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-   -   Bad Weapons Officer (https://www.subsim.com/radioroom/showthread.php?t=100220)

robj250 10-31-06 05:41 AM

@P Funk.

Sorry, I am NOT pissed off. I merely emphasized what I had already said in the original post. I thank you for you explanation and help.

It's just weird that one game works great and the other will not.

I wanted to get into MP and I think I have to have TGW to play, and if it's not working good on my computer, I will have problems in the game.

Fraps is giving me a problem also. The numbers keep disappearing from the screen and I do not know if it's recording or not.

It's just that I was just told that my state of health had just got worse and I am a little tense at the moment.

Bernard, get off my sub. I don't care if we're in the North Sea.:rotfl:

ecm747x 10-31-06 06:28 AM

Hey Rob,


I have noticed a few things with GW that wasn't as prevalent with vanilla SH3. I have fired torps and watched the speeds change on several boats. As if they saw the wake from the torp.
If able, fire next time, keep your scope up and make sure the AOB and the speed did not change. If they are that is a reason you may be missing.
SOme missions I have witnessed, more than once, boats changing course and speed. If they do that, you are S.O.L unless you have a homing torp.

robj250 10-31-06 06:36 AM

Quote:

Originally Posted by ecm747x
Hey Rob,


I have noticed a few things with GW that wasn't as prevalent with vanilla SH3. I have fired torps and watched the speeds change on several boats. As if they saw the wake from the torp.
If able, fire next time, keep your scope up and make sure the AOB and the speed did not change. If they are that is a reason you may be missing.
SOme missions I have witnessed, more than once, boats changing course and speed. If they do that, you are S.O.L unless you have a homing torp.

Hi Eric. Thanks for the info. I try to record my missions on vid using Fraps and I'm trying to get good shots because movies on regular missions have a tendency to be pretty boring and with TGW acting up just adds to the problems.

SilentOtto 10-31-06 06:54 AM

Quote:

Originally Posted by Albrecht Von Hesse
One last clarification: you can only open (and close) tube doors if you've a weapons officer currently on duty. If you don't have a WO stationed on duty, you can't pre-open tube doors, and your torps will wind up delayed launching again.

Err... i'm sorry but i completely disagree... You can open torpedo doors with Q and close them with W without a weap officer in station. Only thing is you get no text confirmation, but they open for sure.

robj250 10-31-06 07:19 AM

Thanks SilentOtto. I have been playing the game since March this year and I already knew. But thanks anyway.

Two other things I have not mentioned in using TGW, is that my nights are so black that I can't even see my sub on external view, so night attacks are not possible.

The other problem is, when the screen comes up "Not so long ago . . ." it then takes over a minute for the command centre to appear.

Neither of these problems have occurred in the stock game.

SilentOtto 10-31-06 07:31 AM

About the loading time, I am sure it is caused by the loooots of ships, sounds and stuff the game has to load now. Your departure point is the most crowded area you will see in the whole mission, so it takes long to load everything. It happens to everyone I guess, unless you have a Ferrari computer.

As for the darkness, it happens to me too, I think they made it more realistic, but I find myself turning off all the lights in the room, brightness up in the monitor, and even then dark nights with no moon it's almost impossible to attack... But then, I guess that's how the story was back then, in reality!

robj250 10-31-06 07:54 AM

That may be so. However, I am getting a little depressed over the whole situation with TGW, so I don't play as often as I used to.

Albrecht Von Hesse 10-31-06 10:53 AM

Quote:

Originally Posted by robj250
Two other things I have not mentioned in using TGW, is that my nights are so black that I can't even see my sub on external view, so night attacks are not possible.

I don't recall the exact wording, but when you install GW you have several visibility options to choose from. They influence distance and brightness. You might want to change the visibility from dark to light.

Subwolf 10-31-06 12:21 PM

Quote:

Originally Posted by P Funk
Careful mate. Thems is fighting words. The changes that GW makes are incredible. I can't stand vanilla SH3 anymore. So I'll just say I don't think you could be any more off base.

No offence, I know this is a great mod for some...and thanks to those who makes them for free.

But I also read a lot about mods causing problems, like this one. Then it's my opinion that they are not worth installing, since I'm more than happy with the game as it is...trouble free ;)

bigboywooly 10-31-06 04:36 PM

Quote:

Originally Posted by robj250
Thanks SilentOtto. I have been playing the game since March this year and I already knew. But thanks anyway.

Two other things I have not mentioned in using TGW, is that my nights are so black that I can't even see my sub on external view, so night attacks are not possible.

The other problem is, when the screen comes up "Not so long ago . . ." it then takes over a minute for the command centre to appear.

Neither of these problems have occurred in the stock game.

Yes the game does take longer to load but then it is loading a hell of a lot more than the stock game

When you get back to port reinstall GW over the top of your current one but change the atmosphere settings from the last time
Maybe 16km light is the one for you

And using Fraps will slow your system too - escecially in a supermod as more is going on than the stock game

And you dont need GW to play MP Rob - only if you want to play with other GW users
There are plenty of games online for stock users

robj250 10-31-06 05:30 PM

Thanks BBW. I most certainly will reinstall GW over the one I have now but making the changes you suggest. When I get back to port.

At the present I am trying to attack Dundee during daylight. If my torpedoes work and do the job I want then I will be happy. If the torpedoes do not work. I will head directly back to base.


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