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-   -   Particle effects reset after 16-19 seconds? (https://www.subsim.com/radioroom/showthread.php?t=165977)

nycoroner05 03-26-10 04:54 AM

Can this be used in SH3 and 4?
 
Quote:

Originally Posted by flakmonkey (Post 1333371)
How about just deleting the files of editing them to be flat:hmmm:
Right now shv uses these two textures for the drips/droplets
http://img714.imageshack.us/img714/3387/97808950.jpghttp://img683.imageshack.us/img683/6057/20051953.jpg

Can this be used in SH3 and 4?

Rubini 02-21-12 04:33 PM

Bump!

Any fix for this annouing particles reseting with water drops?

I like the water drops, but I also want a realistic smoke at horizon...any news on this bug?:hmmm:

TheDarkWraith 02-21-12 05:28 PM

Quote:

Originally Posted by Rubini (Post 1843096)
Bump!

Any fix for this annouing particles reseting with water drops?

I like the water drops, but I also want a realistic smoke at horizon...any news on this bug?:hmmm:

Realistic smoke at horizon is in FX_Update mod. As for the other problem Sober had a fix for it but don't remember what it was.

Rubini 02-21-12 09:36 PM

I´m using yours TDW´s FX, the smoke at horizons are great!

And exactly here is the odd thing: the smoke at distance resets itself any time that a water drop occurs. Seems (by what I have read by searchs here on the forum) that this is a stock bug. My question is if we have a fix. Sober have a No water drops fix, but as the name says, it´s not a real fix, he just put the drops out.:hmmm:


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