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I hate it when the game lets you cheat like that. |
I have to agree with Steve on that, and those who hit elcos with the deck gun? OMG that would be good gunnery indeed, in reality it would be a fluke at best and by the time you've managed to get a fix on firing, their guns would've mowed down several gun crews.
My issue though is ship speed on AI ships, they've got our speeds word perfect, but I've seen flowers & swans and fleet carriers all moving at above 21kts. This admittedly only happens when they are grouped into a TF, but it still happens. |
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Early war corvettes: 9 DCs per rail 29 DCs stored in stowage chocks abreast the engine room casing 4 DCs on throwers Total: 51 Corvettes fitted with magnetic minesweeping arrangements: 10 DCs stored in top rails and 12 DCs stored in bottom rails (two each) ~30 DCs in stowage chocks 4 DCs on throwers Total: 78 Modified corvettes (1943) 9 DCs per rail (two rails) 8 DCs per storage rail (two rails) 24 DCs stored in stowage chocks abreast engine room casing 4 DCs on throwers Total: 62 I hope I was specific enough! :rotfl: |
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