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Me too, and I'm pretty certain that this feature was originally planned (since every country has a "submarines" folder).
One could cry if you think what this sim might have been.... :damn: |
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lets think about this in game terms..... 1) a British/Dutch/Soviet submarine isnt going to be some kind of invisible entity sneaking around submerged every where, much like your boat they will spend most of the time running on the surface. 2)It wouldnt dive until it spotted a threat such as your Uboat, to do this you would have to be within visual range, meaning the chances are your watch crew might see it before it sees you! 50/50 3) Lets say for example it slips beneathe the waves with out your crew noticing, (If you submerged you will hear it coming anyway- )and if you are surfaced well- you still might have some chance, your watch crew might yell out something like: 'PERISCOPE SPOTTED! BEARING XXX' or 'TORPEDO WAKE ON STARBOARD BOW'!!!' This would give you some warning, enogh time to hit 'C' and kick you rudder hard/port startboad to dodge any torpeedos. 4) Once its submerged, evading it shouldnt be difficult, since you can outrun it on the surface with ease, you would throw engines in to ahead flank, keep changing course every miniute to minimise the risk of being hit. 5) Once you have Radar, Radar warning, and acuostic fish, you will be laughing anyway.... 6) Imagine having a deck gun duel with a british sub, imagine tracking one under water and taking a hydrophone shot at it. You tell me thats not gonna be fun.... Perhaps type 34 DD's will finally have a use for its depth charges!? Now I know that time compression could mess this up and cause insta - death, but this already exists in the game with aircraft, mines and destroyers in heavy fog! So it doesnt really make any major difference, since of all those things being sunk by a surprise attack from another submarine would be one of the most unlikley. Also remeber that Aiiled submarines never really ventured out in to the Atlantic since there was no real need for them to be there! You would be more likley encounter them in coastal areas, the North sea, Baltic sea and mediteranean, where they savaged German shipping something horrible! The Germany-Norwiegen Convoys in the North sea, and Supply/troopships in the med serving Rommels Africa korps were hit hard by british Submaines. If Silent hunter is to become a proper fully dynamic naval simulator, it needs sub AI, with sub AI you will open up the possibilites to have the following: Enermy submarines Wolfpacks Milkcows Destroyer command! I think it goes with out saying that the above four are the biggest and most noticable missing features of SH3 :up: |
SH2 have enemy submarines...i saw them a couple of time , one deck gunned.
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However that darned sub kept appearing in later patrols, and when I was returning from patrols - so I got fed up and blew it to smithereens. I seem to also recall that other U-boats appeared on the map, and that you could sight them at sea from the conning tower. Btw, http://www.uboat.net/fates/sub-sunk.htm says that 22 boats were lost to allied subs. What's one boat between friends though :D |
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In SH2 you can take on enemy subs but as for friendly one’s I have only seen them on the map only strange.
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There is an allied Uboat mod for submerged and not submerged version!
I don't know, from where I have downloaded, and only looked how it works in the game - it works, as the AI german Uboats. It looks pretty nice. |
I have seen the British T class in the Seawolves med. Sank one with a fish. sank another with a deck gun. Very hard target to hit and dueled to a draw with another with a deck gun. Did not want to waste a fish.
They have AI U-Boats in port and there is a Russian L and an Italian sub but I have yet to see them. I waited until fired upon with the British subs because they are impossible to tell apart unless you are a few hundred yards away and the ones I ran into were around Sicily where they could have been the Italian. Better than nothing but not what we would like in fish firing subs. Wulfmann |
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What type of weapons used that submarines, which you engaded? These free mod sub has 'virtual torpedos', and maybe deck gun + AA (can't now remember). |
Yes, SHII had enemy subs, but SHII had no career, just a bunch of scripted mission strung together and called a "Campaign". The mission writer could put in all the enemy subs he wanted.
Oh, SubSim's "Second Kampagne" had one mission with at least one friendly sub in it. I went over and said "hello". |
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