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-   -   Easy, Normal, Hard, Very Hard Setting (https://www.subsim.com/radioroom/showthread.php?t=111487)

AVGWarhawk 04-11-07 10:49 AM

Quote:

Originally Posted by tater
The problem with learning the mission editor is that I can instantly see how little attention was paid to history. Open scripted stuff like the opening war in the philipines/NEI, and there are as many DDs in that one mission as the entire IJN actually had, and more than half are a type that wasn't in service (odd, since ALL the other DDs they made are actually appropriate choices had they used them).

I'd probably change your history rating from 9/10 to .9/10, Neal ;)

Course I'm a stickler, but the errors are pretty gross, and not required given all the stuff they made to chose from. The tools are mostly there, though some actual dynamism in the campaigns is really required to make this thing sing. Not war-altering stuff, just the ability to maintain a list of sunk ships, and pass it fropm one patrol to the next so that the list of sunk ships gets subtracted from the available pool. Seems like they have a start there in the Roster files, but they never got it finished. If that is never on the plate to fix/add, I'm not sure how long I'll maintain interest, I can't do a campaign and see 3 Yamatos, or Fusos, (or someday Kagas or Akagis with mods) and suspend disbelief.

tater

I can honestly say I have only seen one task force. That was last night. I have the reduced radio traffic mod and playing on HARD in the drop down list. But yeah, if you are seeing all those....there is an issue. Unfortunate I do not believe the game is that dynamic. It will always respawn down the road.

hmatthias 04-11-07 11:23 AM

Is the altered campaign layer any good? I am tired of seein unrealistic stuff, like Japanese merchants, unescorted, off the coast of Australia in 1943. Wondering if I should go to it or not

capt_frank 04-11-07 12:04 PM

Geez, I hate to be such a goomba, but where is this box wherein one can select easy through very hard, etc. All I see is drop box that sayz low to realistic. The same?

AVGWarhawk 04-11-07 12:07 PM

Quote:

Originally Posted by capt_frank
Geez, I hate to be such a goomba, but where is this box wherein one can select easy through very hard, etc. All I see is drop box that sayz low to realistic. The same?

Might depend on the version....your sounds like my description of it. Anyway, in the gameplay options page you can see the drop down list at the top.

Faamecanic 04-11-07 12:13 PM

Where can you change the "Easy, Hard, Very Hard.." selection? I have only seen this once, and that was when I was making up my sub commander's career. I do know you can change "Realism" in your office, but I have seen no where to change the general level of difficulty.

I started mine on Easy, only to get a feel for SH4.... DD's for the most part come to almost a dead stop when I hit a convoy... but I have had A FEW actively search for me. But only a FEW.

Deep Six 04-11-07 02:20 PM

I'm in a campaign now using the "Hard" setting , and I'm getting heaps of contacts and reports.....Only my second patrol..I'm in the south china sea's..And I'm very very aware though that DD's are extremely aggressive when your seen....BUT they turn very very dumb when you are in amongst them....Last night i had a convoy sighted at long range...Weather kinda crappy high sea's with rain, stayed up top until the last minutes, dived to peri and started my manual work on a medium composite...leading DD went right past...Anyways i missed with two torps on the composite but my third actually hit a small tanker that was following behind...

Went deep and heard the pings from dd's (Three in all)....decided seeing that the weather was favourable i surfaced right in the middle of a BIG bloody Convoy...Did not realise just how big.....Well the fun began....I just tore up that convoy with my deck gun.....47K of tonnage and did not get a single shot from ANY of the DD's it was like they were scared to come inside the convoy cordon.....It wasn't until I had actually taken out two ships in procession that a "Hole" was made and that's when a DD slipped inside the cordon....But i was already going deep and moving away silently.

So DD's are aggressive when you are in the open water....But once inside the convoy...They do not seem to react anymore.....Oh yeah and Again. and I'm seeing this a lot now....The convoy slowed right down from doing 12 knots to a creep. Why don't that scatter, it was a turkey shoot!!!

Deep Six

tater 04-11-07 02:20 PM

Unfortunately the campaign layers are better FUBAR. The have merchants steamign ti Gudalcanal long after the US arrives, you can leave a friendly base to find enemy ships apparently headign for your harbor (merchants). Many of the convoys/merchant paths need to be deleted, or have start/stop dates worked on.

AVGWarhawk 04-11-07 02:57 PM

Quote:

Originally Posted by tater
Unfortunately the campaign layers are better FUBAR. The have merchants steamign ti Gudalcanal long after the US arrives, you can leave a friendly base to find enemy ships apparently headign for your harbor (merchants). Many of the convoys/merchant paths need to be deleted, or have start/stop dates worked on.

I believe and from what I read over at the UBI forum today, the easy, normal etc settings pertain to warship/aircraft AI and how aggressive they are. Something about 6% better sensors as well. As far as merchants going here and there at wrong dates and steaming into my port like they own it....this is probably a whole other ball game :yep:

Skubber 04-11-07 03:00 PM

You set the difficulty level when you set up for a new career, along with start-year, renown, etc.

Seems like SH3 veterans should begin with the "hard" setting, at a minimum.

AVGWarhawk 04-11-07 03:01 PM

Quote:

Originally Posted by Deep Six
I'm in a campaign now using the "Hard" setting , and I'm getting heaps of contacts and reports.....Only my second patrol..I'm in the south china sea's..And I'm very very aware though that DD's are extremely aggressive when your seen....BUT they turn very very dumb when you are in amongst them....Last night i had a convoy sighted at long range...Weather kinda crappy high sea's with rain, stayed up top until the last minutes, dived to peri and started my manual work on a medium composite...leading DD went right past...Anyways i missed with two torps on the composite but my third actually hit a small tanker that was following behind...

Went deep and heard the pings from dd's (Three in all)....decided seeing that the weather was favourable i surfaced right in the middle of a BIG bloody Convoy...Did not realise just how big.....Well the fun began....I just tore up that convoy with my deck gun.....47K of tonnage and did not get a single shot from ANY of the DD's it was like they were scared to come inside the convoy cordon.....It wasn't until I had actually taken out two ships in procession that a "Hole" was made and that's when a DD slipped inside the cordon....But i was already going deep and moving away silently.

So DD's are aggressive when you are in the open water....But once inside the convoy...They do not seem to react anymore.....Oh yeah and Again. and I'm seeing this a lot now....The convoy slowed right down from doing 12 knots to a creep. Why don't that scatter, it was a turkey shoot!!!

Deep Six

I heard much the same, when DD get inside it is like they turn into a merchant...slow and dumb. I have not seen this yet. Once again...modders to the rescue.:rock:

capt_frank 04-11-07 03:04 PM

Doh! I found it, I've been staring at it for daze now. Right on the "Career" page when you select name, year, base, etc. :arrgh!:

As Rosana would say "Nevermind"...

AVGWarhawk 04-11-07 03:07 PM

Quote:

Originally Posted by capt_frank
Doh! I found it, I've been staring at it for daze now. Right on the "Career" page when you select name, year, base, etc. :arrgh!:

As Rosana would say "Nevermind"...

Turn it on and let us know what you experience with it. Getting some mixed reviews.

Teh_Diplomat 04-11-07 03:09 PM

The difficulty settings for Career also cause a discrepancy with your realism settings.

If you select Custom difficulty in the gameplay options screen to customize what options you want left on(Event Cam, Ext. Cam, Auto-TDC, etc) it sets those to custom; Yet when you start a career you can only choose one the pre-determined realism settings based on the difficulty.

So even though you can play at 60% realism in single missions by selecting your custom settings, your career can not have an event camera, because that is the only option disabled from the 'easy' setting(6% realism). I have yet to find a way to use your custom gameplay settings in your career. Another overlooked problem...

AVGWarhawk 04-11-07 03:12 PM

Quote:

Originally Posted by Teh_Diplomat
The difficulty settings for Career also cause a discrepancy with your realism settings.

If you select Custom difficulty in the gameplay options screen to customize what options you want left on(Event Cam, Ext. Cam, Auto-TDC, etc) it sets those to custom; Yet when you start a career you can only choose one the pre-determined realism settings based on the difficulty.

So even though you can play at 60% realism in single missions by selecting your custom settings, your career can not have an event camera, because that is the only option disabled from the 'easy' setting(6% realism). I have yet to find a way to use your custom gameplay settings in your career. Another overlooked problem...

I believe you need to find the options in the office before you set sail. It is in the bookcase on the left. From here you can set what you want and it will save these settings as your career progresses.

RickC Sniper 04-11-07 03:39 PM

My experience is the same as Deep Six. Escorts are aggressive until you get inside their screen. They won't go around a merchant to come after you.

IMO the easy, normal, hard, etc setting at a carreer start is just a baseline for the realism options, which you can change or fine tune later anyway.

It'll be interesting to see if Neal can get the devs to respond.

Another Question I have is why a selection for how much renown you want at a carreer start? There seems to be no reason not to take all you can get. At least, no penalty for not doing so.

hmatthias 04-11-07 03:41 PM

The messed up campaign layer must be the cause of me seeing unescorted merchants near Australia in 1943 then. was pretty silly seeing them, and wondering what they were doing and where they were going. I hope somebody fixes the campaign layers soon.

AVGWarhawk 04-11-07 03:45 PM

Quote:

Originally Posted by hmatthias
The messed up campaign layer must be the cause of me seeing unescorted merchants near Australia in 1943 then. was pretty silly seeing them, and wondering what they were doing and where they were going. I hope somebody fixes the campaign layers soon.

Once the next patch is out I suspect the modders will really start moving on new mods and fixes.

U-Bones 04-11-07 03:51 PM

Quote:

Originally Posted by AVGWarhawk
I believe and from what I read over at the UBI forum today, the easy, normal etc settings pertain to warship/aircraft AI and how aggressive they are. Something about 6% better sensors as well...

Interesting. Wonder how this works in non career ?

AVGWarhawk 04-11-07 03:53 PM

Quote:

Originally Posted by U-Bones
Quote:

Originally Posted by AVGWarhawk
I believe and from what I read over at the UBI forum today, the easy, normal etc settings pertain to warship/aircraft AI and how aggressive they are. Something about 6% better sensors as well...

Interesting. Wonder how this works in non career ?

I think it is in the manual also I have to recheck but I do remember see 6% on sensors somewhere

Faamecanic 04-11-07 04:16 PM

Quote:

Originally Posted by Skubber
You set the difficulty level when you set up for a new career, along with start-year, renown, etc.

Seems like SH3 veterans should begin with the "hard" setting, at a minimum.

So again...the ONLY way to set this is when you set up a new career...?! This should be adjustable at any time your in port... another dumb setting restricted by menus :down:

Well I guess I get to start over with a new career...thats OK as my current one (on patrol 12) will NOT give me any mission other than "Deploy off coast of Honshu" or "Patrol of coast of Honshu"...Im beginning to think that the war is only fought "off the coast of Honshu"


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