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-   -   Is SHIII + GWX What Stock SHIII Should Have Been in the First Place? (https://www.subsim.com/radioroom/showthread.php?t=102910)

Mav87th 01-03-07 09:38 AM

Quote:

Originally Posted by Corsair
"9. The weather model is crummy. I know the North Atlantic was a crappy place in the winter, but come on. Three straight weeks of hurricane force winds and rain doesn't seem quite realistic to me."

The strongest winds we get are 15 m/s this is roughly 30 knts. Average wind speeds in hurricanes are 100 Knts, so we are far from that...:D
Having spent many winters in the west of France, I can tell you winter storms are often a lot more than 30 knts IRL...;)
As for the rain, in my hometown we predict weather in winter by looking at a cape (cape Frehel) and it goes : " if you see the cape, rain is coming. If you don't see it, it's already raining."
The problem with weather change is that when you save the game, the counter is reset. I find SH3 Weather being helpful even if not perfect.

Heh yea - just try and come living in the western part of Denmark....that will give you wind and rain.

AVGWarhawk 01-03-07 10:06 AM

Quote:

Originally Posted by Sailor Steve
Is SHIII + GWX What Stock SHIII Should Have Been in the First Place?




Quote:

There are dozens of other things that I don't seem to be able to think of right now, and they will never be fixed without source-code access. GWX is probably a great mod, but it is not "SHIII as it should have been".


GWX is PROBABLY a great mod?, it is a GREAT mod and it is damn near close to what SH3 should have been. Somethings cannot be fixed. These issues would have been addressed by all the modders long ago. For the price you cannot beat it therefore, SH3 and GWX are what the stock SH3 should have been. Imagine if all that GWX has to offer was out there upon release of the game....imagine were we would be now if the GWX team did not have to rebuild it over the last two years. Maybe all the things you listed would be gone???? I'm not looking a gift horse in the mouth...GWX is the ****!!!:rock:Just my opinion Steve....;) no intention of raising the hackles!

ReallyDedPoet 01-03-07 10:21 AM

I remember when SHIII came out I thought it was a great game ( especially given what SHII was ), yes with bugs, but a great game.

Grey Wolves, NYGM, Rub, and now GWX have made it an almost 10 in my opinion. I am looking forward to SHIV, but there is just something about U Boats, I will be playing this sim for a long time it is just that good

mookiemookie 01-03-07 10:30 AM

Quote:

Originally Posted by Mav87th
Quote:

Originally Posted by Corsair
"9. The weather model is crummy. I know the North Atlantic was a crappy place in the winter, but come on. Three straight weeks of hurricane force winds and rain doesn't seem quite realistic to me."

The strongest winds we get are 15 m/s this is roughly 30 knts. Average wind speeds in hurricanes are 100 Knts, so we are far from that...:D
Having spent many winters in the west of France, I can tell you winter storms are often a lot more than 30 knts IRL...;)
As for the rain, in my hometown we predict weather in winter by looking at a cape (cape Frehel) and it goes : " if you see the cape, rain is coming. If you don't see it, it's already raining."
The problem with weather change is that when you save the game, the counter is reset. I find SH3 Weather being helpful even if not perfect.

Heh yea - just try and come living in the western part of Denmark....that will give you wind and rain.

Fine, fine! You got me. I'll concede my point on the weather model! :lol: But the rest still stand! :yep:

Sailor Steve 01-03-07 11:35 AM

Quote:

Originally Posted by AVGWarhawk
GWX is PROBABLY a great mod?, it is a GREAT mod and it is damn near close to what SH3 should have been.

I'm forced to say probably, since I can't see it for myself. It's like saying a Ferrari is probably a great car. Everyone says it is, but I've never driven one so I can't say first-hand.

As to your other points, there is no doubt that each new supermod is a vast improvement on the original, and as soon as I can play again I'm sure I'll love it; especially the Canal and ship graphics, and the performance. It's not any modders fault that certain things can't be touched, but my opinion is that until they can be fixed SHIII cannot ever be what it might have and should have been.

So, as I said, I have no argument with people who say GWX is the best mod yet and does amazing things for the game. My disagreement is with those who say it makes SHIII what it should have been, because to me that is equivalent to saying it fixes everything and makes it perfect. Which it doesn't.

Brag 01-03-07 11:39 AM

Not the enemy
 
In MHO, GWX is to SHIII what SHIII was to SHII, a vast improvement. UBI, like any biz has to struggle with budgets, etc. They are not the enemy. What is amazing is what the GWX team has done, they have set the bar quite high. Will SHIV come up to GWX level? :roll:

Nippelspanner 01-03-07 11:49 AM

IMO No, its not.

there are still too many features missing. wolpacks (real wolfpacks), more communications, better sub handling (batteries etc.), crew shifts/management etc. etc.

GWX cant implement that, no mod can, because of the SDK thing...
but GWX is still the best what you can get for SH3 i think...

maybe it will be possible to "transplant" a few features from SHIV in SHIII...

elite_hunter_sh3 01-03-07 12:51 PM

<Mod Edit We do not talk about that here. PERIOD JCC>

CWorth 01-03-07 01:05 PM

Quote:

Originally Posted by elite_hunter_sh3
<Mod Edit We do not talk about that here. PERIOD JCC>

Not to sure about that though...

The SH3 devs have said they appriciate the modders work and what they have done with their game but I highly doubt if they would allow someone to crack into the hard-code of the game.Then you are entering into a major legal issue there that is best left alone.If Ubi wanted us to be able to do some of these other things that are still missing they would have released the SDK for it.However it is obvious they want to hold the code to themselves for obvious reasons..one being they are still using it themsleves to make the new SH4.

We can only hope that after SH4 is done they will release something for us to use with SH3 in the form of some sort of SDK.Highly doubtful seeing as how Ubi is so stingy with their SDK's for their games,but you can hope.

elite_hunter_sh3 01-03-07 01:07 PM

<Edit>

mookiemookie 01-03-07 01:26 PM

I think it's best off to leave the hard coding alone. You would be setting yourself up for a knock on the door from the suits from Ubi, holding a legal summons in their hands.

<Mod edit Not to metion a permanent ban from Subsim.com JCC>

GSpector 01-03-07 01:30 PM

Hello elite_hunter_sh3,

Do you really want to find out how much UBI cares about their product? I wouldn't want to.:nope:

You want to know how they would find out? Remember, they have a contact here in the forum. At some point they would know and if you (or your neighbor) changed something that could not be changed, it would be a dead give away.

elite_hunter_sh3 01-03-07 01:49 PM

well i guess i can forget about this part of modding :nope: o well back to gwx :rock:

GSpector 01-04-07 12:26 AM

Hello elite_hunter_sh3,

Yea, I know bummer. It would be great but the risk is just to high.

<Mod Edit Geeze have ANY of you read the Subsim terms of usage?>

Subwolf 01-04-07 06:05 PM

Topic starter, easy for you to say. The release of SH3 was already delayed for several months because the community wanted to include a career mode. It's good that Ubisoft decided to listen, I wouldn't buy SH3 without a career mode. If they had to include much of the GWX stuff as well we would have seen further delays and the whole project would be a loss for Ubisoft.

elite_hunter_sh3 01-04-07 06:12 PM

wat if i asked ubu if i cud make a mod they didnt have to do anything to supply me jus giv eme permission then when i finish mod i give the mod to them and they sell it at a very VERY cheap price with my consent? will that work?

elite_hunter_sh3 01-04-07 06:15 PM

cuz i have good exp with hard coding and software development kits and ive even done modding without the sdk's i

will start to plan an expansion that includes (a.i subs, wolfpacks, real milkows, better dynamic campaign or maybe a destroyer command(which will take a few months )

meanwhile right now

i need all the software pple know about that make mods or that the modders here use to mod the game thnx.

CWorth 01-04-07 06:46 PM

Quote:

Originally Posted by elite_hunter_sh3
wat if i asked ubu if i cud make a mod they didnt have to do anything to supply me jus giv eme permission then when i finish mod i give the mod to them and they sell it at a very VERY cheap price with my consent? will that work?

Well...it never hurts to ask.

The worst they could say is no and the best is yes.

Though typically there would be licensing fees and other costs you would have to pay for the use of their code etc.

So to be a free mod would really not be worth it in the long run.And even if it would be a payware add-on that did add some of the missing parts like AI subs that actually work correctly etc. etc. you would need to sell quite a few copies just to recover the cost of the fees paid to Ubi.

GSpector 01-04-07 06:51 PM

elite_hunter_sh3, I see nothing wrong if you ask them 1st. Then your safe.

Best advice I could give is if/when you ask, don't just ask but let them know what you are planning and the benifits of why they should give permissions. Company's like to know what's in it for them and how they can benifit, not just what you can do or how you or anyone else can benifit.

Good Luck.

elite_hunter_sh3 01-04-07 06:55 PM

how much $$$ u talking about??

thnx for tips i will be asking soon XD


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