folder down with the same name as the mod, then it will not work (this can sometimes happen when you unrar) |
Search Pattern Mod
No Conflict message! I have SI mods from Oakgrove would one of these conflict.
also have Tele 8* marks in preiscope. |
Actually yes...as its using the "Hud.dds"...I wonder why JSGME did not give you a warning there.
But I talked to OakGroove some week ago and he said he would not mind me "merging" some stuff of hes with mine. I sent him a "test" mod, but he never came back to me on that one. I guess he is busy holidaying or RL job or what have you. |
question
Hi CC.
Is there some way to fix this....if i knew how to do it, i can do it myself, only need some advice... http://www2.mediafire.com/imgbnc.php...1889c5b85g.jpg This happens only in "periscope" and "Nav Map" tabs,the last button is overlapped by the box containing fuel etc. buttons, and 1152x864 is best what my old CRT can do...don't know if it happens on bigger resolutions....I was wondering if it can be fixed by changing button spacing,maybe 1-2 pixels less/button ,and took a look on menu.ini....and i can honestly say that it is like jungle to me....sooo... i thought if someone knows more about it.......:know: It's not big deal and i'm not in hurry with this, but sometimes it is like a stick on my eye..:damn: jake |
That is certainly a rare case :p Ok I tell you what. I think the best solution here would be to drop one of the icons in the OrdersBar.
To make them smaller and what have you would require some serious tinkering in the .ini If you decide to drop one of them this is how you do it. Unload the mod using JSGME before you do this! 1. Go to the JSGME MOD folder in your main SH4 Dir and open the Mod. Navigate to Quote:
2. Locate Quote:
3. Lets say you want to drop Silent running (maybe most likely candidate) Quote:
Delete the whole code group or put ; in front of each code line, like this Quote:
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I know its probably not what you want :(... But to recode the .ini to make those icons in the OrdersBar smaller would need a lot of tinkering, believe me. |
...yeah i know....
....that .ini file is really a jungle of numbers,and i was guessing that you would say just what you said about that...
....anyway your solution for this sounds to be best what i can get,and i can go with that...there really is no need for SR button,it can be done with keyboard... Big Thanks!! for advice...next thing i do is to open that .cfg and give it some surgery..:hmm: jake |
If you want to get in to the .ini and I mean really get in to it, read this thread, its brilliant and some what complex to start with, but if you try and read and try again, you will get it in the end.
http://www.subsim.com/radioroom/showthread.php?t=111832 zAmboni is an amazing guy with this stuff, picked the .ini to pieces! |
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