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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [WIP] Renaming the textures of the conning tower ...Work in progress (https://www.subsim.com/radioroom/showthread.php?t=192829)

BIGREG 02-28-12 12:45 PM

:salute: Salutation Magic1111

And thank you for the photos :up:

Magic1111 02-29-12 04:33 AM

Quote:

Originally Posted by BIGREG (Post 1846956)
:salute: Salutation Magic1111

And thank you for the photos :up:

You´re welcome mate! :up:

BIGREG 02-29-12 02:17 PM

Salutation :salute:

I think I no longer need to look for textures and pictures :D
That make two days , I search in internet and i have found various very very good photos and textures .... :yep:
and tonight I just discovered this great site the best I've never seen :o:yeah::woot:

in polish : http://www.ubootwaffe.pl/galeria/

Ps: to see the U-Boat photos -> " Okrety "

Bonne visites

Magic1111 03-01-12 08:30 AM

Quote:

Originally Posted by BIGREG (Post 1847548)
in polish : http://www.ubootwaffe.pl/galeria/

Ps: to see the U-Boat photos -> " Okrety "

Thx for the Link mate, very interesting page! :yeah:

Best regards,
Magic:salute:

pedrobas 03-05-12 06:25 PM

Hey BIGREG, i know that you´re the man of the needles but i´m sure that you can do this very easyly:

Quote:

Originally Posted by TheDarkWraith (Post 1346859)
New version! v0.0.8

Sub Flags for SH5 by TheDarkWraith
version 0.0.8


The flagstaff that I made for this mod also needs a light map added. As I'm not sure yet how to do this it would be great if someone can either show me how or fix it. You'll notice that the flagstaff is a very dull grey in color when rendered ingame compared to the rest of the Turm.

http://www.subsim.com/radioroom/pict...pictureid=1684

Could you fix that mast? :yeah:

TheDarkWraith 03-05-12 10:19 PM

There's only way to fix the mast - the 3D model must be contained in a GR2 file. I'm slowly working towards that with the app :up:

pedrobas 03-05-12 10:24 PM

Quote:

Originally Posted by TheDarkWraith (Post 1850478)
There's only way to fix the mast - the 3D model must be contained in a GR2 file. I'm slowly working towards that with the app :up:

Ok thanks TDW, you know that i don´t understand half of the things you talk here, but i´m learning bit by bit.:up:

quink99 03-05-12 11:20 PM

I'm fine with the flag pole but I'd sure like to know how to get rid of that pirate flag since it shows on my boat too (see post #27 in this thread).

I've tried everything mentioned in TDW's Sub Flag read me and so far no luck. Unfortunately there are no MODs for virtual boxes of matches.

flostt 03-06-12 06:46 AM

Quote:

Originally Posted by quink99 (Post 1850487)
I'm fine with the flag pole but I'd sure like to know how to get rid of that pirate flag since it shows on my boat too (see post #27 in this thread).

I've tried everything mentioned in TDW's Sub Flag read me and so far no luck. Unfortunately there are no MODs for virtual boxes of matches.

TDW described the method to remove the flags in his first post in the Sub Flags thread

Set the start date (Flag 1 or Flag 2) = End date -1

QUOTE
[Equipment 13]
NodeName=M99
LinkName=Turm7A_Flag_2
; make the start date equal 1 less then end date to disable flag. For this a start date of 19451230 would disable the flag (this is bottom flag)
; make the start date equal 19380101 to enable the flag
StartDate=19451230
EndDate=19451231

By having Equipment 13's start date at 19451230 this disables the bottom flag (flag 2). I commented the file so it should be easy to figure out.
UNQUOTE

TheDarkWraith 03-06-12 11:47 AM

Quote:

Originally Posted by quink99 (Post 1850487)
I'm fine with the flag pole but I'd sure like to know how to get rid of that pirate flag since it shows on my boat too (see post #27 in this thread).

I've tried everything mentioned in TDW's Sub Flag read me and so far no luck. Unfortunately there are no MODs for virtual boxes of matches.

Why don't you replace it with another flag? You could even make your own flag :yep:

Trevally. 03-06-12 12:35 PM

Here is one for you :D

http://img40.imageshack.us/img40/4199/7aaiflag1.jpg

pedrobas 03-06-12 01:10 PM

:haha:
Quote:

Originally Posted by Trevally. (Post 1850689)

:har:

quink99 03-06-12 05:32 PM

For flostt and Trevally
 
flostt,

Thanks for the attempt to help. I reread TDW's Sub flag read me and then double checked that all my settings were as he had recommended......they were, but the goofy pirate flag was still there.

Just on a hunch I removed from my MOD list two "flag" MODS, "accurate flags" and "flags", and that did the trick. The pirate flag was gone.

Thanks anyway

Trevally,

The fish flag is a "keeper"! I'll save it for that special occasion.

gap 03-06-12 06:10 PM

Quote:

Originally Posted by quink99 (Post 1850487)
Unfortunately there are no MODs for virtual boxes of matches.

Here it is your mod, to alternate with the one by Trevally: :up:

http://www.mediafire.com/?4wakybkk57zdr45

It comes in two versions:

before...

http://img833.imageshack.us/img833/5...chboxflag1.png

and after...

http://img9.imageshack.us/img9/9264/matchboxflag2.png

JSGME ready. Can give weird effects during wind storms. Install it at your own risk any time, in port or at sea :D

quink99 03-06-12 08:16 PM

GREAT!!!!! Gap and Trevally,

That one goes in my very special MOD occasion pile. Thanks ever so much!

Quink


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