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I seem to recall reading that early sonar sets would produce something approximating a 'ping' inside the target sub but as the war went on the sound frequencies used went way beyond the range of human hearing, so couldn't be heard at all but u-boat crews could feel the ultrasonic 'pings' impact the hull. I guess to model that in game we'd need to invest in whole-body vibration-suits. Put it on the lists with high-impact saline wave machines for when you go on watch maybe?
I seem to recall also being a bit disappointed that the whole meme of submarine crews hearing a PINGGGGG and jumping to terrified attention is somewhat of a myth and a simplification. Ultrasonic 'pings' would be far more ominous and eerie I guess. |
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So much for the Phil Spector Walla Walla Walla Sound Experiment. :wah: |
Well I'll throw in my 2 cents here. This was on a modern submarine and we were being "pinged" by another submarine and it sounded like somebody whistling very softly.
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walla walla? i know a few people there! /off topic
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Use VLC Media player instead.
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http://img.photobucket.com/albums/v6...bCam_ideal.jpg :yep: |
Hey guys, thanks for the info!
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you should have a look at this thread :
http://www.subsim.com/radioroom/show...r+Ping+Mk.I.7z |
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