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-   SH4 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=219)
-   -   [REL] Love post-process filters but tired of that grainy effect? (https://www.subsim.com/radioroom/showthread.php?t=114496)

DanCanovas 05-13-07 01:48 PM

superb!! :up:

sqk7744 05-13-07 03:13 PM

Quote:

Originally Posted by kapitan_zur_see
Quote:

Originally Posted by sqk7744
BRAVO!!!

Man, what a difference :know:

Indeed ;)

I'm currently working on the bubbles wich are released by your sub when underwater, they're too big i think! I'd rather like a trail of much more bubbles but far smaller. But so far, no succes...

Anyway, many thanks to you guys for your comments, it's really encouraging :up:

Very cool!

Thanks for your good work!

Fercyful 05-13-07 03:35 PM

outstanding!! no more pop-corn on my screen!! thanks!!

AVGWarhawk 05-13-07 07:38 PM

My mod of the month! Excellent work! The colors are much more vivid and the shading is still there.

GatorSub1942 05-13-07 08:38 PM

Excellent, the game looks so crisp now!

ReallyDedPoet 05-13-07 09:22 PM

Just did this, looks real good:up:

RDP

RickC Sniper 05-14-07 01:39 PM

:rock: Awesome.

unga 05-14-07 05:24 PM

AWESOME !!! :up::rock::up::rock:
Thanks a lot mate !!! :yep::yep::yep::yep:

clayp 05-14-07 06:59 PM

I belive this is one of the best and must have mods...:D

ATR-42 05-14-07 07:53 PM

WOW so crisp and beautiful!!! NICE WORK!!!!!:up:

:arrgh!:

Bort 05-14-07 08:31 PM

Would anyone be so kind as to post up a few screenshots with this mod? My computer's out of commision and I would like a preview for when my new computer arrives. Thanks.

XanderF 05-14-07 10:07 PM

Quote:

Originally Posted by Bort
Would anyone be so kind as to post up a few screenshots with this mod? My computer's out of commision and I would like a preview for when my new computer arrives. Thanks.

The last three pics I uploaded to my XFire profile are all in-game shots on a Balao with this mod in place.

Click on the picture to get it to display in the frame, then you can click on the frame to get a larger view in a popup, and click on that once to get a full-size (1280x1024) view.

kapitan_zur_see 05-15-07 04:49 AM

thanks to all! ;) much appreciated :)

Funny they didn't made an option to turn off grain effect only... it looks so useless lol

rfbranch 05-15-07 09:04 AM

Is there talk of making this a separate graphics option in a new patch? I would agree wit hthe majority here that it's not my favorite option, but the PPE really imporve the contrasts. Without it, the game just looks like the brightness is cranked up really high.

If we could turn off the noise so that we aren't using processing power for it, that would be fabulous!

AVGWarhawk 05-15-07 12:33 PM

Quote:

Originally Posted by kapitan_zur_see
thanks to all! ;) much appreciated :)

Funny they didn't made an option to turn off grain effect only... it looks so useless lol

I would not say it is useless as I like the PPF grainy BUT, I like what you did BETTER:up::up::up::up: The graphics are so much richer. I do not know why the developers decided to hide what the graphics could be behind the grainy look. I guess to create a feel to the game to which it does. But what you got going here is awesome. The whole picture has changed for the better.

My Mod of the Month!!!!

Bort 05-15-07 03:37 PM

Quote:

Originally Posted by XanderF
Quote:

Originally Posted by Bort
Would anyone be so kind as to post up a few screenshots with this mod? My computer's out of commision and I would like a preview for when my new computer arrives. Thanks.

The last three pics I uploaded to my XFire profile are all in-game shots on a Balao with this mod in place.

Click on the picture to get it to display in the frame, then you can click on the frame to get a larger view in a popup, and click on that once to get a full-size (1280x1024) view.

Thanks a ton! That looks sweet, I'll definitely be adding this when I get my hands on my new PC! :up:

jerryt 05-15-07 04:54 PM

I know what I'm downloading when I get home tonight. :up:

ALung 05-17-07 02:40 AM

Awhile ago I edited the shader to remove the grainy effect. For anyone interested in how its done, edit Data\Shaders\Filters\CompoundFilterPS.fx and replace

Code:

// noise
        float4 noise=tex2D(customTex0,In.Tex0*float2(NoiseTileX,NoiseTileY)+rand.xy)-0.5;
        C=C+noise*NoiseIntensity;

with

Code:

// noise
//        float4 noise=tex2D(customTex0,In.Tex0*float2(NoiseTileX,NoiseTileY)+rand.xy)-0.5;
//        C=C+noise*NoiseIntensity;


Payoff 05-17-07 02:48 AM

This is great! Thanks:up:

MaxT.dk 05-17-07 03:17 AM

Quote:

Originally Posted by ALung
Awhile ago I edited the shader to remove the grainy effect. For anyone interested in how its done, edit Data\Shaders\Filters\CompoundFilterPS.fx and replace

Code:

// noise
    float4 noise=tex2D(customTex0,In.Tex0*float2(NoiseTileX,NoiseTileY)+rand.xy)-0.5;
    C=C+noise*NoiseIntensity;

with

Code:

// noise
//    float4 noise=tex2D(customTex0,In.Tex0*float2(NoiseTileX,NoiseTileY)+rand.xy)-0.5;
//    C=C+noise*NoiseIntensity;


Exactly what I've said earlier. Why bother with the texture changes :roll: Oh well, as long as we get the same result :|\\


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